Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DITAson
Chang'e
Level 25
God Stats
15W - 9L
1,451 SR
Queue Stats
30W - 31L
1,399 Elo+
Solo
Merlin
Merlin
Manul7u7
Merlin
Level 4
God Stats
1W - 3L
1,540 SR
Queue Stats
1W - 3L
1,312 Elo+
Solo
Susano
Susano
Xionsa
Susano
Level 7
God Stats
5W - 3L
1,458 SR
Queue Stats
20W - 17L
1,411 Elo+
Solo
Neith
Neith
iArqCadia
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,212 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,367 Elo+

VS

Team Averages
Level 24
1,494 SR
1,431 Elo+
Olorun
Olorun
Hunteer002
Olorun
Level 17
God Stats
44W - 52L
1,470 SR
Queue Stats
63W - 92L
1,371 Elo+
Solo
Achilles
Achilles
JMC246
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,596 Elo+
Party 1
Scylla
Scylla
OwningGem46296
Scylla
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
14W - 31L
1,694 Elo+
Party 1
Thor
Thor
SagaVN
Thor
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 33L
970 Elo+
Solo
Ra
Ra
Даровак
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
18 / 1 / 13
13,968
1,270
21,223
15,438
15,856
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
DITAson
Chang'e
20
12 / 0 / 21
12,970
1,179
15,409
12,130
8,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Manul7u7
Merlin
17
1 / 4 / 21
10,583
962
8,219
7,961
7,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Susano
Xionsa
Susano
17
3 / 5 / 15
10,637
967
15,239
11,714
5,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
iArqCadia
Neith
19
6 / 1 / 22
11,854
1,078
15,031
7,628
4,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hunteer002
Olorun
17
0 / 16 / 7
9,885
899
15,768
25,872
10,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
JMC246
Achilles
17
9 / 3 / 2
12,299
1,118
20,461
20,541
23,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 10 / 6
9,968
906
1,409
14,858
5,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
SagaVN
Thor
16
0 / 6 / 7
9,965
906
8,314
16,231
7,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 5 / 1
9,103
828
3,021
4,959
1,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
34
40
Kills
11
11
Deaths
40
92
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
18
1
13
24.5
W
Chang'e
DITAson
Chang'e
12
0
21
22.5
L
Olorun
Hunteer002
Olorun
0
16
7
0.22
L
Achilles
JMC246
Achilles
9
3
2
3.33
W
Merlin
Manul7u7
Merlin
1
4
21
2.88
L
1
10
6
0.4
L
Thor
SagaVN
Thor
0
6
7
0.58
W
Susano
Xionsa
Susano
3
5
15
2.1
W
Neith
iArqCadia
Neith
6
1
22
17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,121
Damage
48,973
54,871
Taken
82,461
42,025
Mitigated
48,585
14,867
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
21,223
4,670
0
894
15,438
15,856
0
6,932
8,096
42,937
0
W
Chang'e
DITAson
Chang'e
15,409
1,421
5,725
6,161
12,130
8,650
0
4,139
7,811
47,408
0
L
Olorun
Hunteer002
Olorun
15,768
9,140
378
3,052
25,872
10,647
0
13,521
12,351
32,203
0
L
Achilles
JMC246
Achilles
20,461
6,962
0
1,961
20,541
23,818
0
10,349
10,010
0
38,635
W
Merlin
Manul7u7
Merlin
8,219
1,213
0
74
7,961
7,824
0
1,246
6,480
14,758
0
L
1,409
725
0
0
14,858
5,264
0
10,123
4,735
6,604
0
L
Thor
SagaVN
Thor
8,314
1,201
0
2,127
16,231
7,165
0
7,958
8,273
130
28,479
W
Susano
Xionsa
Susano
15,239
5,704
0
0
11,714
5,200
0
4,943
6,531
0
29,653
W
Neith
iArqCadia
Neith
15,031
7,312
0
2,013
7,628
4,495
0
3,065
4,503
0
24,316
L
3,021
541
109
121
4,959
1,691
0
2,718
2,241
10,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,012
Gold Earned
51,220
204
Minions Killed
138
9
Camps Cleared
4
942,482
Distance Traveled
829,366
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,968
1,270
60
5
1
199,650
1
W
Chang'e
12,970
1,179
67
6
4
224,340
1
L
Olorun
9,885
899
24
2
1
143,839
0
L
Achilles
12,299
1,118
38
3
1
233,883
0
W
Merlin
10,583
962
14
1
0
133,481
0
L
Scylla
9,968
906
8
1
0
162,374
0
L
Thor
9,965
906
53
5
1
193,344
2
W
Susano
10,637
967
36
3
3
164,181
1
W
Neith
11,854
1,078
27
2
1
220,830
0
L
Ra
9,103
828
15
1
1
95,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role