Player Matchup

Neith
Neith
Aenivan
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Black Sun6203
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,390 Elo+
Solo
Achilles
Achilles
KNGDREES
Achilles
Level 12
God Stats
1W - 4L
1,726 SR
Queue Stats
54W - 58L
1,579 Elo+
Solo
Fenrir
Fenrir
MrVenom7005
Fenrir
Level 28
God Stats
9W - 19L
1,438 SR
Queue Stats
30W - 49L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Viktor177013
Sun Wukong
Level 19
God Stats
0W - 2L
1,274 SR
Queue Stats
21W - 18L
1,410 Elo+
Solo
Team Averages
Level 15
1,487 SR
1,448 Elo+

VS

Team Averages
Level 16
1,479 SR
1,449 Elo+
Merlin
Merlin
 
Merlin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ItWasMe0_0Sorry
Persephone
Level 10
God Stats
8W - 2L
1,500 SR
Queue Stats
142W - 109L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
LuvRandomz
Ao Kuang
Level 15
God Stats
16W - 8L
1,292 SR
Queue Stats
53W - 40L
1,353 Elo+
Solo
Bellona
Bellona
Undeadpun1sher
Bellona
Level 28
God Stats
16W - 12L
1,547 SR
Queue Stats
84W - 89L
1,452 Elo+
Solo
Ymir
Ymir
vanellove
Ymir
Level 16
God Stats
7W - 5L
1,558 SR
Queue Stats
19W - 18L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aenivan
Neith
17
0 / 2 / 3
11,684
779
9,359
8,624
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
18
0 / 8 / 3
12,265
818
13,369
33,465
26,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
KNGDREES
Achilles
19
1 / 4 / 2
13,604
907
12,179
29,805
25,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
15
0 / 2 / 0
10,545
703
532
1,829
594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Viktor177013
Sun Wukong
18
2 / 12 / 1
12,524
835
15,654
32,507
33,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
8 / 1 / 10
13,208
881
18,692
7,050
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
ItWasMe0_0Sorry
Persephone
20
3 / 0 / 17
14,647
976
26,079
6,002
2,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
LuvRandomz
Ao Kuang
20
11 / 1 / 12
14,798
987
23,400
15,410
6,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 0 / 17
13,071
871
19,681
16,744
17,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
20
4 / 1 / 19
13,443
896
10,484
12,309
16,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
103
3
Kills
28
28
Deaths
3
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
10
13
L
Neith
Aenivan
Neith
0
2
3
0.75
L
Cthulhu
0
8
3
0.19
W
Persephone
ItWasMe0_0Sorry
Persephone
3
0
17
11.5
L
Achilles
KNGDREES
Achilles
1
4
2
0.5
W
Ao Kuang
LuvRandomz
Ao Kuang
11
1
12
17
L
Fenrir
0
2
0
0
W
2
0
17
10.5
L
Sun Wukong
Viktor177013
Sun Wukong
2
12
1
0.21
W
Ymir
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,093
Damage
98,336
106,230
Taken
57,515
88,979
Mitigated
46,073
11,977
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,692
309
0
0
7,050
2,973
0
1,798
5,252
40,891
0
L
Neith
Aenivan
Neith
9,359
3,620
0
875
8,624
2,882
0
7,090
1,534
0
28,592
L
Cthulhu
13,369
878
0
2,648
33,465
26,083
0
23,835
9,630
45,406
0
W
Persephone
ItWasMe0_0Sorry
Persephone
26,079
1,424
17
2,202
6,002
2,454
0
1,058
4,944
85,230
0
L
Achilles
KNGDREES
Achilles
12,179
844
0
8,038
29,805
25,994
0
22,066
7,739
4,840
23,362
W
Ao Kuang
LuvRandomz
Ao Kuang
23,400
10,103
0
5,957
15,410
6,967
0
3,276
12,134
34,024
0
L
Fenrir
532
118
0
111
1,829
594
0
1,212
617
0
774
W
19,681
8,979
0
3,370
16,744
17,008
0
5,055
11,689
0
30,014
L
Sun Wukong
Viktor177013
Sun Wukong
15,654
2,137
0
305
32,507
33,426
0
24,452
8,055
0
30,524
W
Ymir
10,484
956
0
0
12,309
16,671
0
3,964
8,345
22,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,622
Gold Earned
69,167
207
Minions Killed
276
1
Camps Cleared
7
964,087
Distance Traveled
1,367,521
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,208
881
51
3
0
239,175
0
L
Neith
11,684
779
42
3
1
187,704
1
L
Cthulhu
12,265
818
83
6
0
245,360
1
W
Persephone
14,647
976
156
10
4
288,580
2
L
Achilles
13,604
907
43
3
0
240,382
0
W
Ao Kuang
14,798
987
20
1
2
283,287
2
L
Fenrir
10,545
703
0
0
0
42,331
1
W
Bellona
13,071
871
19
1
1
311,244
0
L
Sun Wukong
12,524
835
39
3
0
248,310
0
W
Ymir
13,443
896
30
2
0
245,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role