Player Matchup

Arachne
Arachne
 
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GlitterGirl0321
Neith
Level 29
God Stats
1W - 1L
1,594 SR
Queue Stats
14W - 13L
1,228 Elo+
Solo
Hades
Hades
Thepheonix12277
Hades
Level 7
God Stats
1W - 4L
1,730 SR
Queue Stats
1W - 7L
1,116 Elo+
Solo
Kuzenbo
Kuzenbo
celestial_storm1
Kuzenbo
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
276W - 328L
1,317 Elo+
Solo
Team Averages
Level 22
1,565 SR
1,332 Elo+

VS

Team Averages
Level 28
1,377 SR
1,355 Elo+
Ymir
Ymir
Dark_MoutainFPFS
Ymir
Level 18
God Stats
6W - 11L
1,272 SR
Queue Stats
330W - 374L
1,279 Elo+
Solo
Ah Puch
Ah Puch
ThronedOak
Ah Puch
Level 5
God Stats
3W - 0L
1,327 SR
Queue Stats
3W - 2L
1,215 Elo+
Solo
Jing Wei
Jing Wei
bufo181
Jing Wei
Level 86
God Stats
7W - 2L
1,528 SR
Queue Stats
119W - 127L
1,409 Elo+
Party 1
Cupid
Cupid
poquitin-pocholo
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,508 Elo+
Party 1
Nemesis
Nemesis
xRsK ProphetxX
Nemesis
Level 18
God Stats
4W - 1L
1,256 SR
Queue Stats
114W - 105L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 5 / 1
8,352
557
8,348
10,986
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
 
Ra
12
1 / 8 / 2
6,998
467
3,826
10,530
3,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
6,077
405
3,290
4,219
1,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 7 / 1
5,962
397
1,863
8,939
2,758
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
5,657
377
1,384
6,685
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,646
443
927
6,409
3,626
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
ThronedOak
Ah Puch
13
7 / 2 / 1
8,675
578
8,793
8,260
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
bufo181
Jing Wei
13
1 / 0 / 1
7,531
502
3,910
4,222
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 1 / 0
10,264
684
8,383
8,682
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 6 / 2
7,862
524
6,110
10,853
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
9
Kills
22
22
Deaths
11
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
5
1
1.3
L
Ra
 
Ra
1
8
2
0.25
W
0
2
1
0.25
L
1
1
0
1
L
1
7
1
0.21
W
Ah Puch
ThronedOak
Ah Puch
7
2
1
3.75
W
Jing Wei
bufo181
Jing Wei
1
0
1
1.5
L
0
1
0
0
W
9
1
0
9
W
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,711
Damage
28,123
41,359
Taken
38,426
16,268
Mitigated
15,423
7,989
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,348
5,555
0
1,687
10,986
4,875
0
1,058
9,896
0
36,293
L
Ra
 
Ra
3,826
104
308
2,066
10,530
3,488
536
5,896
4,144
33,023
0
W
927
328
0
612
6,409
3,626
193
1,013
5,396
15,516
0
L
3,290
1,073
165
1,095
4,219
1,195
124
740
3,437
0
30,711
L
1,863
239
0
1,486
8,939
2,758
0
0
8,939
21,522
0
W
Ah Puch
ThronedOak
Ah Puch
8,793
477
231
3,872
8,260
2,853
556
2,340
5,920
42,373
0
W
Jing Wei
bufo181
Jing Wei
3,910
2,188
0
1,498
4,222
1,522
945
219
4,003
0
40,621
L
1,384
524
0
1,182
6,685
3,952
0
1,419
5,223
11,867
0
W
8,383
5,155
144
4,550
8,682
3,159
2,761
1,835
6,847
0
70,380
W
6,110
3,167
0
559
10,853
4,263
931
1,666
9,187
0
39,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
40,978
226
Minions Killed
399
0
Camps Cleared
0
1,241,324
Distance Traveled
1,273,259
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,352
557
57
4
0
318,128
0
L
Ra
6,998
467
61
4
0
240,080
0
W
Ymir
6,646
443
28
2
0
263,556
3
L
Neith
6,077
405
50
3
0
258,026
0
L
Hades
5,962
397
40
3
0
216,698
0
W
Ah Puch
8,675
578
85
6
0
265,183
1
W
Jing Wei
7,531
502
81
5
0
243,234
0
L
Kuzenbo
5,657
377
18
1
0
208,392
1
W
Cupid
10,264
684
141
9
0
255,690
2
W
Nemesis
7,862
524
64
4
0
245,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role