Player Matchup

Thor
Thor
CherryTheCarry
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,633 Elo+
Solo
Artemis
Artemis
CobrasKisss
Artemis
Level 77
God Stats
1W - 1L
1,794 SR
Queue Stats
16W - 19L
1,579 Elo+
Solo
Ymir
Ymir
Fäde
Ymir
Level 59
God Stats
2W - 1L
1,773 SR
Queue Stats
146W - 157L
1,604 Elo+
Solo
Fenrir
Fenrir
Riandan12
Fenrir
Level 104
God Stats
114W - 75L
1,596 SR
Queue Stats
213W - 207L
1,517 Elo+
Solo
Merlin
Merlin
Smatt94
Merlin
Level 145
God Stats
271W - 249L
1,575 SR
Queue Stats
1,217W - 1,207L
1,588 Elo+
Solo
Team Averages
Level 95
1,647 SR
1,584 Elo+

VS

Team Averages
Level 121
1,597 SR
1,565 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
KeKARn
Chaac
Level 112
God Stats
1W - 1L
1,667 SR
Queue Stats
83W - 80L
1,588 Elo+
Party 2
Kuzenbo
Kuzenbo
RIPMamba24
Kuzenbo
Level 102
God Stats
13W - 8L
1,675 SR
Queue Stats
526W - 457L
1,554 Elo+
Party 1
Loki
Loki
Schormann
Loki
Level 127
God Stats
8W - 3L
1,645 SR
Queue Stats
75W - 55L
1,655 Elo+
Party 2
Merlin
Merlin
Vonatlas
Merlin
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 134L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,222
435
1,742
9,610
2,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
CobrasKisss
Artemis
12
2 / 1 / 1
6,494
541
7,397
6,556
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Fäde
Ymir
10
2 / 3 / 1
6,586
549
4,038
10,591
4,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Riandan12
Fenrir
9
0 / 3 / 0
5,185
432
5,011
9,043
2,779
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Smatt94
Merlin
11
0 / 3 / 1
6,203
517
3,711
5,199
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 2 / 1
7,193
599
5,926
5,918
1,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
KeKARn
Chaac
12
5 / 0 / 1
7,356
613
8,670
9,255
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
RIPMamba24
Kuzenbo
9
2 / 1 / 3
6,458
538
4,918
10,672
7,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
3 / 0 / 2
6,695
558
4,207
7,981
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Vonatlas
Merlin
12
1 / 1 / 1
6,743
562
3,643
4,945
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
1
1.25
L
0
3
0
0
L
Artemis
CobrasKisss
Artemis
2
1
1
2.5
L
Ymir
Fäde
Ymir
2
3
1
0.83
W
Chaac
KeKARn
Chaac
5
0
1
5.5
W
Kuzenbo
RIPMamba24
Kuzenbo
2
1
3
3.5
L
Fenrir
Riandan12
Fenrir
0
3
0
0
W
Loki
3
0
2
4
L
Merlin
Smatt94
Merlin
0
3
1
0.17
W
Merlin
Vonatlas
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
27,364
40,999
Taken
38,771
14,133
Mitigated
19,302
12,129
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,926
2,566
0
1,955
5,918
1,501
0
407
5,511
0
49,818
L
1,742
460
0
2,057
9,610
2,859
0
1,558
7,932
0
28,031
L
Artemis
CobrasKisss
Artemis
7,397
4,533
0
2,639
6,556
2,272
0
1,331
5,225
0
43,158
L
Ymir
Fäde
Ymir
4,038
1,395
0
2,630
10,591
4,392
170
3,207
7,384
32,041
0
W
Chaac
KeKARn
Chaac
8,670
3,080
0
5,913
9,255
6,722
124
0
9,255
0
37,184
W
Kuzenbo
RIPMamba24
Kuzenbo
4,918
1,860
0
2,309
10,672
7,269
128
4,065
6,607
14,141
0
L
Fenrir
Riandan12
Fenrir
5,011
2,591
0
3,817
9,043
2,779
0
518
8,165
0
18,611
W
Loki
4,207
1,027
0
3,118
7,981
2,164
120
1,367
6,614
0
37,423
L
Merlin
Smatt94
Merlin
3,711
129
0
986
5,199
1,831
0
1,947
3,192
43,769
0
W
Merlin
Vonatlas
Merlin
3,643
338
0
1,513
4,945
1,646
509
1,910
3,035
48,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
34,445
330
Minions Killed
382
0
Camps Cleared
0
1,110,946
Distance Traveled
1,162,180
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,193
599
97
8
0
220,221
4
L
Thor
5,222
435
56
5
0
223,088
2
L
Artemis
6,494
541
81
7
0
205,179
6
L
Ymir
6,586
549
54
5
0
221,303
4
W
Chaac
7,356
613
78
7
0
233,102
2
W
Kuzenbo
6,458
538
23
2
0
252,148
2
L
Fenrir
5,185
432
40
3
0
252,742
5
W
Loki
6,695
558
84
7
0
244,456
6
L
Merlin
6,203
517
99
8
0
208,634
5
W
Merlin
6,743
562
100
8
0
212,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role