Player Matchup

Gilgamesh
Gilgamesh
Angelswráth
Gilgamesh
Level 4
God Stats
10W - 12L
1,738 SR
Queue Stats
75W - 67L
1,470 Elo+
Solo
Hercules
Hercules
Epouvante
Hercules
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 143L
1,351 Elo+
Solo
Neith
Neith
Rufusdusol97
Neith
Level 8
God Stats
2W - 0L
1,807 SR
Queue Stats
108W - 40L
1,737 Elo+
Party 1
Cthulhu
Cthulhu
Shaw84
Cthulhu
Level 18
God Stats
14W - 22L
1,394 SR
Queue Stats
46W - 64L
1,255 Elo+
Solo
Merlin
Merlin
TrKMeRL1N
Merlin
Level 129
God Stats
4W - 7L
1,665 SR
Queue Stats
348W - 278L
1,580 Elo+
Party 1
Team Averages
Level 36
1,621 SR
1,479 Elo+

VS

Team Averages
Level 19
1,463 SR
1,498 Elo+
Bakasura
Bakasura
DaddyUnknown
Bakasura
Level 28
God Stats
32W - 22L
1,622 SR
Queue Stats
212W - 194L
1,608 Elo+
Solo
Nemesis
Nemesis
GorditoII
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,308 Elo+
Solo
Neith
Neith
Papyonn
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Solo
Janus
Janus
RodBegVal
Janus
Level 26
God Stats
5W - 7L
1,518 SR
Queue Stats
116W - 104L
1,564 Elo+
Solo
Nu Wa
Nu Wa
YuzePie
Nu Wa
Level 26
God Stats
14W - 22L
1,175 SR
Queue Stats
325W - 411L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angelswráth
Gilgamesh
17
11 / 1 / 1
10,881
640
10,566
9,154
6,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Epouvante
Hercules
13
2 / 4 / 4
8,310
489
2,798
12,672
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
13 / 2 / 1
10,565
621
12,889
10,006
3,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Shaw84
Cthulhu
12
1 / 5 / 5
7,518
442
4,065
10,820
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
TrKMeRL1N
Merlin
15
0 / 0 / 1
8,879
522
2,023
4,754
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaddyUnknown
Bakasura
17
7 / 1 / 2
9,831
578
12,425
14,685
7,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
GorditoII
Nemesis
9
0 / 10 / 1
6,500
382
3,368
10,432
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Papyonn
Neith
11
0 / 8 / 2
6,713
395
2,950
8,578
2,344
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
RodBegVal
Janus
15
2 / 1 / 1
8,772
516
5,238
6,427
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
YuzePie
Nu Wa
10
1 / 7 / 1
6,695
394
2,772
9,390
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
27
Kills
10
12
Deaths
27
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angelswráth
Gilgamesh
11
1
1
11.5
L
Bakasura
DaddyUnknown
Bakasura
7
1
2
8
W
Hercules
Epouvante
Hercules
2
4
4
1
L
Nemesis
GorditoII
Nemesis
0
10
1
0.05
L
Neith
Papyonn
Neith
0
8
2
0.13
L
Janus
RodBegVal
Janus
2
1
1
2.5
W
13
2
1
6.75
W
Cthulhu
Shaw84
Cthulhu
1
5
5
0.7
W
Merlin
TrKMeRL1N
Merlin
0
0
1
0.5
L
Nu Wa
YuzePie
Nu Wa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
26,753
47,406
Taken
49,512
24,464
Mitigated
18,121
10,912
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angelswráth
Gilgamesh
10,566
4,621
0
3,319
9,154
6,992
34
826
7,508
2,560
63,427
L
Bakasura
DaddyUnknown
Bakasura
12,425
9,272
0
4,981
14,685
7,778
0
1,464
13,161
0
69,202
W
Hercules
Epouvante
Hercules
2,798
1,345
0
2,777
12,672
4,967
0
523
11,311
0
41,590
L
Nemesis
GorditoII
Nemesis
3,368
1,310
0
268
10,432
3,883
0
232
10,200
0
22,384
L
Neith
Papyonn
Neith
2,950
1,700
0
1,360
8,578
2,344
598
1,131
7,387
0
27,241
L
Janus
RodBegVal
Janus
5,238
102
130
2,241
6,427
2,023
0
2,300
3,977
55,483
0
W
12,889
6,376
0
4,058
10,006
3,688
3,397
2,142
7,397
0
70,327
W
Cthulhu
Shaw84
Cthulhu
4,065
161
230
528
10,820
7,128
15
1,911
8,146
29,235
0
W
Merlin
TrKMeRL1N
Merlin
2,023
51
0
0
4,754
1,689
789
2,608
2,146
69,102
0
L
Nu Wa
YuzePie
Nu Wa
2,772
823
0
1,795
9,390
2,093
394
1,039
8,201
21,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
38,511
563
Minions Killed
398
0
Camps Cleared
0
1,566,833
Distance Traveled
1,431,349
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,881
640
155
9
0
307,142
1
L
Bakasura
9,831
578
149
9
0
353,314
0
W
Hercules
8,310
489
74
4
0
322,285
0
L
Nemesis
6,500
382
49
3
0
243,233
1
L
Neith
6,713
395
50
3
0
268,276
2
L
Janus
8,772
516
117
7
0
303,818
6
W
Neith
10,565
621
138
8
0
267,829
1
W
Cthulhu
7,518
442
50
3
0
331,704
6
W
Merlin
8,879
522
146
9
0
337,873
7
L
Nu Wa
6,695
394
33
2
0
262,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role