Player Matchup

Scylla
Scylla
 
Scylla
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZyzmanPro
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
yogur_nervioso20
Neith
Level 65
God Stats
5W - 9L
1,491 SR
Queue Stats
157W - 242L
1,389 Elo+
Solo
Team Averages
Level 57
1,497 SR
1,463 Elo+

VS

Team Averages
Level 46
1,371 SR
1,364 Elo+
Fenrir
Fenrir
 
Fenrir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
andiboimlg
Bacchus
Level 17
God Stats
19W - 19L
1,560 SR
Queue Stats
137W - 188L
1,413 Elo+
Solo
Hel
Hel
luiscepaluiscepa
Hel
Level 44
God Stats
5W - 13L
1,053 SR
Queue Stats
208W - 490L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
3 / 5 / 3
7,489
681
6,703
6,856
2,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ZyzmanPro
Cthulhu
10
1 / 8 / 1
7,192
654
4,156
10,286
5,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 4 / 4
7,653
696
6,864
5,869
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
10 / 1 / 5
9,382
853
8,232
10,461
4,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
andiboimlg
Bacchus
11
6 / 3 / 8
8,311
756
7,581
8,101
7,592
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 12
7,593
690
3,750
8,109
2,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
17
17
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
3
0.9
W
Fenrir
 
Fenrir
10
1
5
12.5
L
Cthulhu
ZyzmanPro
Cthulhu
1
8
1
0.19
W
Bacchus
andiboimlg
Bacchus
6
3
8
3.33
W
1
2
12
3.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,723
Damage
19,563
23,011
Taken
26,671
10,913
Mitigated
14,487
1,840
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,703
663
0
1,257
6,856
2,987
153
2,415
4,441
15,148
0
W
Fenrir
 
Fenrir
8,232
3,066
914
1,846
10,461
4,138
0
3,745
6,670
0
22,882
L
Cthulhu
ZyzmanPro
Cthulhu
4,156
403
0
0
10,286
5,630
499
5,654
4,632
16,313
0
W
Bacchus
andiboimlg
Bacchus
7,581
598
342
975
8,101
7,592
14
2,504
5,597
16,399
0
W
3,750
648
3,932
3,023
8,109
2,757
60
4,564
3,545
21,301
0
L
6,864
1,577
0
583
5,869
2,296
202
3,262
2,607
0
21,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,334
Gold Earned
25,286
95
Minions Killed
83
0
Camps Cleared
0
505,180
Distance Traveled
646,426
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,489
681
20
2
0
176,508
2
W
Fenrir
9,382
853
32
3
0
225,344
2
L
Cthulhu
7,192
654
34
3
0
155,825
2
W
Bacchus
8,311
756
26
2
0
201,489
0
W
Hel
7,593
690
25
2
0
219,593
1
L
Neith
7,653
696
41
4
0
172,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role