Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Jbdb-guellecdu59
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 98L
1,273 Elo+
Party 1
Cerberus
Cerberus
KoldFang
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,254 Elo+
Solo
Medusa
Medusa
Respect84110
Medusa
Level 25
God Stats
10W - 10L
1,369 SR
Queue Stats
74W - 100L
1,337 Elo+
Party 1
Ravana
Ravana
willyWoNkEr1603
Ravana
Level 29
God Stats
2W - 0L
1,653 SR
Queue Stats
47W - 46L
1,324 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,338 Elo+

VS

Team Averages
Level 18
1,515 SR
1,290 Elo+
Izanami
Izanami
PotatoRossT
Izanami
Level 14
God Stats
10W - 5L
1,450 SR
Queue Stats
44W - 45L
1,207 Elo+
Solo
Mercury
Mercury
Sofian12_08
Mercury
Level 18
God Stats
12W - 16L
1,213 SR
Queue Stats
31W - 43L
1,190 Elo+
Solo
Kuzenbo
Kuzenbo
WordlessCarton4
Kuzenbo
Level 23
God Stats
11W - 11L
1,593 SR
Queue Stats
70W - 77L
1,423 Elo+
Solo
Bakasura
Bakasura
fabdevaulx
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Tiamat
Tiamat
sufy205
Tiamat
Level 27
God Stats
1W - 1L
1,819 SR
Queue Stats
85W - 80L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
13 / 1 / 6
11,827
622
13,038
8,662
2,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 2
7,996
421
2,359
8,708
7,936
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
KoldFang
Cerberus
14
3 / 2 / 3
9,461
498
6,566
12,395
7,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
13
5 / 3 / 6
9,078
478
8,090
10,298
3,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 3 / 6
9,441
497
8,736
11,680
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PotatoRossT
Izanami
14
1 / 1 / 3
8,674
457
3,143
6,738
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Sofian12_08
Mercury
16
8 / 6 / 1
10,284
541
9,562
13,165
5,040
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 4
7,227
380
8,135
14,135
11,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
fabdevaulx
Bakasura
9
0 / 7 / 2
6,846
360
2,436
10,797
3,011
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
sufy205
Tiamat
14
3 / 7 / 1
9,090
478
8,048
13,204
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
27
Kills
12
12
Deaths
28
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
1
6
16
W
1
3
2
0.67
W
Cerberus
KoldFang
Cerberus
3
2
3
2.25
L
Izanami
PotatoRossT
Izanami
1
1
3
2.5
W
Medusa
5
3
6
2.67
L
Mercury
Sofian12_08
Mercury
8
6
1
1.42
L
0
7
4
0.29
L
Bakasura
fabdevaulx
Bakasura
0
7
2
0.14
L
Tiamat
sufy205
Tiamat
3
7
1
0.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,789
Damage
31,324
51,743
Taken
58,039
27,555
Mitigated
27,496
12,996
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,038
1,658
0
2,250
8,662
2,939
371
3,441
4,771
68,985
0
W
2,359
999
0
1,371
8,708
7,936
310
133
8,575
0
27,129
W
Cerberus
KoldFang
Cerberus
6,566
268
0
4,146
12,395
7,072
755
5,224
7,107
47,161
0
L
Izanami
PotatoRossT
Izanami
3,143
1,252
0
3,389
6,738
2,468
446
1,237
5,501
0
62,665
W
Medusa
8,090
4,817
0
2,142
10,298
3,585
2,420
3,854
6,404
0
42,584
L
Mercury
Sofian12_08
Mercury
9,562
5,543
0
0
13,165
5,040
4,387
1,828
11,337
0
50,101
L
8,135
1,715
0
0
14,135
11,211
0
5,086
9,049
29,208
0
L
Bakasura
fabdevaulx
Bakasura
2,436
994
0
1,222
10,797
3,011
114
3,660
7,137
0
14,479
L
Tiamat
sufy205
Tiamat
8,048
945
0
2,322
13,204
5,766
810
7,793
5,411
47,141
0
W
8,736
2,481
0
3,087
11,680
6,023
531
2,902
8,633
0
50,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
42,121
427
Minions Killed
337
0
Camps Cleared
0
1,617,081
Distance Traveled
1,669,914
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,827
622
122
6
0
311,863
0
W
Bellona
7,996
421
45
2
0
262,136
0
W
Cerberus
9,461
498
107
6
0
360,059
1
L
Izanami
8,674
457
105
6
0
323,169
0
W
Medusa
9,078
478
70
4
0
312,300
1
L
Mercury
10,284
541
82
4
0
386,586
0
L
Kuzenbo
7,227
380
33
2
0
333,908
0
L
Bakasura
6,846
360
25
1
0
310,922
0
L
Tiamat
9,090
478
92
5
0
315,329
0
W
Ravana
9,441
497
83
4
0
370,723
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role