Player Matchup

Cthulhu
Cthulhu
DEGROTELK
Cthulhu
Level 30
God Stats
14W - 13L
1,599 SR
Queue Stats
35W - 43L
1,382 Elo+
Party 2
Chaac
Chaac
Dhompa
Chaac
Level 97
God Stats
39W - 26L
1,413 SR
Queue Stats
387W - 472L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cymon2001
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,376 Elo+
Party 2
Team Averages
Level 65
1,504 SR
1,385 Elo+

VS

Team Averages
Level 100
1,601 SR
1,517 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fluxaro
Fenrir
Level 45
God Stats
3W - 1L
1,715 SR
Queue Stats
48W - 44L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
Markoliini
Zhong Kui
Level 149
God Stats
4W - 4L
1,587 SR
Queue Stats
194W - 180L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEGROTELK
Cthulhu
15
3 / 3 / 4
10,453
653
5,886
12,759
9,873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Dhompa
Chaac
15
2 / 5 / 5
10,651
666
9,361
19,892
15,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
cymon2001
Morgan Le Fay
14
4 / 8 / 5
11,203
700
8,060
11,801
4,338
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 2 / 12
11,096
694
13,698
11,754
4,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Fluxaro
Fenrir
15
5 / 4 / 9
11,560
723
7,345
10,408
5,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Markoliini
Zhong Kui
17
9 / 3 / 5
12,392
775
15,012
15,550
10,622
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
16
16
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
12
4
L
Cthulhu
DEGROTELK
Cthulhu
3
3
4
1.67
L
Chaac
Dhompa
Chaac
2
5
5
0.9
W
Fenrir
Fluxaro
Fenrir
5
4
9
2.38
W
Zhong Kui
Markoliini
Zhong Kui
9
3
5
3.83
L
Morgan Le Fay
cymon2001
Morgan Le Fay
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
36,055
44,452
Taken
37,712
30,092
Mitigated
20,495
9,986
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,698
358
1,704
6,718
11,754
4,242
228
5,584
6,170
52,193
0
L
Cthulhu
DEGROTELK
Cthulhu
5,886
0
0
578
12,759
9,873
0
9,178
3,581
29,395
0
L
Chaac
Dhompa
Chaac
9,361
1,069
474
7,853
19,892
15,881
0
12,815
7,077
0
42,762
W
Fenrir
Fluxaro
Fenrir
7,345
2,431
0
2,166
10,408
5,631
238
3,512
6,896
0
25,863
W
Zhong Kui
Markoliini
Zhong Kui
15,012
759
0
6,599
15,550
10,622
2,150
4,850
10,700
60,988
0
L
Morgan Le Fay
cymon2001
Morgan Le Fay
8,060
560
0
1,081
11,801
4,338
0
6,717
5,084
32,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
35,048
160
Minions Killed
181
0
Camps Cleared
0
726,044
Distance Traveled
864,980
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,096
694
61
4
0
289,193
2
L
Cthulhu
10,453
653
66
4
0
239,043
3
L
Chaac
10,651
666
46
3
0
288,210
0
W
Fenrir
11,560
723
23
1
0
301,096
1
W
Zhong Kui
12,392
775
97
6
0
274,691
2
L
Morgan Le Fay
11,203
700
48
3
0
198,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role