Player Matchup

Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FØgg
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Willianrgt
Ares
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
202W - 237L
1,487 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,496 Elo+

VS

Team Averages
Level 137
1,395 SR
1,472 Elo+
Ah Puch
Ah Puch
Lonely Boy8497
Ah Puch
Level 158
God Stats
0W - 1L
1,654 SR
Queue Stats
11W - 7L
1,578 Elo+
Party 1
Hercules
Hercules
SRpolhito
Hercules
Level 126
God Stats
0W - 2L
1,128 SR
Queue Stats
12W - 13L
1,479 Elo+
Party 1
Cupid
Cupid
Saymomx
Cupid
Level 128
God Stats
33W - 50L
1,405 SR
Queue Stats
264W - 345L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 2
9,317
776
7,541
5,163
1,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
FØgg
Chaac
10
1 / 0 / 4
7,438
620
3,705
5,909
5,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 3
8,270
689
4,942
8,378
6,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,148
596
8,439
4,812
1,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SRpolhito
Hercules
11
0 / 2 / 0
6,881
573
4,961
8,667
4,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Saymomx
Cupid
11
0 / 2 / 0
7,087
591
1,729
6,015
1,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
Chaac
FØgg
Chaac
1
0
4
3
L
0
1
0
0
L
Hercules
SRpolhito
Hercules
0
2
0
0
L
Cupid
Saymomx
Cupid
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,188
Damage
15,129
19,450
Taken
19,494
13,550
Mitigated
8,158
5,116
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,541
356
54
1,442
5,163
1,980
0
3,366
1,797
48,148
0
W
Chaac
FØgg
Chaac
3,705
352
544
3,076
5,909
5,375
0
2,494
3,415
0
12,749
L
8,439
134
0
2,136
4,812
1,986
0
2,504
2,218
42,761
0
L
Hercules
SRpolhito
Hercules
4,961
1,695
0
2,772
8,667
4,175
0
6,478
2,009
0
10,656
L
Cupid
Saymomx
Cupid
1,729
464
102
1,520
6,015
1,997
0
3,501
2,454
0
26,318
W
4,942
209
0
0
8,378
6,195
0
2,579
5,799
17,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
21,116
154
Minions Killed
149
0
Camps Cleared
0
664,520
Distance Traveled
647,162
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,317
776
111
9
0
219,381
5
W
Chaac
7,438
620
8
1
0
224,481
0
L
Ah Puch
7,148
596
93
8
0
192,981
3
L
Hercules
6,881
573
17
1
0
232,523
7
L
Cupid
7,087
591
39
3
0
221,658
4
W
Ares
8,270
689
35
3
0
220,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role