Player Matchup

Sylvanus
Sylvanus
LostLumber
Sylvanus
Level 14
God Stats
1W - 1L
1,361 SR
Queue Stats
20W - 12L
1,576 Elo+
Solo
Loki
Loki
StrawberrySodaa
Loki
Level 21
God Stats
10W - 12L
1,512 SR
Queue Stats
47W - 49L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
TinTin7797
Gilgamesh
Level 21
God Stats
8W - 5L
1,457 SR
Queue Stats
249W - 256L
1,528 Elo+
Solo
Yemoja
Yemoja
Z gangs n1
Yemoja
Level 29
God Stats
1W - 0L
1,284 SR
Queue Stats
70W - 66L
1,549 Elo+
Solo
Xbalanque
Xbalanque
l-anonymebill
Xbalanque
Level 29
God Stats
3W - 3L
1,491 SR
Queue Stats
81W - 95L
1,541 Elo+
Solo
Team Averages
Level 23
1,421 SR
1,543 Elo+

VS

Team Averages
Level 16
1,627 SR
1,634 Elo+
Ra
Ra
CaRTMaN_7o
Ra
Level 8
God Stats
2W - 2L
1,480 SR
Queue Stats
20W - 22L
1,496 Elo+
Solo
Heimdallr
Heimdallr
D2Trappy1275
Heimdallr
Level 29
God Stats
2W - 1L
1,798 SR
Queue Stats
151W - 120L
1,544 Elo+
Solo
Thor
Thor
MicroRaul
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,795 Elo+
Party 1
Set
Set
kevingamr44
Set
Level 3
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 1L
1,795 Elo+
Party 1
Achilles
Achilles
lewlewpewpew
Achilles
Level 24
God Stats
50W - 36L
1,616 SR
Queue Stats
73W - 60L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LostLumber
Sylvanus
9
1 / 2 / 4
5,720
520
3,251
8,922
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
12 / 2 / 0
7,711
701
6,714
7,691
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TinTin7797
Gilgamesh
11
1 / 2 / 0
6,708
610
3,689
7,941
3,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Z gangs n1
Yemoja
13
6 / 0 / 5
7,366
670
5,602
4,340
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
l-anonymebill
Xbalanque
9
1 / 3 / 3
5,607
510
3,130
6,017
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
5,982
544
2,645
7,238
2,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
D2Trappy1275
Heimdallr
8
3 / 4 / 1
5,465
497
6,442
8,074
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
0 / 5 / 0
4,417
402
1,925
5,607
1,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 5 / 1
4,956
451
973
5,198
1,644
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Achilles
lewlewpewpew
Achilles
11
3 / 1 / 0
6,345
577
4,275
7,701
5,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
21
Kills
9
9
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Heimdallr
D2Trappy1275
Heimdallr
3
4
1
0.88
W
Sylvanus
LostLumber
Sylvanus
1
2
4
1.5
L
Thor
0
5
0
0
W
12
2
0
6
W
Gilgamesh
TinTin7797
Gilgamesh
1
2
0
0.5
W
Yemoja
Z gangs n1
Yemoja
6
0
5
8.5
L
1
5
1
0.3
W
Xbalanque
l-anonymebill
Xbalanque
1
3
3
0.83
L
Achilles
lewlewpewpew
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
16,260
34,911
Taken
33,818
14,689
Mitigated
12,594
6,205
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,645
529
242
1,444
7,238
2,025
0
1,310
5,886
14,552
0
L
Heimdallr
D2Trappy1275
Heimdallr
6,442
3,057
0
1,621
8,074
2,375
0
2,092
5,936
0
25,500
W
Sylvanus
LostLumber
Sylvanus
3,251
1,057
248
1,614
8,922
4,940
494
1,520
7,402
17,893
5,666
L
Thor
1,925
55
0
0
5,607
1,512
0
2,323
2,978
0
11,386
W
6,714
2,138
0
722
7,691
2,774
420
458
7,233
0
42,944
W
Gilgamesh
TinTin7797
Gilgamesh
3,689
1,249
0
683
7,941
3,438
19
140
7,801
0
24,320
W
Yemoja
Z gangs n1
Yemoja
5,602
343
240
1,182
4,340
1,966
462
371
3,969
33,470
0
L
973
282
0
0
5,198
1,644
0
2,208
2,728
0
16,141
W
Xbalanque
l-anonymebill
Xbalanque
3,130
2,245
0
1,516
6,017
1,571
1,380
156
5,858
0
23,619
L
Achilles
lewlewpewpew
Achilles
4,275
1,275
0
2,283
7,701
5,038
0
0
7,701
0
28,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
27,165
293
Minions Killed
186
0
Camps Cleared
0
1,092,805
Distance Traveled
994,176
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,982
544
20
2
0
190,218
1
L
Heimdallr
5,465
497
52
5
0
178,469
2
W
Sylvanus
5,720
520
46
4
0
209,750
0
L
Thor
4,417
402
24
2
0
211,347
0
W
Loki
7,711
701
83
8
0
220,633
1
W
Gilgamesh
6,708
610
52
5
0
221,756
2
W
Yemoja
7,366
670
73
7
0
188,841
0
L
Set
4,956
451
22
2
0
219,581
0
W
Xbalanque
5,607
510
39
4
0
251,825
2
L
Achilles
6,345
577
68
6
0
194,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role