Player Matchup

Set
Set
DonTurhapuro
Set
Level 13
God Stats
4W - 5L
1,383 SR
Queue Stats
15W - 8L
1,608 Elo+
Solo
Bellona
Bellona
Kini-1987
Bellona
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
119W - 101L
1,523 Elo+
Solo
Nu Wa
Nu Wa
SEANPAULL
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,597 Elo+
Solo
Izanami
Izanami
gamerbrother000
Izanami
Level 28
God Stats
65W - 59L
1,534 SR
Queue Stats
180W - 200L
1,462 Elo+
Solo
Horus
Horus
nlbattler
Horus
Level 16
God Stats
15W - 17L
1,384 SR
Queue Stats
378W - 382L
1,303 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,499 Elo+

VS

Team Averages
Level 21
1,549 SR
1,419 Elo+
Guan Yu
Guan Yu
D2Trappy1275
Guan Yu
Level 29
God Stats
1W - 5L
1,405 SR
Queue Stats
151W - 120L
1,544 Elo+
Solo
Mercury
Mercury
Kurremkakmerruk
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 66L
1,458 Elo+
Solo
Neith
Neith
L1_ghtb10x
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,210 Elo+
Solo
Yemoja
Yemoja
TheRadar7520
Yemoja
Level 24
God Stats
0W - 2L
1,530 SR
Queue Stats
18W - 23L
1,359 Elo+
Solo
Raijin
Raijin
WEv4ns
Raijin
Level 25
God Stats
1W - 5L
1,812 SR
Queue Stats
87W - 94L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 3
14,235
647
10,634
14,050
7,474
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kini-1987
Bellona
20
5 / 2 / 4
14,219
646
16,545
23,490
17,793
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
SEANPAULL
Nu Wa
18
3 / 2 / 14
12,146
552
17,131
11,036
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 2 / 9
12,025
547
9,682
13,743
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
nlbattler
Horus
16
1 / 1 / 11
11,319
515
3,167
10,847
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D2Trappy1275
Guan Yu
17
0 / 5 / 2
10,034
456
6,908
16,517
11,482
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 6 / 0
10,233
465
5,673
16,821
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
12
0 / 7 / 2
7,864
357
5,135
12,304
3,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
12
0 / 1 / 4
8,117
369
4,423
9,480
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
WEv4ns
Raijin
15
4 / 5 / 1
9,806
446
13,395
16,215
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
24
Kills
7
7
Deaths
24
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
D2Trappy1275
Guan Yu
0
5
2
0.2
W
10
0
3
11.5
W
Bellona
Kini-1987
Bellona
5
2
4
3.5
L
3
6
0
0.5
L
Neith
0
7
2
0.14
W
Nu Wa
SEANPAULL
Nu Wa
3
2
14
5
L
Yemoja
0
1
4
2
L
Raijin
WEv4ns
Raijin
4
5
1
0.9
W
5
2
9
4.75
W
Horus
nlbattler
Horus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,159
Damage
35,534
73,166
Taken
71,337
44,669
Mitigated
34,413
29,218
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
D2Trappy1275
Guan Yu
6,908
286
228
5,318
16,517
11,482
0
3,700
12,537
0
58,741
W
10,634
2,765
0
6,583
14,050
7,474
3,239
1,457
12,471
0
116,721
W
Bellona
Kini-1987
Bellona
16,545
5,288
0
6,898
23,490
17,793
2,820
2,992
20,418
6,085
85,598
L
5,673
2,880
0
4,560
16,821
7,101
0
2,811
13,792
0
74,820
L
Neith
5,135
1,895
0
1,739
12,304
3,737
0
1,594
10,586
0
43,039
W
Nu Wa
SEANPAULL
Nu Wa
17,131
3,337
468
3,244
11,036
4,598
4,644
4,290
6,390
77,941
0
L
Yemoja
4,423
585
3,546
2,012
9,480
7,206
0
2,924
6,424
19,595
0
L
Raijin
WEv4ns
Raijin
13,395
1,142
0
2,041
16,215
4,887
0
5,995
9,644
57,759
0
W
9,682
7,463
0
5,588
13,743
5,662
5,842
4,234
9,367
0
95,877
W
Horus
nlbattler
Horus
3,167
1,402
1,896
4,541
10,847
9,142
1,215
4,005
6,702
0
18,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,944
Gold Earned
46,054
697
Minions Killed
453
0
Camps Cleared
0
2,068,600
Distance Traveled
1,858,511
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,034
456
126
6
0
337,062
4
W
Set
14,235
647
199
9
0
497,129
11
W
Bellona
14,219
646
179
8
0
392,376
1
L
Mercury
10,233
465
139
6
0
430,028
5
L
Neith
7,864
357
72
3
0
357,317
0
W
Nu Wa
12,146
552
121
6
0
395,447
2
L
Yemoja
8,117
369
29
1
0
365,970
4
L
Raijin
9,806
446
87
4
0
368,134
0
W
Izanami
12,025
547
168
8
0
336,950
2
W
Horus
11,319
515
30
1
0
446,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role