Player Matchup

Neith
Neith
FallcKon
Neith
Level 16
God Stats
2W - 2L
1,202 SR
Queue Stats
9W - 10L
1,371 Elo+
Party 2
Hera
Hera
OqPé
Hera
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
TheTriwi
Cthulhu
Level 6
God Stats
5W - 5L
1,265 SR
Queue Stats
6W - 8L
1,240 Elo+
Party 2
Team Averages
Level 13
1,322 SR
1,327 Elo+

VS

Team Averages
Level 26
1,454 SR
1,435 Elo+
Zeus
Zeus
CFERA
Zeus
Level 25
God Stats
1W - 1L
1,712 SR
Queue Stats
16W - 23L
1,304 Elo+
Party 1
Anhur
Anhur
JBroGaming
Anhur
Level 28
God Stats
2W - 2L
1,279 SR
Queue Stats
178W - 70L
1,685 Elo+
Solo
Jormungandr
Jormungandr
fyefhfr
Jormungandr
Level 26
God Stats
13W - 24L
1,371 SR
Queue Stats
23W - 35L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FallcKon
Neith
16
10 / 2 / 7
11,878
848
14,039
10,449
3,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
OqPé
Hera
15
4 / 7 / 13
11,379
813
13,469
11,167
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
TheTriwi
Cthulhu
13
3 / 7 / 12
9,945
710
3,779
15,360
10,244
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CFERA
Zeus
14
4 / 6 / 8
10,120
723
10,544
8,148
2,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
15
12 / 5 / 2
11,720
837
13,968
14,224
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
fyefhfr
Jormungandr
12
0 / 6 / 11
8,932
638
5,293
14,670
10,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
17
Kills
16
16
Deaths
17
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
CFERA
Zeus
4
6
8
1.33
W
Neith
FallcKon
Neith
10
2
7
6.75
L
Anhur
12
5
2
2.6
W
Hera
OqPé
Hera
4
7
13
1.5
W
Cthulhu
TheTriwi
Cthulhu
3
7
12
1.29
L
Jormungandr
fyefhfr
Jormungandr
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
29,805
36,976
Taken
37,042
17,870
Mitigated
19,656
5,286
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
CFERA
Zeus
10,544
880
0
1,606
8,148
2,990
520
4,909
3,239
40,322
0
W
Neith
FallcKon
Neith
14,039
5,916
486
2,340
10,449
3,447
2,174
3,958
6,491
0
42,809
L
Anhur
13,968
7,805
0
2,323
14,224
5,776
720
4,973
9,251
0
46,024
W
Hera
OqPé
Hera
13,469
3,489
621
1,699
11,167
4,179
652
4,700
6,467
40,365
0
W
Cthulhu
TheTriwi
Cthulhu
3,779
465
0
140
15,360
10,244
0
7,179
8,181
16,703
0
L
Jormungandr
fyefhfr
Jormungandr
5,293
545
0
580
14,670
10,890
244
7,366
7,304
19,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
30,772
137
Minions Killed
147
0
Camps Cleared
0
740,525
Distance Traveled
644,073
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,120
723
60
4
0
218,418
3
W
Neith
11,878
848
70
5
0
255,713
1
L
Anhur
11,720
837
70
5
0
203,458
4
W
Hera
11,379
813
49
4
0
243,567
0
W
Cthulhu
9,945
710
18
1
0
241,245
0
L
Jormungandr
8,932
638
17
1
0
222,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role