Player Matchup

Artemis
Artemis
DonTurhapuro
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,619 Elo+
Solo
Bellona
Bellona
TheRadar7520
Bellona
Level 24
God Stats
1W - 2L
1,605 SR
Queue Stats
18W - 23L
1,340 Elo+
Solo
Sol
Sol
itramtm698
Sol
Level 14
God Stats
15W - 17L
1,579 SR
Queue Stats
360W - 369L
1,402 Elo+
Solo
Horus
Horus
nlbattler
Horus
Level 16
God Stats
15W - 17L
1,469 SR
Queue Stats
378W - 382L
1,391 Elo+
Solo
Bastet
Bastet
raukikibuaka2311
Bastet
Level 18
God Stats
3W - 1L
1,910 SR
Queue Stats
358W - 417L
1,505 Elo+
Solo
Team Averages
Level 17
1,613 SR
1,451 Elo+

VS

Team Averages
Level 19
1,586 SR
1,471 Elo+
Set
Set
Dearie_
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Flamurinsky
Danzaburou
Level 23
God Stats
35W - 20L
1,814 SR
Queue Stats
343W - 269L
1,635 Elo+
Solo
Ymir
Ymir
Lizzard_Legend
Ymir
Level 14
God Stats
1W - 0L
1,571 SR
Queue Stats
20W - 19L
1,433 Elo+
Solo
Bellona
Bellona
Lunae-11
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,382 Elo+
Solo
Izanami
Izanami
gamerbrother000
Izanami
Level 28
God Stats
65W - 59L
1,546 SR
Queue Stats
180W - 200L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DonTurhapuro
Artemis
20
11 / 4 / 3
14,610
562
21,237
19,435
8,215
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
TheRadar7520
Bellona
18
1 / 7 / 6
11,046
425
14,204
23,459
14,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 9 / 0
8,510
327
2,948
11,650
7,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
nlbattler
Horus
17
2 / 8 / 10
11,150
429
7,660
23,192
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 8 / 6
11,330
436
10,045
24,442
7,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
8 / 2 / 8
15,600
600
17,320
18,256
13,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Flamurinsky
Danzaburou
20
18 / 3 / 3
17,230
663
30,310
20,991
10,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 7 / 3
14,123
543
10,672
24,980
14,472
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Lunae-11
Bellona
19
2 / 1 / 5
14,008
539
10,201
16,839
14,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 3 / 5
13,798
531
5,601
15,636
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
16
Kills
35
36
Deaths
16
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Set
8
2
8
6
L
Artemis
DonTurhapuro
Artemis
11
4
3
3.13
W
Danzaburou
Flamurinsky
Danzaburou
18
3
3
6.5
W
6
7
3
1.07
W
Bellona
Lunae-11
Bellona
2
1
5
4.5
L
Bellona
TheRadar7520
Bellona
1
7
6
0.57
W
1
3
5
1.17
L
1
9
0
0.11
L
Horus
nlbattler
Horus
2
8
10
0.88
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,094
Damage
74,104
102,178
Taken
96,702
54,545
Mitigated
58,697
21,499
Healing
29,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
17,320
9,439
0
2,500
18,256
13,399
3,759
1,474
16,782
0
128,225
L
Artemis
DonTurhapuro
Artemis
21,237
11,313
0
7,873
19,435
8,215
0
1,925
17,510
0
116,093
W
Danzaburou
Flamurinsky
Danzaburou
30,310
12,891
0
10,045
20,991
10,019
5,365
2,559
18,432
0
126,243
W
10,672
1,993
295
4,180
24,980
14,472
931
0
24,980
81,456
0
W
Bellona
Lunae-11
Bellona
10,201
3,771
0
6,026
16,839
14,629
2,527
549
16,290
0
60,865
L
Bellona
TheRadar7520
Bellona
14,204
4,975
0
2,500
23,459
14,057
156
2,545
20,914
494
64,478
W
5,601
4,783
0
6,062
15,636
6,178
2,969
0
15,636
0
116,957
L
2,948
1,158
0
1,663
11,650
7,768
0
204
11,446
23,927
0
L
Horus
nlbattler
Horus
7,660
2,544
822
3,789
23,192
16,563
0
5,039
18,153
0
26,449
L
10,045
4,159
0
4,852
24,442
7,942
0
959
23,483
0
68,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,646
Gold Earned
74,759
456
Minions Killed
753
0
Camps Cleared
0
2,126,475
Distance Traveled
2,308,535
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,600
600
173
7
0
533,120
2
L
Artemis
14,610
562
165
6
0
456,860
10
W
Danzaburou
17,230
663
174
7
0
410,233
1
W
Ymir
14,123
543
122
5
0
446,074
0
W
Bellona
14,008
539
128
5
0
489,029
8
L
Bellona
11,046
425
93
4
0
466,036
5
W
Izanami
13,798
531
156
6
0
430,079
0
L
Sol
8,510
327
39
2
0
219,876
0
L
Horus
11,150
429
32
1
0
508,301
0
L
Bastet
11,330
436
127
5
0
475,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role