Player Matchup

Chronos
Chronos
Gold V
MacFarth
Chronos
Gold V
Level 141
God Stats
4W - 0L
2,072 SR
Queue Stats
16W - 4L
1,723 MMR
Party 2
Bacchus
Bacchus
Platinum V
ransunday4
Bacchus
Platinum V
Level 72
God Stats
7W - 0L
2,067 SR
Queue Stats
14W - 1L
1,884 MMR
Party 2
Anhur
Anhur
Masters
softN
Anhur
Masters
Level 105
God Stats
26W - 9L
1,695 SR
Queue Stats
156W - 79L
2,302 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,944 SR
1,970 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,703 SR
1,989 MMR
Sol
Sol
Masters
Blaiksou
Sol
Masters
Level 160
God Stats
3W - 1L
1,989 SR
Queue Stats
467W - 204L
2,380 MMR
Solo
Medusa
Medusa
Platinum V
Lilyssa
Medusa
Platinum V
Level 147
God Stats
20W - 23L
1,590 SR
Queue Stats
208W - 208L
1,794 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum V
Rillius
Kumbhakarna
Platinum V
Level 148
God Stats
0W - 2L
1,529 SR
Queue Stats
197W - 198L
1,794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MacFarth
Chronos
17
6 / 2 / 15
11,971
748
15,303
16,851
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
ransunday4
Bacchus
16
2 / 1 / 17
12,171
761
8,503
16,812
20,798
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
softN
Anhur
17
16 / 4 / 4
14,470
904
23,917
15,308
6,321
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
AthenaPersephoneHou YiAphroditeThoth

VS

Bans
GilgameshSobekTiamatGaneshaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 2
10,241
640
12,660
16,932
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Lilyssa
Medusa
15
2 / 6 / 5
11,220
701
14,494
15,462
5,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Rillius
Kumbhakarna
15
2 / 7 / 5
11,359
710
5,683
24,936
28,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
24
Kills
6
7
Deaths
24
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
Medusa
Lilyssa
Medusa
2
6
5
0.75
W
Chronos
MacFarth
Chronos
6
2
15
6.75
L
Kumbhakarna
Rillius
Kumbhakarna
2
7
5
0.64
W
Bacchus
ransunday4
Bacchus
2
1
17
10.5
W
Anhur
softN
Anhur
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,723
Damage
32,837
48,971
Taken
57,330
34,097
Mitigated
39,815
11,203
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,660
2,844
0
3,144
16,932
5,681
725
8,106
8,826
55,634
0
L
Medusa
Lilyssa
Medusa
14,494
4,679
0
3,034
15,462
5,356
1,406
6,592
8,870
0
55,764
W
Chronos
MacFarth
Chronos
15,303
5,791
0
5,943
16,851
6,978
2,278
7,952
8,595
57,768
0
L
Kumbhakarna
Rillius
Kumbhakarna
5,683
257
0
1,654
24,936
28,778
0
9,108
15,828
17,187
0
W
Bacchus
ransunday4
Bacchus
8,503
515
0
1,470
16,812
20,798
189
3,717
12,913
22,051
0
W
Anhur
softN
Anhur
23,917
13,210
0
3,790
15,308
6,321
1,074
5,934
9,120
0
58,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
32,820
170
Minions Killed
187
0
Camps Cleared
0
885,536
Distance Traveled
780,252
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,241
640
84
5
0
237,636
2
L
Medusa
11,220
701
87
5
0
268,664
3
W
Chronos
11,971
748
78
5
0
324,602
0
L
Kumbhakarna
11,359
710
16
1
0
273,952
2
W
Bacchus
12,171
761
9
1
0
301,731
4
W
Anhur
14,470
904
83
5
0
259,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role