Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
DpAGo
Thanatos
Level 57
God Stats
3W - 11L
1,239 SR
Queue Stats
158W - 220L
1,253 Elo+
Party 1
King Arthur
King Arthur
Misplt
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,523 Elo+
Solo
Cernunnos
Cernunnos
iGromek
Cernunnos
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,419 Elo+
Party 4
Eset
Eset
mkaterina765
Eset
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
142W - 196L
1,286 Elo+
Party 1
Team Averages
Level 35
1,448 SR
1,396 Elo+

VS

Team Averages
Level 46
1,506 SR
1,426 Elo+
Hou Yi
Hou Yi
BlueNova267
Hou Yi
Level 28
God Stats
7W - 4L
1,645 SR
Queue Stats
299W - 325L
1,521 Elo+
Party 3
Da Ji
Da Ji
ButtFume
Da Ji
Level 38
God Stats
3W - 0L
1,776 SR
Queue Stats
37W - 47L
1,454 Elo+
Solo
Ra
Ra
ThatProfessorMan
Ra
Level 18
God Stats
2W - 13L
1,173 SR
Queue Stats
34W - 70L
1,281 Elo+
Party 2
Nox
Nox
ThatWhisperGuy
Nox
Level 67
God Stats
6W - 14L
1,399 SR
Queue Stats
78W - 96L
1,353 Elo+
Party 2
Zhong Kui
Zhong Kui
arscuu
Zhong Kui
Level 77
God Stats
7W - 4L
1,537 SR
Queue Stats
261W - 252L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 8 / 3
9,278
488
4,529
19,394
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
DpAGo
Thanatos
15
5 / 10 / 2
9,720
512
9,337
17,927
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Misplt
King Arthur
15
0 / 3 / 1
8,569
451
5,243
17,352
9,390
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
iGromek
Cernunnos
14
2 / 9 / 2
8,779
462
10,113
16,495
6,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 2
7,971
420
2,406
9,742
2,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
14 / 0 / 7
12,003
632
16,541
10,866
4,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
ButtFume
Da Ji
18
10 / 1 / 2
11,302
595
13,839
14,615
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 3 / 0
9,341
492
1,947
6,830
2,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 1 / 1
9,878
520
5,731
9,076
4,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
arscuu
Zhong Kui
17
9 / 4 / 13
11,123
585
20,982
16,022
10,062
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
9
Kills
34
34
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
8
3
0.44
W
Hou Yi
14
0
7
17.5
W
Da Ji
ButtFume
Da Ji
10
1
2
11
L
Thanatos
DpAGo
Thanatos
5
10
2
0.6
L
King Arthur
Misplt
King Arthur
0
3
1
0.17
W
0
3
0
0
W
1
1
1
1.5
W
Zhong Kui
arscuu
Zhong Kui
9
4
13
3.88
L
Cernunnos
iGromek
Cernunnos
2
9
2
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,628
Damage
59,040
80,910
Taken
57,409
38,674
Mitigated
27,189
22,798
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,529
111
0
3,966
19,394
14,035
174
9,399
9,995
36,241
0
W
Hou Yi
16,541
6,862
0
200
10,866
4,120
1,768
997
9,869
0
67,209
W
Da Ji
ButtFume
Da Ji
13,839
4,737
0
5,500
14,615
6,170
0
319
14,296
0
88,759
L
Thanatos
DpAGo
Thanatos
9,337
2,846
0
8,885
17,927
5,965
0
1,697
16,230
0
48,349
L
King Arthur
Misplt
King Arthur
5,243
1,106
0
5,051
17,352
9,390
126
4,932
12,420
0
47,896
W
1,947
0
375
1,059
6,830
2,371
1,846
648
6,182
45,565
0
W
5,731
1,160
0
3,496
9,076
4,466
1,309
317
8,759
52,993
0
W
Zhong Kui
arscuu
Zhong Kui
20,982
1,565
0
8,148
16,022
10,062
1,616
4,654
11,368
71,640
0
L
Cernunnos
iGromek
Cernunnos
10,113
4,588
0
3,386
16,495
6,548
936
8,790
7,705
0
52,059
L
2,406
594
0
1,510
9,742
2,736
84
3,842
5,900
29,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,317
Gold Earned
53,647
425
Minions Killed
524
0
Camps Cleared
0
1,651,857
Distance Traveled
1,692,857
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,278
488
75
4
0
327,786
3
W
Hou Yi
12,003
632
124
7
0
357,000
1
W
Da Ji
11,302
595
112
6
0
385,109
4
L
Thanatos
9,720
512
93
5
0
344,788
0
L
King Arthur
8,569
451
89
5
0
327,596
9
W
Ra
9,341
492
92
5
0
306,376
0
W
Nox
9,878
520
107
6
0
321,538
3
W
Zhong Kui
11,123
585
89
5
0
322,834
2
L
Cernunnos
8,779
462
91
5
0
316,944
4
L
Eset
7,971
420
77
4
0
334,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role