Player Matchup

Khepri
Khepri
Jamesbolivar
Khepri
Level 127
God Stats
2W - 4L
1,388 SR
Queue Stats
69W - 58L
1,585 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Jmoul
Cu Chulainn
Level 155
God Stats
0W - 1L
1,265 SR
Queue Stats
28W - 29L
1,532 Elo+
Party 2
Apollo
Apollo
ManuMc
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 128L
1,597 Elo+
Party 4
Anubis
Anubis
Nyrestein
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 31L
1,702 Elo+
Solo
Thor
Thor
Zerathud
Thor
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,533 Elo+
Party 2
Team Averages
Level 134
1,431 SR
1,590 Elo+

VS

Team Averages
Level 125
1,525 SR
1,555 Elo+
Chaac
Chaac
Danonovic
Chaac
Level 150
God Stats
5W - 9L
1,498 SR
Queue Stats
232W - 211L
1,533 Elo+
Solo
Khepri
Khepri
DËËZ
Khepri
Level 121
God Stats
19W - 10L
1,677 SR
Queue Stats
359W - 320L
1,543 Elo+
Party 3
Arachne
Arachne
Gurkan92
Arachne
Level 123
God Stats
95W - 65L
1,649 SR
Queue Stats
344W - 294L
1,560 Elo+
Party 1
Eset
Eset
Moffli
Eset
Level 125
God Stats
2W - 3L
1,404 SR
Queue Stats
149W - 130L
1,601 Elo+
Party 1
Apollo
Apollo
ReadyMixedPain
Apollo
Level 107
God Stats
17W - 11L
1,398 SR
Queue Stats
347W - 302L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 3 / 10
8,949
407
5,132
14,807
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cu Chulainn
Jmoul
Cu Chulainn
17
1 / 4 / 1
10,171
462
7,305
21,240
15,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
ManuMc
Apollo
16
8 / 5 / 6
11,183
508
15,025
14,782
6,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Nyrestein
Anubis
16
3 / 7 / 6
10,183
463
10,411
15,233
7,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
16
4 / 9 / 5
10,326
469
9,431
21,408
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danonovic
Chaac
20
6 / 1 / 11
13,606
618
18,680
16,045
16,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
DËËZ
Khepri
13
1 / 5 / 8
9,598
436
5,381
12,015
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Gurkan92
Arachne
19
8 / 2 / 9
12,783
581
12,053
16,043
10,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Eset
Moffli
Eset
19
10 / 4 / 11
12,886
586
21,766
15,231
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 5 / 6
11,261
512
9,596
12,574
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
17
Kills
28
28
Deaths
17
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
Danonovic
Chaac
6
1
11
11.5
W
Khepri
DËËZ
Khepri
1
5
8
1
W
Arachne
Gurkan92
Arachne
8
2
9
6.25
L
Khepri
1
3
10
2
L
Cu Chulainn
Jmoul
Cu Chulainn
1
4
1
0.38
L
Apollo
ManuMc
Apollo
8
5
6
2.2
W
Eset
Moffli
Eset
10
4
11
3.88
L
Anubis
Nyrestein
Anubis
3
7
6
0.86
W
3
5
6
1.2
L
Thor
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,304
Damage
67,476
87,470
Taken
71,908
49,295
Mitigated
47,733
23,081
Healing
25,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Danonovic
Chaac
18,680
3,361
0
8,776
16,045
16,937
41
2,470
12,978
0
110,045
W
Khepri
DËËZ
Khepri
5,381
1,043
0
1,307
12,015
10,155
459
3,159
8,796
23,655
0
W
Arachne
Gurkan92
Arachne
12,053
7,762
0
7,224
16,043
10,058
2,730
2,278
13,735
0
90,429
L
Khepri
5,132
616
2,161
3,801
14,807
12,800
290
5,963
8,598
22,676
0
L
Cu Chulainn
Jmoul
Cu Chulainn
7,305
1,621
0
6,361
21,240
15,277
0
5,754
15,378
0
63,238
L
Apollo
ManuMc
Apollo
15,025
9,298
0
1,888
14,782
6,291
1,774
2,783
11,949
0
65,875
W
Eset
Moffli
Eset
21,766
2,310
901
3,858
15,231
6,123
852
4,801
10,280
79,447
0
L
Anubis
Nyrestein
Anubis
10,411
812
0
4,660
15,233
7,546
0
4,786
10,037
74,638
0
W
9,596
4,637
0
3,702
12,574
4,460
3,516
2,835
9,679
0
88,805
L
Thor
9,431
2,710
0
4,210
21,408
7,381
0
6,779
14,361
0
66,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,812
Gold Earned
60,134
556
Minions Killed
621
0
Camps Cleared
0
2,033,644
Distance Traveled
2,126,960
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,606
618
200
9
0
412,886
3
W
Khepri
9,598
436
33
2
0
364,887
2
W
Arachne
12,783
581
123
6
0
475,179
7
L
Khepri
8,949
407
22
1
0
462,942
9
L
Cu Chulainn
10,171
462
133
6
0
402,162
7
L
Apollo
11,183
508
118
5
0
420,916
5
W
Eset
12,886
586
129
6
0
408,402
4
L
Anubis
10,183
463
159
7
0
384,706
4
W
Apollo
11,261
512
136
6
0
465,606
5
L
Thor
10,326
469
124
6
0
362,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role