Player Matchup

Mercury
Mercury
Ataky
Mercury
Level 24
God Stats
2W - 9L
1,276 SR
Queue Stats
16W - 22L
1,231 Elo+
Solo
Cupid
Cupid
MeAndy
Cupid
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
505W - 523L
1,537 Elo+
Solo
Serqet
Serqet
Pablacios1
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,393 Elo+
Solo
King Arthur
King Arthur
SWukong3006
King Arthur
Level 13
God Stats
0W - 3L
1,278 SR
Queue Stats
27W - 26L
1,429 Elo+
Solo
Ra
Ra
tuTrolasoXd
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,411 SR
1,418 Elo+

VS

Team Averages
Level 16
1,498 SR
1,461 Elo+
Heimdallr
Heimdallr
MyEyesAreClosed
Heimdallr
Level 29
God Stats
4W - 6L
1,709 SR
Queue Stats
55W - 23L
1,630 Elo+
Solo
Neith
Neith
d1mpl
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
iChanMP
Jormungandr
Level 13
God Stats
10W - 8L
1,432 SR
Queue Stats
27W - 44L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yutoillu1
Morgan Le Fay
Level 23
God Stats
6W - 4L
1,516 SR
Queue Stats
18W - 28L
1,440 Elo+
Solo
Loki
Loki
辉屠神力滔天
Loki
Level 13
God Stats
3W - 0L
1,332 SR
Queue Stats
12W - 12L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ataky
Mercury
16
3 / 5 / 3
10,769
897
10,540
15,500
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
MeAndy
Cupid
18
5 / 5 / 6
12,940
1,078
18,447
25,705
10,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Pablacios1
Serqet
16
3 / 5 / 5
10,574
881
5,866
11,366
4,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
SWukong3006
King Arthur
18
1 / 9 / 10
11,166
931
5,886
32,506
19,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 14 / 8
11,018
918
8,136
21,004
8,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MyEyesAreClosed
Heimdallr
20
17 / 2 / 16
15,119
1,260
45,054
15,937
8,947
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
d1mpl
Neith
18
1 / 7 / 19
11,212
934
11,652
12,393
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
iChanMP
Jormungandr
19
1 / 1 / 20
11,667
972
8,254
11,150
7,887
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morgan Le Fay
yutoillu1
Morgan Le Fay
20
12 / 1 / 14
13,782
1,149
19,376
7,080
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 15
12,282
1,024
11,365
7,303
3,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
13
Kills
38
38
Deaths
13
32
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ataky
Mercury
3
5
3
0.9
L
Cupid
MeAndy
Cupid
5
5
6
1.6
W
Heimdallr
MyEyesAreClosed
Heimdallr
17
2
16
12.5
L
Serqet
Pablacios1
Serqet
3
5
5
1.1
L
King Arthur
SWukong3006
King Arthur
1
9
10
0.67
W
Neith
d1mpl
Neith
1
7
19
1.5
W
Jormungandr
iChanMP
Jormungandr
1
1
20
11
L
1
14
8
0.36
W
Morgan Le Fay
yutoillu1
Morgan Le Fay
12
1
14
19
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
95,701
106,081
Taken
53,863
48,783
Mitigated
28,960
16,977
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ataky
Mercury
10,540
3,805
0
584
15,500
6,091
0
4,470
11,030
0
19,784
L
Cupid
MeAndy
Cupid
18,447
12,478
477
8,455
25,705
10,562
0
7,707
17,994
0
53,287
W
Heimdallr
MyEyesAreClosed
Heimdallr
45,054
25,640
0
5,574
15,937
8,947
0
1,875
13,435
0
89,167
L
Serqet
Pablacios1
Serqet
5,866
352
0
0
11,366
4,780
0
3,834
7,532
0
11,783
L
King Arthur
SWukong3006
King Arthur
5,886
845
0
6,706
32,506
19,082
0
7,690
24,816
0
23,187
W
Neith
d1mpl
Neith
11,652
5,425
0
1,229
12,393
5,424
0
2,186
10,096
0
17,016
W
Jormungandr
iChanMP
Jormungandr
8,254
1,698
1,030
2,038
11,150
7,887
0
1,404
9,072
23,896
0
L
8,136
748
509
246
21,004
8,268
0
3,929
17,075
26,995
0
W
Morgan Le Fay
yutoillu1
Morgan Le Fay
19,376
957
0
1,121
7,080
3,386
0
1,926
4,769
39,500
0
W
11,365
2,454
0
78
7,303
3,316
0
745
6,387
0
22,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
64,062
199
Minions Killed
237
3
Camps Cleared
5
1,178,904
Distance Traveled
1,048,951
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,769
897
19
2
0
246,553
2
L
Cupid
12,940
1,078
81
7
1
223,354
0
W
Heimdallr
15,119
1,260
115
10
0
201,009
0
L
Serqet
10,574
881
17
1
1
199,526
0
L
King Arthur
11,166
931
28
2
0
274,118
1
W
Neith
11,212
934
18
2
0
153,300
0
W
Jormungandr
11,667
972
26
2
3
220,916
2
L
Ra
11,018
918
54
5
1
235,353
0
W
Morgan Le Fay
13,782
1,149
49
4
0
236,445
1
W
Loki
12,282
1,024
29
2
2
237,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role