Player Matchup

Bakasura
Bakasura
Iamdasi
Bakasura
Level 23
God Stats
5W - 4L
1,294 SR
Queue Stats
85W - 75L
1,526 Elo+
Solo
He Bo
He Bo
RúbenNeves
He Bo
Level 29
God Stats
5W - 1L
1,809 SR
Queue Stats
157W - 118L
1,583 Elo+
Solo
Nike
Nike
ThyClorax
Nike
Level 26
God Stats
1W - 5L
1,634 SR
Queue Stats
199W - 203L
1,459 Elo+
Solo
Geb
Geb
foxden16
Geb
Level 29
God Stats
1W - 0L
1,318 SR
Queue Stats
150W - 153L
1,529 Elo+
Solo
Neith
Neith
godisdiaomao
Neith
Level 7
God Stats
3W - 1L
1,738 SR
Queue Stats
209W - 213L
1,392 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,498 Elo+

VS

Team Averages
Level 26
1,366 SR
1,543 Elo+
Sun Wukong
Sun Wukong
DiscipleWorks
Sun Wukong
Level 20
God Stats
14W - 20L
1,500 SR
Queue Stats
361W - 395L
1,572 Elo+
Solo
Bacchus
Bacchus
Frogman1055
Bacchus
Level 29
God Stats
1W - 6L
1,373 SR
Queue Stats
129W - 134L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JustAz12
Morgan Le Fay
Level 29
God Stats
0W - 5L
1,184 SR
Queue Stats
219W - 207L
1,591 Elo+
Solo
Set
Set
Mathiasbn123
Set
Level 25
God Stats
0W - 2L
1,284 SR
Queue Stats
165W - 198L
1,374 Elo+
Solo
Izanami
Izanami
SuperToxicAF
Izanami
Level 29
God Stats
2W - 4L
1,490 SR
Queue Stats
395W - 327L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Iamdasi
Bakasura
15
7 / 0 / 5
9,737
609
8,068
7,476
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
16 / 1 / 3
11,581
724
18,394
11,490
4,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
13
6 / 2 / 3
8,820
551
7,159
9,967
8,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 7
9,220
576
5,590
12,239
9,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 5
8,746
547
5,234
7,963
2,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiscipleWorks
Sun Wukong
10
1 / 4 / 3
6,701
419
3,279
8,717
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Frogman1055
Bacchus
9
1 / 10 / 5
6,673
417
1,922
17,621
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
JustAz12
Morgan Le Fay
11
0 / 11 / 2
6,726
420
4,162
12,972
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 7 / 3
6,558
410
3,266
11,491
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SuperToxicAF
Izanami
14
8 / 2 / 1
9,073
567
9,803
8,110
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
34
Kills
11
13
Deaths
34
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DiscipleWorks
Sun Wukong
1
4
3
0.63
L
Bacchus
Frogman1055
Bacchus
1
10
5
0.35
W
Bakasura
Iamdasi
Bakasura
7
0
5
9.5
L
Morgan Le Fay
JustAz12
Morgan Le Fay
0
11
2
0.09
L
1
7
3
0.36
W
16
1
3
17.5
L
Izanami
SuperToxicAF
Izanami
8
2
1
4.25
W
Nike
6
2
3
3.75
W
2
5
7
1.1
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,445
Damage
22,432
49,135
Taken
58,911
27,798
Mitigated
29,766
10,848
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DiscipleWorks
Sun Wukong
3,279
1,116
0
1,053
8,717
5,967
37
2,222
6,470
0
19,169
L
Bacchus
Frogman1055
Bacchus
1,922
294
0
1,507
17,621
12,401
0
4,421
12,248
16,654
0
W
Bakasura
Iamdasi
Bakasura
8,068
6,944
0
1,657
7,476
3,023
1,303
827
5,247
0
52,299
L
Morgan Le Fay
JustAz12
Morgan Le Fay
4,162
560
0
830
12,972
4,285
0
8,455
4,245
36,594
0
L
3,266
1,472
0
1,200
11,491
3,916
0
5,331
6,160
0
28,347
W
18,394
306
0
5,509
11,490
4,922
3,859
2,249
8,959
89,398
0
L
Izanami
SuperToxicAF
Izanami
9,803
5,788
0
975
8,110
3,197
2,679
3,118
4,992
0
63,336
W
Nike
7,159
2,058
0
1,645
9,967
8,097
1,936
81
9,526
0
36,021
W
5,590
1,272
414
231
12,239
9,640
396
1,219
10,237
23,516
0
W
5,234
2,640
0
1,392
7,963
2,116
4,891
1,448
6,461
0
46,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,104
Gold Earned
35,731
446
Minions Killed
315
0
Camps Cleared
0
1,565,268
Distance Traveled
1,081,153
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,701
419
34
2
0
171,814
0
L
Bacchus
6,673
417
20
1
0
239,291
3
W
Bakasura
9,737
609
105
7
0
339,433
0
L
Morgan Le Fay
6,726
420
80
5
0
249,884
0
L
Set
6,558
410
56
4
0
210,002
1
W
He Bo
11,581
724
143
9
0
312,510
2
L
Izanami
9,073
567
125
8
0
210,162
1
W
Nike
8,820
551
69
4
0
308,263
4
W
Geb
9,220
576
31
2
0
321,138
1
W
Neith
8,746
547
98
6
0
283,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role