Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LenNThaoO
Odin
Level 148
God Stats
2W - 0L
1,869 SR
Queue Stats
50W - 57L
1,447 Elo+
Solo
Athena
Athena
Skorpins
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,598 Elo+
Solo
Hou Yi
Hou Yi
TiPSY1488
Hou Yi
Level 83
God Stats
2W - 1L
1,468 SR
Queue Stats
191W - 173L
1,531 Elo+
Solo
Hun Batz
Hun Batz
maxlev
Hun Batz
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,307 Elo+
Solo
Team Averages
Level 104
1,567 SR
1,476 Elo+

VS

Team Averages
Level 93
1,495 SR
1,521 Elo+
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SIRIUSMORGAN
Awilix
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
334W - 329L
1,557 Elo+
Solo
Hera
Hera
Senteli
Hera
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 334L
1,523 Elo+
Solo
Tyr
Tyr
norussianshere
Tyr
Level 86
God Stats
4W - 6L
1,475 SR
Queue Stats
166W - 158L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 0 / 9
7,595
1,085
6,082
5,907
2,632
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
13
4 / 1 / 18
7,445
1,064
5,697
7,723
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
Skorpins
Athena
12
1 / 0 / 18
7,351
1,050
3,394
6,748
5,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hou Yi
TiPSY1488
Hou Yi
13
8 / 0 / 13
7,839
1,120
6,549
4,869
2,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
maxlev
Hun Batz
13
4 / 1 / 19
7,339
1,048
6,369
5,698
2,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 4 / 2
5,635
805
4,318
6,097
1,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
 
Pele
9
0 / 6 / 0
5,014
716
4,289
8,153
2,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
11
1 / 4 / 0
5,577
797
2,671
5,593
2,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hera
Senteli
Hera
10
1 / 5 / 0
5,957
851
6,578
5,754
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 1
5,138
734
1,526
5,516
3,653
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
5
23
Kills
2
2
Deaths
23
77
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
9
10.5
L
Anhur
 
Anhur
0
4
2
0.25
L
Pele
 
Pele
0
6
0
0
W
Odin
4
1
18
13
L
Awilix
1
4
0
0.25
L
Hera
Senteli
Hera
1
5
0
0.2
W
Athena
Skorpins
Athena
1
0
18
10
W
Hou Yi
TiPSY1488
Hou Yi
8
0
13
14.5
W
Hun Batz
maxlev
Hun Batz
4
1
19
13.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
19,382
30,945
Taken
31,113
19,779
Mitigated
12,331
11,836
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,082
2,606
1,290
1,331
5,907
2,632
2,168
765
5,080
0
22,671
L
Anhur
 
Anhur
4,318
1,554
135
683
6,097
1,962
0
935
5,102
0
11,137
L
Pele
 
Pele
4,289
555
477
1,279
8,153
2,667
0
560
7,503
0
7,035
W
Odin
5,697
906
1,170
1,074
7,723
7,203
346
1,210
6,489
0
10,133
L
Awilix
2,671
534
207
707
5,593
2,041
0
171
5,302
0
4,658
L
Hera
Senteli
Hera
6,578
2,084
179
434
5,754
2,008
0
1,012
4,682
13,606
0
W
Athena
Skorpins
Athena
3,394
906
1,446
1,220
6,748
5,207
640
2,068
4,612
6,997
0
W
Hou Yi
TiPSY1488
Hou Yi
6,549
2,423
1,500
1,004
4,869
2,268
1,317
1,722
3,059
0
16,484
W
Hun Batz
maxlev
Hun Batz
6,369
1,214
1,111
690
5,698
2,469
521
521
5,127
0
12,661
L
1,526
37
0
81
5,516
3,653
0
716
4,740
0
2,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
27,321
73
Minions Killed
41
0
Camps Cleared
0
608,064
Distance Traveled
549,693
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,595
1,085
28
4
0
86,242
0
L
Anhur
5,635
805
19
3
0
107,702
1
L
Pele
5,014
716
5
1
0
91,052
0
W
Odin
7,445
1,064
5
1
0
135,255
1
L
Awilix
5,577
797
6
1
0
126,053
0
L
Hera
5,957
851
8
1
0
90,755
0
W
Athena
7,351
1,050
13
2
0
133,230
2
W
Hou Yi
7,839
1,120
18
3
0
115,691
2
W
Hun Batz
7,339
1,048
9
1
0
137,646
1
L
Tyr
5,138
734
3
0
0
134,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role