Player Matchup

Morgan Le Fay
Morgan Le Fay
J4Wrld
Morgan Le Fay
Level 27
God Stats
17W - 17L
1,567 SR
Queue Stats
57W - 77L
1,442 Elo+
Solo
Ymir
Ymir
MB Chatou
Ymir
Level 28
God Stats
47W - 24L
1,656 SR
Queue Stats
112W - 70L
1,654 Elo+
Party 2
Guan Yu
Guan Yu
MB skollhati
Guan Yu
Level 144
God Stats
16W - 14L
1,325 SR
Queue Stats
219W - 180L
1,534 Elo+
Party 2
Team Averages
Level 66
1,516 SR
1,543 Elo+

VS

Team Averages
Level 51
1,671 SR
1,392 Elo+
Jormungandr
Jormungandr
Anonymousalvxd
Jormungandr
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
136W - 153L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
IZAN1002
Cthulhu
Level 3
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Xbalanque
Xbalanque
LayedbackBort
Xbalanque
Level 122
God Stats
11W - 12L
1,568 SR
Queue Stats
154W - 149L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
J4Wrld
Morgan Le Fay
17
15 / 1 / 9
12,222
873
18,911
12,168
5,304
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
15
7 / 1 / 17
11,143
796
11,464
15,753
14,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MB skollhati
Guan Yu
14
7 / 2 / 11
10,796
771
10,525
13,669
15,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anonymousalvxd
Jormungandr
12
3 / 7 / 1
9,633
688
9,080
17,163
13,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
IZAN1002
Cthulhu
9
0 / 13 / 2
7,942
567
3,776
17,143
5,277
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
LayedbackBort
Xbalanque
11
1 / 9 / 2
8,771
627
14,181
15,861
5,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
29
Kills
4
4
Deaths
29
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Anonymousalvxd
Jormungandr
3
7
1
0.5
L
Cthulhu
IZAN1002
Cthulhu
0
13
2
0.08
W
Morgan Le Fay
J4Wrld
Morgan Le Fay
15
1
9
19.5
L
Xbalanque
LayedbackBort
Xbalanque
1
9
2
0.22
W
Ymir
7
1
17
15.5
W
Guan Yu
MB skollhati
Guan Yu
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,900
Damage
27,037
41,590
Taken
50,167
34,412
Mitigated
24,357
17,674
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Anonymousalvxd
Jormungandr
9,080
2,859
36
3,010
17,163
13,693
133
9,658
7,060
26,093
0
L
Cthulhu
IZAN1002
Cthulhu
3,776
297
170
0
17,143
5,277
84
9,814
7,157
10,625
0
W
Morgan Le Fay
J4Wrld
Morgan Le Fay
18,911
4,084
911
5,326
12,168
5,304
618
2,484
9,684
66,663
0
L
Xbalanque
LayedbackBort
Xbalanque
14,181
7,402
0
3,124
15,861
5,387
0
10,903
4,838
0
37,197
W
Ymir
11,464
2,028
881
3,171
15,753
14,097
626
4,961
10,792
29,662
0
W
Guan Yu
MB skollhati
Guan Yu
10,525
1,428
2,190
5,195
13,669
15,011
1,586
5,411
8,258
0
38,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
26,346
160
Minions Killed
107
0
Camps Cleared
0
780,697
Distance Traveled
624,384
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,633
688
30
2
0
209,161
1
L
Cthulhu
7,942
567
27
2
0
210,675
0
W
Morgan Le Fay
12,222
873
90
6
0
244,548
0
L
Xbalanque
8,771
627
50
4
0
204,548
2
W
Ymir
11,143
796
26
2
0
252,007
0
W
Guan Yu
10,796
771
44
3
0
284,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role