Player Matchup

Ne Zha
Ne Zha
AlessioQ
Ne Zha
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 113L
1,562 Elo+
Solo
Cthulhu
Cthulhu
CapitanManagua
Cthulhu
Level 20
God Stats
4W - 0L
1,858 SR
Queue Stats
75W - 54L
1,626 Elo+
Solo
Zeus
Zeus
DarkWolfXC
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,097 Elo+
Solo
Nike
Nike
pancholoco10
Nike
Level 29
God Stats
8W - 8L
1,514 SR
Queue Stats
46W - 47L
1,529 Elo+
Solo
Bellona
Bellona
xXBlazeLegendXx
Bellona
Level 17
God Stats
1W - 1L
1,301 SR
Queue Stats
16W - 27L
1,392 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,441 Elo+

VS

Team Averages
Level 17
1,624 SR
1,454 Elo+
Nemesis
Nemesis
ElCrus
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Solo
Vamana
Vamana
Jonesishtall
Vamana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 85L
1,466 Elo+
Solo
Chang'e
Chang'e
SEAUXC0LD
Chang'e
Level 17
God Stats
17W - 9L
1,825 SR
Queue Stats
43W - 30L
1,558 Elo+
Solo
Set
Set
VTT-Ryan
Set
Level 29
God Stats
7W - 2L
1,797 SR
Queue Stats
48W - 48L
1,549 Elo+
Solo
Ares
Ares
xBOSSMAN06x
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlessioQ
Ne Zha
8
1 / 0 / 3
4,680
780
2,521
4,269
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
2 / 2 / 2
3,915
653
1,876
4,349
1,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
5 / 0 / 3
4,625
771
3,289
2,660
605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,806
634
1,270
3,151
705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 0
4,046
674
1,009
1,806
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElCrus
Nemesis
3
0 / 6 / 0
2,931
489
876
4,061
1,086
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
7
0 / 0 / 0
3,959
660
1,460
2,174
1,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
SEAUXC0LD
Chang'e
6
2 / 1 / 0
3,772
629
2,560
3,914
1,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 1
3,891
649
569
3,405
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 2 / 0
3,068
511
150
3,068
1,087
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AlessioQ
Ne Zha
1
0
3
2.5
W
2
2
2
1.5
W
5
0
3
6.5
L
Nemesis
ElCrus
Nemesis
0
6
0
0
L
Vamana
0
0
0
0
L
Chang'e
SEAUXC0LD
Chang'e
2
1
0
2
L
0
0
1
0.5
W
0
0
0
0
L
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,965
Damage
5,615
16,235
Taken
16,622
4,505
Mitigated
5,235
6,481
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AlessioQ
Ne Zha
2,521
1,131
0
2,751
4,269
1,102
0
313
3,914
0
21,589
W
1,876
283
326
890
4,349
1,342
272
1,037
3,148
8,910
0
W
3,289
1,532
0
1,101
2,660
605
445
572
1,978
12,169
0
L
Nemesis
ElCrus
Nemesis
876
366
0
162
4,061
1,086
0
1,964
2,097
0
2,287
L
Vamana
1,460
396
0
983
2,174
1,068
120
0
2,174
0
14,592
L
Chang'e
SEAUXC0LD
Chang'e
2,560
41
226
2,059
3,914
1,029
0
1,834
2,080
11,439
0
L
569
266
0
755
3,405
965
0
647
2,758
0
17,196
W
1,270
0
0
666
3,151
705
0
0
2,851
0
11,595
L
150
150
0
0
3,068
1,087
0
720
2,348
2,664
0
W
1,009
285
0
747
1,806
751
449
398
1,334
0
15,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,072
Gold Earned
17,621
148
Minions Killed
104
0
Camps Cleared
0
614,655
Distance Traveled
571,751
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,680
780
52
9
0
131,800
2
W
Cthulhu
3,915
653
17
3
0
121,664
0
W
Zeus
4,625
771
21
4
0
107,203
1
L
Nemesis
2,931
489
5
1
0
122,842
0
L
Vamana
3,959
660
38
6
0
126,811
1
L
Chang'e
3,772
629
19
3
0
112,648
0
L
Set
3,891
649
37
6
0
134,870
0
W
Nike
3,806
634
27
5
0
129,037
3
L
Ares
3,068
511
5
1
0
74,580
0
W
Bellona
4,046
674
31
5
0
124,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role