Player Matchup

Ra
Ra
HurleurDeMeudon
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,267 Elo+
Party 1
Ymir
Ymir
Millabeats89
Ymir
Level 28
God Stats
4W - 3L
1,550 SR
Queue Stats
124W - 117L
1,511 Elo+
Solo
Odin
Odin
OpkNC
Odin
Level 153
God Stats
2W - 0L
1,715 SR
Queue Stats
60W - 62L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Volo74400
Morgan Le Fay
Level 26
God Stats
19W - 40L
1,396 SR
Queue Stats
56W - 79L
1,400 Elo+
Solo
Rama
Rama
smok3rskr1zib0ss
Rama
Level 21
God Stats
52W - 28L
1,667 SR
Queue Stats
159W - 129L
1,627 Elo+
Solo
Team Averages
Level 46
1,566 SR
1,466 Elo+

VS

Team Averages
Level 22
1,404 SR
1,550 Elo+
Osiris
Osiris
ImaDude95
Osiris
Level 29
God Stats
34W - 40L
1,497 SR
Queue Stats
283W - 301L
1,505 Elo+
Solo
Izanami
Izanami
MikkoTheking17
Izanami
Level 26
God Stats
3W - 5L
1,475 SR
Queue Stats
37W - 28L
1,550 Elo+
Solo
Nu Wa
Nu Wa
MonkeyNutMan961
Nu Wa
Level 26
God Stats
0W - 2L
1,273 SR
Queue Stats
28W - 19L
1,629 Elo+
Solo
Cthulhu
Cthulhu
MonshuaX
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,588 Elo+
Solo
Ares
Ares
Scott I 17 I
Ares
Level 23
God Stats
28W - 20L
1,273 SR
Queue Stats
86W - 73L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 17
10,696
891
10,374
9,727
3,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 20
12,862
1,072
15,815
16,678
15,999
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
OpkNC
Odin
19
7 / 0 / 17
13,200
1,100
16,950
10,819
10,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Volo74400
Morgan Le Fay
19
8 / 5 / 14
13,466
1,122
18,858
13,315
4,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 15
13,226
1,102
26,722
11,106
4,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ImaDude95
Osiris
18
8 / 9 / 7
13,123
1,094
15,324
25,748
17,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 1 / 3
9,576
798
3,141
4,640
1,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
5 / 9 / 9
12,141
1,012
18,445
20,765
8,689
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
MonshuaX
Cthulhu
17
0 / 10 / 5
10,375
865
8,214
22,657
13,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 4 / 5
11,441
953
8,428
23,549
21,389
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
45
33
Kills
16
16
Deaths
33
83
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
7
17
1.36
L
Osiris
ImaDude95
Osiris
8
9
7
1.28
L
0
1
3
1.5
W
8
2
20
9
L
5
9
9
1.06
L
Cthulhu
MonshuaX
Cthulhu
0
10
5
0.25
W
Odin
OpkNC
Odin
7
0
17
15.5
L
3
4
5
1.38
W
Morgan Le Fay
Volo74400
Morgan Le Fay
8
5
14
3
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,719
Damage
53,552
61,645
Taken
97,359
38,594
Mitigated
63,134
9,206
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,374
1,688
1,898
489
9,727
3,309
0
5,862
3,865
23,630
0
L
Osiris
ImaDude95
Osiris
15,324
4,376
0
1,540
25,748
17,851
0
10,436
15,312
0
30,256
L
3,141
2,241
147
475
4,640
1,752
0
1,535
3,105
0
12,949
W
15,815
3,107
0
256
16,678
15,999
0
7,753
7,929
27,779
0
L
18,445
4,361
0
820
20,765
8,689
0
8,372
12,393
35,727
0
L
Cthulhu
MonshuaX
Cthulhu
8,214
765
147
536
22,657
13,453
0
15,392
7,265
27,781
0
W
Odin
OpkNC
Odin
16,950
4,343
0
0
10,819
10,191
0
6,301
3,971
0
32,006
L
8,428
612
0
0
23,549
21,389
0
9,312
14,237
22,830
0
W
Morgan Le Fay
Volo74400
Morgan Le Fay
18,858
1,247
1,416
2,300
13,315
4,438
0
8,963
4,352
57,391
0
W
26,722
20,766
0
2,847
11,106
4,657
0
6,208
4,363
0
57,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,450
Gold Earned
56,656
252
Minions Killed
150
7
Camps Cleared
5
1,037,039
Distance Traveled
925,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,696
891
28
2
0
155,482
0
L
Osiris
13,123
1,094
37
3
1
227,956
0
L
Izanami
9,576
798
16
1
2
79,994
0
W
Ymir
12,862
1,072
25
2
1
210,808
0
L
Nu Wa
12,141
1,012
26
2
1
191,705
0
L
Cthulhu
10,375
865
56
5
0
171,099
0
W
Odin
13,200
1,100
32
3
1
260,403
0
L
Ares
11,441
953
15
1
1
254,999
0
W
Morgan Le Fay
13,466
1,122
90
8
1
225,790
0
W
Rama
13,226
1,102
77
6
4
184,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role