Player Matchup

Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver III
DrGalak
Serqet
Silver III
Level 160
God Stats
3W - 2L
1,566 SR
Queue Stats
234W - 232L
896 MMR
Solo
Merlin
Merlin
Silver II
Olixxx
Merlin
Silver II
Level 133
God Stats
9W - 9L
1,668 SR
Queue Stats
250W - 260L
1,052 MMR
Solo
Apollo
Apollo
Silver III
TheSlooth
Apollo
Silver III
Level 152
God Stats
15W - 13L
1,512 SR
Queue Stats
235W - 237L
801 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
samoilaaaaa
Cu Chulainn
Silver II
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 100L
1,016 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,549 SR
1,053 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,581 SR
920 MMR
Anubis
Anubis
Silver II
Aidzo
Anubis
Silver II
Level 89
God Stats
0W - 1L
1,692 SR
Queue Stats
40W - 48L
967 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Gunstringer51
Kumbhakarna
Silver IV
Level 64
God Stats
4W - 3L
1,381 SR
Queue Stats
29W - 40L
813 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Letzgo95
Ratatoskr
Silver I
Level 146
God Stats
2W - 2L
1,416 SR
Queue Stats
119W - 135L
1,079 MMR
Party 1
Eset
Eset
Silver II
Runningshadow
Eset
Silver II
Level 145
God Stats
3W - 2L
1,567 SR
Queue Stats
60W - 68L
1,037 MMR
Party 1
Anhur
Anhur
Silver IV
ShiningChris
Anhur
Silver IV
Level 103
God Stats
8W - 4L
1,846 SR
Queue Stats
80W - 104L
706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
4 / 3 / 12
13,076
523
13,882
23,934
27,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
DrGalak
Serqet
20
1 / 5 / 11
12,490
500
10,436
19,639
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Olixxx
Merlin
18
4 / 6 / 9
11,970
479
13,410
15,502
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
TheSlooth
Apollo
20
8 / 6 / 4
14,007
560
15,362
25,254
8,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
samoilaaaaa
Cu Chulainn
19
4 / 2 / 6
12,392
496
9,503
18,407
17,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiAthenaGilgameshPersephoneSet

VS

Bans
TiamatJanusSobekGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aidzo
Anubis
19
7 / 4 / 3
12,922
517
13,541
16,359
9,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Gunstringer51
Kumbhakarna
16
2 / 1 / 13
11,212
448
9,267
25,796
30,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ratatoskr
Letzgo95
Ratatoskr
20
1 / 3 / 11
12,316
493
11,364
20,610
9,822
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 5 / 8
12,016
481
15,504
16,193
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 8 / 5
12,439
498
16,033
21,847
9,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
62
21
Kills
22
22
Deaths
21
42
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
3
12
3.33
L
Anubis
Aidzo
Anubis
7
4
3
2.13
W
Serqet
DrGalak
Serqet
1
5
11
1.3
L
Kumbhakarna
Gunstringer51
Kumbhakarna
2
1
13
8.5
L
Ratatoskr
Letzgo95
Ratatoskr
1
3
11
2.17
W
Merlin
Olixxx
Merlin
4
6
9
1.42
L
6
5
8
2
L
6
8
5
1.06
W
Apollo
TheSlooth
Apollo
8
6
4
1.67
W
Cu Chulainn
samoilaaaaa
Cu Chulainn
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,593
Damage
65,709
102,736
Taken
100,805
66,691
Mitigated
64,750
30,959
Healing
30,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,882
3,786
1,428
7,459
23,934
27,453
552
12,535
11,399
39,977
0
L
Anubis
Aidzo
Anubis
13,541
1,093
0
6,380
16,359
9,452
1,467
4,084
11,856
88,287
0
W
Serqet
DrGalak
Serqet
10,436
1,511
0
7,289
19,639
7,984
2,806
6,487
13,152
0
73,451
L
Kumbhakarna
Gunstringer51
Kumbhakarna
9,267
1,147
954
3,411
25,796
30,002
236
8,178
17,364
36,602
0
L
Ratatoskr
Letzgo95
Ratatoskr
11,364
1,559
0
7,019
20,610
9,822
462
5,201
14,397
0
101,910
W
Merlin
Olixxx
Merlin
13,410
762
0
2,880
15,502
4,802
0
8,642
6,860
68,739
0
L
15,504
614
2,027
3,976
16,193
6,427
707
5,737
9,987
78,272
0
L
16,033
7,550
0
6,319
21,847
9,047
1,464
4,092
17,487
0
92,742
W
Apollo
TheSlooth
Apollo
15,362
9,465
0
9,318
25,254
8,786
658
5,939
19,315
0
120,576
W
Cu Chulainn
samoilaaaaa
Cu Chulainn
9,503
1,621
0
2,585
18,407
17,666
367
7,328
11,079
0
58,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,935
Gold Earned
60,905
554
Minions Killed
606
0
Camps Cleared
0
2,318,512
Distance Traveled
2,241,079
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,076
523
52
2
0
473,627
3
L
Anubis
12,922
517
135
5
0
384,559
1
W
Serqet
12,490
500
137
5
0
519,408
7
L
Kumbhakarna
11,212
448
35
1
0
480,861
0
L
Ratatoskr
12,316
493
160
6
0
534,359
5
W
Merlin
11,970
479
105
4
0
417,653
7
L
Eset
12,016
481
139
6
0
446,692
4
L
Anhur
12,439
498
137
5
0
394,608
11
W
Apollo
14,007
560
173
7
0
492,137
6
W
Cu Chulainn
12,392
496
87
3
0
415,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role