Player Matchup

Neith
Neith
Fheya
Neith
Level 69
God Stats
11W - 13L
1,510 SR
Queue Stats
49W - 62L
1,365 Elo+
Solo
Fafnir
Fafnir
Gangdouzi
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,414 Elo+
Solo
Zeus
Zeus
RaggedyExpert17
Zeus
Level 36
God Stats
0W - 2L
1,920 SR
Queue Stats
33W - 38L
1,212 Elo+
Solo
Danzaburou
Danzaburou
Slythersy
Danzaburou
Level 49
God Stats
12W - 13L
1,605 SR
Queue Stats
154W - 199L
1,376 Elo+
Solo
Thor
Thor
freckled_gap
Thor
Level 28
God Stats
1W - 2L
1,385 SR
Queue Stats
21W - 25L
1,375 Elo+
Solo
Team Averages
Level 50
1,584 SR
1,348 Elo+

VS

Team Averages
Level 88
1,560 SR
1,474 Elo+
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Axdynx
Scylla
Level 64
God Stats
24W - 17L
1,554 SR
Queue Stats
35W - 32L
1,492 Elo+
Solo
Artemis
Artemis
Fennee
Artemis
Level 89
God Stats
20W - 23L
1,436 SR
Queue Stats
555W - 598L
1,432 Elo+
Solo
Thor
Thor
NoseSoloSeVende
Thor
Level 15
God Stats
2W - 2L
1,563 SR
Queue Stats
116W - 53L
1,559 Elo+
Solo
Chang'e
Chang'e
dowsman
Chang'e
Level 125
God Stats
3W - 2L
1,748 SR
Queue Stats
41W - 39L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fheya
Neith
12
0 / 1 / 0
5,640
705
2,760
3,582
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Gangdouzi
Fafnir
5
0 / 0 / 0
3,078
385
0
0
0
11
1 / 5 / 0
5,577
697
5,638
5,836
1,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Slythersy
Danzaburou
11
0 / 5 / 1
5,603
700
2,713
7,383
2,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 0
5,009
626
1,586
10,228
4,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 0 / 2
5,952
744
720
4,682
3,426
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Axdynx
Scylla
14
6 / 0 / 4
8,029
1,004
6,451
2,878
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Fennee
Artemis
14
1 / 0 / 1
6,852
857
1,622
3,318
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 1 / 5
9,248
1,156
11,017
8,635
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
dowsman
Chang'e
12
0 / 0 / 4
6,302
788
3,005
4,338
1,356
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
17
17
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
2
1
W
Scylla
Axdynx
Scylla
6
0
4
8
W
Artemis
Fennee
Artemis
1
0
1
1.5
L
Neith
Fheya
Neith
0
1
0
0
L
Fafnir
Gangdouzi
Fafnir
0
0
0
0
W
10
1
5
12.5
L
1
5
0
0.2
L
Danzaburou
Slythersy
Danzaburou
0
5
1
0.1
W
Chang'e
dowsman
Chang'e
0
0
4
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,697
Damage
22,815
27,029
Taken
23,851
9,500
Mitigated
11,369
2,292
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
720
0
0
867
4,682
3,426
222
1,761
2,921
11,831
0
W
Scylla
Axdynx
Scylla
6,451
704
0
539
2,878
940
0
631
2,247
23,326
0
W
Artemis
Fennee
Artemis
1,622
260
0
360
3,318
1,619
1,850
1,085
2,233
0
28,624
L
Neith
Fheya
Neith
2,760
1,102
0
1,140
3,582
1,125
0
1,949
1,542
0
21,989
L
Fafnir
Gangdouzi
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
11,017
2,901
0
2,820
8,635
4,028
0
2,568
6,067
0
19,634
L
5,638
766
0
0
5,836
1,536
0
1,518
4,224
18,251
0
L
Danzaburou
Slythersy
Danzaburou
2,713
1,430
0
588
7,383
2,681
1
3,021
4,166
0
11,590
W
Chang'e
dowsman
Chang'e
3,005
368
390
1,458
4,338
1,356
948
394
3,944
19,303
0
L
1,586
537
111
453
10,228
4,158
48
3,221
6,921
0
10,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
36,383
137
Minions Killed
222
0
Camps Cleared
12
519,240
Distance Traveled
770,183
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,952
744
19
2
2
145,533
3
W
Scylla
8,029
1,004
47
6
3
162,701
0
W
Artemis
6,852
857
88
11
2
144,321
3
L
Neith
5,640
705
51
6
0
137,940
3
L
Fafnir
3,078
385
0
0
0
0
0
W
Thor
9,248
1,156
20
3
3
171,953
0
L
Zeus
5,577
697
30
4
0
133,989
0
L
Danzaburou
5,603
700
37
5
0
116,628
0
W
Chang'e
6,302
788
48
6
2
145,675
2
L
Thor
5,009
626
19
2
0
130,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role