Player Matchup

Horus
Horus
BakedPi3
Horus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,737 Elo+
Party 3
Hercules
Hercules
JulenDG
Hercules
Level 13
God Stats
2W - 2L
1,806 SR
Queue Stats
7W - 13L
1,425 Elo+
Party 1
Hades
Hades
KrestTheMechanic
Hades
Level 3
God Stats
2W - 1L
1,722 SR
Queue Stats
2W - 3L
1,713 Elo+
Solo
Fenrir
Fenrir
elk_eviin7
Fenrir
Level 16
God Stats
1W - 2L
1,720 SR
Queue Stats
13W - 19L
1,400 Elo+
Party 1
Apollo
Apollo
talonlegend
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Team Averages
Level 29
1,650 SR
1,555 Elo+

VS

Team Averages
Level 18
1,590 SR
1,547 Elo+
Danzaburou
Danzaburou
LogiBear215
Danzaburou
Level 29
God Stats
12W - 2L
1,803 SR
Queue Stats
218W - 166L
1,615 Elo+
Party 2
Yemoja
Yemoja
Stughottzzz
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Yoyesito
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
coca135
Erlang Shen
Level 29
God Stats
4W - 5L
1,568 SR
Queue Stats
31W - 29L
1,559 Elo+
Solo
Ra
Ra
maxgower32
Ra
Level 27
God Stats
9W - 4L
1,577 SR
Queue Stats
144W - 128L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BakedPi3
Horus
11
1 / 5 / 7
7,814
488
3,908
11,255
9,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
JulenDG
Hercules
10
0 / 7 / 0
6,168
386
3,428
9,029
5,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 0
7,279
455
2,617
7,675
2,352
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
elk_eviin7
Fenrir
8
0 / 5 / 3
6,298
394
1,313
9,308
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
15
11 / 5 / 1
9,462
591
15,645
13,720
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LogiBear215
Danzaburou
17
11 / 1 / 4
11,246
703
12,867
11,523
4,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
1 / 6 / 5
8,264
517
4,424
9,512
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
12
2 / 3 / 4
8,144
509
3,626
8,865
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
coca135
Erlang Shen
16
8 / 2 / 0
10,482
655
6,686
11,006
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 1 / 7
11,495
718
6,813
7,153
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
13
Kills
26
27
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
BakedPi3
Horus
1
5
7
0.9
L
Hercules
JulenDG
Hercules
0
7
0
0
L
1
5
0
0.2
W
Danzaburou
LogiBear215
Danzaburou
11
1
4
13
W
Yemoja
1
6
5
0.58
W
Ymir
2
3
4
1.33
W
Erlang Shen
coca135
Erlang Shen
8
2
0
4
L
Fenrir
elk_eviin7
Fenrir
0
5
3
0.3
W
4
1
7
7.5
L
Apollo
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,911
Damage
34,416
50,987
Taken
48,059
26,828
Mitigated
28,453
13,594
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BakedPi3
Horus
3,908
1,761
964
2,457
11,255
9,728
148
4,604
6,651
0
13,614
L
Hercules
JulenDG
Hercules
3,428
1,205
0
808
9,029
5,668
0
151
8,878
0
20,308
L
2,617
741
70
2,250
7,675
2,352
0
3,097
4,578
28,325
0
W
Danzaburou
LogiBear215
Danzaburou
12,867
6,785
0
3,463
11,523
4,712
275
127
11,396
0
89,416
W
Yemoja
4,424
1,815
1,057
932
9,512
7,492
1,473
0
9,512
22,060
0
W
Ymir
3,626
255
0
694
8,865
7,131
708
408
8,457
18,954
0
W
Erlang Shen
coca135
Erlang Shen
6,686
3,677
0
4,587
11,006
5,775
2,484
2
11,004
0
51,681
L
Fenrir
elk_eviin7
Fenrir
1,313
231
0
3,046
9,308
2,961
0
1,093
8,215
0
18,146
W
6,813
1,205
428
2,581
7,153
3,343
720
2,080
5,073
102,513
0
L
Apollo
15,645
10,283
0
3,999
13,720
6,119
700
5,918
7,802
0
55,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,021
Gold Earned
49,631
232
Minions Killed
510
0
Camps Cleared
0
1,208,138
Distance Traveled
1,439,984
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,814
488
14
1
0
297,629
0
L
Hercules
6,168
386
33
2
0
245,205
0
L
Hades
7,279
455
62
4
0
213,983
1
W
Danzaburou
11,246
703
138
9
0
304,989
1
W
Yemoja
8,264
517
28
2
0
281,277
0
W
Ymir
8,144
509
32
2
0
296,971
4
W
Erlang Shen
10,482
655
121
8
0
252,087
2
L
Fenrir
6,298
394
44
3
0
197,483
0
W
Ra
11,495
718
191
12
0
304,660
1
L
Apollo
9,462
591
79
5
0
253,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role