Player Matchup

Morgan Le Fay
Morgan Le Fay
BryanSanaji
Morgan Le Fay
Level 26
God Stats
27W - 27L
1,424 SR
Queue Stats
165W - 165L
1,417 Elo+
Party 1
Zeus
Zeus
DANiPAz246
Zeus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,613 Elo+
Solo
Athena
Athena
Epic_xPredatorXx
Athena
Level 22
God Stats
6W - 5L
1,482 SR
Queue Stats
127W - 139L
1,417 Elo+
Party 1
Chang'e
Chang'e
borlo_man
Chang'e
Level 18
God Stats
1W - 4L
1,306 SR
Queue Stats
73W - 58L
1,412 Elo+
Solo
Fenrir
Fenrir
viraj42
Fenrir
Level 14
God Stats
5W - 2L
1,659 SR
Queue Stats
33W - 57L
1,145 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,401 Elo+

VS

Team Averages
Level 16
1,506 SR
1,388 Elo+
Bakasura
Bakasura
Daku Jeru
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NIGGOS187
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,287 Elo+
Solo
Sol
Sol
NathanSmeels69
Sol
Level 25
God Stats
39W - 29L
1,582 SR
Queue Stats
41W - 33L
1,500 Elo+
Solo
Medusa
Medusa
PacificDawn6027
Medusa
Level 14
God Stats
19W - 15L
1,610 SR
Queue Stats
118W - 118L
1,389 Elo+
Solo
Agni
Agni
nietoman800
Agni
Level 20
God Stats
0W - 2L
1,338 SR
Queue Stats
2W - 10L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BryanSanaji
Morgan Le Fay
20
11 / 3 / 15
14,661
1,128
28,787
20,140
8,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
19 / 6 / 16
16,786
1,291
34,945
18,840
7,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 3 / 14
11,926
917
6,121
12,397
8,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
borlo_man
Chang'e
20
8 / 5 / 21
14,262
1,097
21,200
18,611
7,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
viraj42
Fenrir
20
4 / 13 / 11
13,159
1,012
13,169
21,949
9,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Daku Jeru
Bakasura
18
3 / 11 / 10
11,683
899
10,865
20,605
7,100
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
NIGGOS187
Jormungandr
19
1 / 11 / 11
11,827
910
5,490
22,141
16,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 5 / 11
17,155
1,320
41,965
26,184
8,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
10 / 9 / 12
14,902
1,146
19,734
24,651
8,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 9 / 14
11,747
904
5,800
19,174
7,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
88
45
Kills
30
30
Deaths
45
77
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BryanSanaji
Morgan Le Fay
11
3
15
6.17
W
19
6
16
4.5
L
Bakasura
Daku Jeru
Bakasura
3
11
10
0.73
W
3
3
14
3.33
L
Jormungandr
NIGGOS187
Jormungandr
1
11
11
0.59
L
15
5
11
4.1
L
10
9
12
1.78
W
Chang'e
borlo_man
Chang'e
8
5
21
3.7
L
1
9
14
0.89
W
Fenrir
viraj42
Fenrir
4
13
11
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,222
Damage
83,854
91,937
Taken
112,755
41,311
Mitigated
47,504
20,272
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BryanSanaji
Morgan Le Fay
28,787
6,420
554
4,494
20,140
8,308
0
10,650
9,181
47,282
0
W
34,945
5,635
1,019
4,145
18,840
7,626
0
10,375
8,248
76,647
0
L
Bakasura
Daku Jeru
Bakasura
10,865
7,855
0
375
20,605
7,100
0
17,006
3,599
0
13,860
W
6,121
1,645
0
245
12,397
8,699
0
8,587
3,320
11,818
0
L
Jormungandr
NIGGOS187
Jormungandr
5,490
1,257
0
0
22,141
16,348
0
17,338
4,803
11,233
0
L
41,965
15,391
0
9,438
26,184
8,766
0
20,565
5,619
89,248
0
L
19,734
10,611
0
1,441
24,651
8,034
0
20,853
3,798
0
47,988
W
Chang'e
borlo_man
Chang'e
21,200
3,094
4,210
5,344
18,611
7,285
0
13,347
5,177
45,877
0
L
5,800
1,562
0
1,364
19,174
7,256
0
15,291
3,883
18,613
0
W
Fenrir
viraj42
Fenrir
13,169
1,769
0
261
21,949
9,393
0
10,296
10,888
0
19,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,794
Gold Earned
67,314
224
Minions Killed
205
7
Camps Cleared
7
1,018,465
Distance Traveled
1,087,467
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,661
1,128
37
3
2
225,679
0
W
Zeus
16,786
1,291
85
7
3
211,105
2
L
Bakasura
11,683
899
10
1
3
217,033
0
W
Athena
11,926
917
13
1
0
159,501
0
L
Jormungandr
11,827
910
6
0
0
175,561
1
L
Sol
17,155
1,320
106
8
1
242,833
0
L
Medusa
14,902
1,146
65
5
3
262,671
0
W
Chang'e
14,262
1,097
75
6
2
228,327
1
L
Agni
11,747
904
18
1
0
189,369
1
W
Fenrir
13,159
1,012
14
1
0
193,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role