Player Matchup

Hachiman
Hachiman
HooLiGaN_Bartt
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,349 Elo+
Solo
Loki
Loki
Noegocentric
Loki
Level 24
God Stats
4W - 1L
1,806 SR
Queue Stats
94W - 64L
1,644 Elo+
Solo
Athena
Athena
Silver0728
Athena
Level 7
God Stats
2W - 2L
1,782 SR
Queue Stats
2W - 4L
1,457 Elo+
Solo
Merlin
Merlin
Sollony4
Merlin
Level 23
God Stats
7W - 5L
1,685 SR
Queue Stats
63W - 50L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wen0u
Cu Chulainn
Level 29
God Stats
0W - 1L
1,307 SR
Queue Stats
5W - 10L
1,382 Elo+
Solo
Team Averages
Level 19
1,616 SR
1,470 Elo+

VS

Team Averages
Level 16
1,538 SR
1,360 Elo+
Mulan
Mulan
Gerard-rum
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
979 Elo+
Party 1
Bakasura
Bakasura
Ghostwhite11
Bakasura
Level 16
God Stats
8W - 8L
1,427 SR
Queue Stats
10W - 10L
1,351 Elo+
Party 1
Janus
Janus
King_Scrato
Janus
Level 28
God Stats
2W - 2L
1,551 SR
Queue Stats
89W - 80L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
PanzerHorus_
Gilgamesh
Level 8
God Stats
3W - 0L
1,711 SR
Queue Stats
18W - 17L
1,439 Elo+
Solo
Set
Set
p48lo1clap
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 10 / 7
11,008
408
8,084
22,794
11,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 4 / 6
13,650
506
13,029
22,702
12,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Silver0728
Athena
16
3 / 9 / 6
11,078
410
7,422
22,166
20,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Sollony4
Merlin
20
11 / 8 / 4
13,872
514
16,498
20,026
11,153
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Wen0u
Cu Chulainn
20
3 / 8 / 1
13,214
489
12,486
26,650
26,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 12 / 1
9,110
337
782
13,115
4,679
Bakasura
Ghostwhite11
Bakasura
17
0 / 8 / 5
11,799
437
4,644
18,426
8,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 10 / 6
14,370
532
18,145
15,810
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
PanzerHorus_
Gilgamesh
20
17 / 2 / 3
17,410
645
25,075
25,909
26,244
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
16 / 5 / 5
17,012
630
33,595
25,992
17,030
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
32
Kills
38
39
Deaths
37
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
0
12
1
0.04
W
Bakasura
Ghostwhite11
Bakasura
0
8
5
0.31
L
Hachiman
5
10
7
0.85
W
5
10
6
0.8
L
10
4
6
3.25
W
Gilgamesh
PanzerHorus_
Gilgamesh
17
2
3
9.25
L
Athena
Silver0728
Athena
3
9
6
0.67
L
Merlin
Sollony4
Merlin
11
8
4
1.63
L
Cu Chulainn
Wen0u
Cu Chulainn
3
8
1
0.44
W
16
5
5
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,519
Damage
82,241
114,338
Taken
99,252
82,568
Mitigated
62,235
16,951
Healing
23,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
782
139
0
112
13,115
4,679
12
3,813
9,302
0
8,334
W
Bakasura
Ghostwhite11
Bakasura
4,644
3,228
0
5,564
18,426
8,473
1,999
2,808
15,618
0
62,285
L
Hachiman
8,084
6,811
553
4,938
22,794
11,279
684
6,467
15,973
0
63,652
W
18,145
641
0
1,395
15,810
5,809
3,101
4,128
11,682
89,118
0
L
13,029
4,053
0
2,490
22,702
12,767
0
3,154
18,469
0
104,336
W
Gilgamesh
PanzerHorus_
Gilgamesh
25,075
7,972
0
9,302
25,909
26,244
4,531
7,841
18,068
0
127,254
L
Athena
Silver0728
Athena
7,422
1,570
0
1,190
22,166
20,469
29
5,624
16,068
36,082
0
L
Merlin
Sollony4
Merlin
16,498
518
0
5,523
20,026
11,153
1,356
1,871
18,117
79,493
0
L
Cu Chulainn
Wen0u
Cu Chulainn
12,486
3,018
0
2,257
26,650
26,900
505
63
26,587
13,961
67,689
W
33,595
24,112
0
6,873
25,992
17,030
2,947
9,619
16,373
0
157,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,822
Gold Earned
69,701
585
Minions Killed
648
0
Camps Cleared
0
2,288,341
Distance Traveled
2,401,257
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,110
337
18
1
0
382,791
3
W
Bakasura
11,799
437
103
4
0
543,560
0
L
Hachiman
11,008
408
96
4
0
407,704
4
W
Janus
14,370
532
153
6
0
425,295
0
L
Loki
13,650
506
143
5
0
523,080
3
W
Gilgamesh
17,410
645
195
7
0
524,489
4
L
Athena
11,078
410
66
2
0
449,276
0
L
Merlin
13,872
514
134
5
0
424,142
1
L
Cu Chulainn
13,214
489
146
5
0
484,139
7
W
Set
17,012
630
179
7
0
525,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role