Player Matchup

Bacchus
Bacchus
CE Elpizo
Bacchus
Level 107
God Stats
5W - 0L
1,509 SR
Queue Stats
255W - 152L
1,542 Elo+
Party 1
Artemis
Artemis
RandomCody
Artemis
Level 87
God Stats
10W - 6L
1,668 SR
Queue Stats
254W - 182L
1,517 Elo+
Party 1
Nox
Nox
Serelinity
Nox
Level 146
God Stats
6W - 4L
1,559 SR
Queue Stats
64W - 53L
1,541 Elo+
Party 1
Team Averages
Level 113
1,579 SR
1,534 Elo+

VS

Team Averages
Level 102
1,484 SR
1,536 Elo+
Hercules
Hercules
A L P H A wc
Hercules
Level 62
God Stats
0W - 2L
1,349 SR
Queue Stats
126W - 140L
1,453 Elo+
Solo
Neith
Neith
TheJoo123
Neith
Level 85
God Stats
2W - 4L
1,598 SR
Queue Stats
6W - 10L
1,692 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ickeress
Morgan Le Fay
Level 160
God Stats
102W - 91L
1,505 SR
Queue Stats
931W - 1,057L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CE Elpizo
Bacchus
13
7 / 0 / 6
8,703
870
7,941
9,114
7,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
RandomCody
Artemis
12
6 / 1 / 6
8,674
867
5,753
5,302
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 11
7,767
777
6,370
6,326
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A L P H A wc
Hercules
10
1 / 4 / 1
6,390
639
3,119
10,956
5,206
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TheJoo123
Neith
10
1 / 8 / 1
6,601
660
5,430
10,721
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ickeress
Morgan Le Fay
9
1 / 3 / 1
6,247
625
4,823
3,634
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
A L P H A wc
Hercules
1
4
1
0.38
W
Bacchus
CE Elpizo
Bacchus
7
0
6
10
W
Artemis
RandomCody
Artemis
6
1
6
9
W
2
2
11
3.75
L
Neith
TheJoo123
Neith
1
8
1
0.19
L
Morgan Le Fay
ickeress
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,064
Damage
13,372
20,742
Taken
25,311
11,673
Mitigated
9,939
5,375
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A L P H A wc
Hercules
3,119
428
0
2,838
10,956
5,206
0
5,557
5,261
0
9,252
W
Bacchus
CE Elpizo
Bacchus
7,941
1,172
0
3,458
9,114
7,668
45
1,469
7,458
21,960
0
W
Artemis
RandomCody
Artemis
5,753
2,919
0
847
5,302
1,779
1,579
1,032
4,084
0
27,497
W
6,370
347
0
1,070
6,326
2,226
615
1,707
4,377
28,934
0
L
Neith
TheJoo123
Neith
5,430
2,241
0
2,333
10,721
3,502
96
5,931
4,564
0
21,395
L
Morgan Le Fay
ickeress
Morgan Le Fay
4,823
319
0
543
3,634
1,231
0
2,365
1,175
15,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
19,238
117
Minions Killed
68
0
Camps Cleared
0
574,131
Distance Traveled
443,642
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,390
639
5
1
0
162,100
2
W
Bacchus
8,703
870
24
2
0
215,036
1
W
Artemis
8,674
867
48
5
0
174,552
0
W
Nox
7,767
777
45
5
0
184,543
0
L
Neith
6,601
660
35
4
0
164,770
4
L
Morgan Le Fay
6,247
625
28
3
0
116,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role