Player Matchup

Mercury
Mercury
 
Mercury
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Diment0
Khepri
Level 114
God Stats
6W - 4L
1,867 SR
Queue Stats
25W - 21L
1,604 Elo+
Solo
Merlin
Merlin
GoblinMagii
Merlin
Level 54
God Stats
3W - 6L
1,460 SR
Queue Stats
226W - 170L
1,559 Elo+
Solo
Cernunnos
Cernunnos
NukemLiam
Cernunnos
Level 50
God Stats
0W - 1L
1,745 SR
Queue Stats
4W - 2L
1,752 Elo+
Solo
Eset
Eset
Teroxis
Eset
Level 89
God Stats
2W - 3L
1,665 SR
Queue Stats
43W - 46L
1,464 Elo+
Solo
Team Averages
Level 73
1,647 SR
1,576 Elo+

VS

Team Averages
Level 78
1,713 SR
1,727 Elo+
Medusa
Medusa
Ellievira
Medusa
Level 126
God Stats
74W - 65L
1,599 SR
Queue Stats
983W - 706L
1,724 Elo+
Party 1
Anubis
Anubis
Greywyyn
Anubis
Level 105
God Stats
18W - 6L
1,802 SR
Queue Stats
219W - 138L
1,754 Elo+
Party 1
Awilix
Awilix
HeyWhatsGood
Awilix
Level 26
God Stats
3W - 0L
1,847 SR
Queue Stats
255W - 143L
1,749 Elo+
Party 1
Vulcan
Vulcan
Mirni
Vulcan
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 120L
1,708 Elo+
Party 1
Horus
Horus
TrulyDaffy
Horus
Level 76
God Stats
22W - 9L
1,816 SR
Queue Stats
354W - 233L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 1 / 2
5,062
506
739
5,316
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Khepri
Diment0
Khepri
8
0 / 4 / 3
4,974
497
2,169
7,670
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
9
1 / 3 / 0
5,137
514
1,853
4,247
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
NukemLiam
Cernunnos
9
0 / 4 / 1
5,165
517
2,787
6,548
1,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
Teroxis
Eset
9
2 / 3 / 1
5,699
570
2,734
4,915
1,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ellievira
Medusa
11
5 / 0 / 3
6,621
662
5,472
4,985
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Greywyyn
Anubis
12
2 / 0 / 2
6,816
682
3,625
2,379
1,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
11
4 / 3 / 5
6,606
661
3,761
7,594
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Mirni
Vulcan
11
2 / 0 / 4
6,525
653
4,167
3,126
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
8
2 / 2 / 6
5,266
527
3,124
7,139
2,918
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
15
15
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
2
1
L
Khepri
Diment0
Khepri
0
4
3
0.38
W
Medusa
Ellievira
Medusa
5
0
3
6.5
L
Merlin
1
3
0
0.33
W
Anubis
Greywyyn
Anubis
2
0
2
3
W
Awilix
4
3
5
2.17
W
Vulcan
Mirni
Vulcan
2
0
4
4
L
Cernunnos
NukemLiam
Cernunnos
0
4
1
0.13
L
Eset
Teroxis
Eset
2
3
1
0.83
W
Horus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,282
Damage
20,149
28,696
Taken
25,223
7,481
Mitigated
8,953
4,889
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
739
0
0
845
5,316
1,327
0
850
4,466
0
19,013
L
Khepri
Diment0
Khepri
2,169
105
0
1,615
7,670
2,588
0
2,188
5,482
10,549
0
W
Medusa
Ellievira
Medusa
5,472
2,433
0
1,959
4,985
1,456
174
807
4,178
0
37,667
L
Merlin
1,853
389
0
250
4,247
1,016
0
2,408
1,839
26,156
0
W
Anubis
Greywyyn
Anubis
3,625
85
0
1,201
2,379
1,015
605
878
1,501
40,784
0
W
Awilix
3,761
1,727
0
2,144
7,594
2,453
0
2,560
5,034
0
35,308
W
Vulcan
Mirni
Vulcan
4,167
1,685
0
895
3,126
1,111
181
820
2,306
32,084
0
L
Cernunnos
NukemLiam
Cernunnos
2,787
1,114
0
1,907
6,548
1,519
532
0
6,548
0
26,662
L
Eset
Teroxis
Eset
2,734
279
0
272
4,915
1,031
0
2,346
2,569
21,658
0
W
Horus
3,124
1,666
1,670
2,370
7,139
2,918
0
1,691
5,448
0
9,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
31,834
232
Minions Killed
325
0
Camps Cleared
0
918,794
Distance Traveled
994,377
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,062
506
50
5
0
173,843
4
L
Khepri
4,974
497
15
2
0
196,371
2
W
Medusa
6,621
662
78
8
0
197,903
2
L
Merlin
5,137
514
54
5
0
182,062
2
W
Anubis
6,816
682
101
10
0
185,036
0
W
Awilix
6,606
661
67
7
0
223,500
1
W
Vulcan
6,525
653
61
6
0
205,757
3
L
Cernunnos
5,165
517
57
6
0
171,062
0
L
Eset
5,699
570
56
6
0
195,456
2
W
Horus
5,266
527
18
2
0
182,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role