Player Matchup

Ymir
Ymir
EffingYeetLord
Ymir
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
GGDON
Loki
Level 23
God Stats
3W - 4L
1,414 SR
Queue Stats
100W - 78L
1,387 Elo+
Solo
Mulan
Mulan
NINELIVES2516
Mulan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 235L
1,470 Elo+
Solo
Danzaburou
Danzaburou
SolidaDelSola
Danzaburou
Level 28
God Stats
0W - 2L
1,731 SR
Queue Stats
31W - 45L
1,587 Elo+
Solo
Merlin
Merlin
Xero Die
Merlin
Level 29
God Stats
12W - 21L
1,445 SR
Queue Stats
51W - 54L
1,512 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,491 Elo+

VS

Team Averages
Level 19
1,552 SR
1,417 Elo+
Chernobog
Chernobog
Efectnky07
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Firted47
Ymir
Level 29
God Stats
3W - 0L
1,760 SR
Queue Stats
70W - 78L
1,346 Elo+
Solo
Anubis
Anubis
Phantom8527
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,628 Elo+
Solo
Skadi
Skadi
なつぎょ
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,293 Elo+
Solo
The Morrigan
The Morrigan
りゅうじん
The Morrigan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 57L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 11
11,394
495
7,841
20,364
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
GGDON
Loki
18
2 / 4 / 5
11,217
488
9,108
15,301
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 1
9,252
402
1,724
13,867
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SolidaDelSola
Danzaburou
17
15 / 6 / 4
12,188
530
12,940
15,946
5,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Xero Die
Merlin
18
7 / 6 / 3
12,083
525
9,155
14,985
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Efectnky07
Chernobog
16
3 / 8 / 6
10,899
474
11,579
12,864
4,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
1 / 5 / 4
10,129
440
5,221
17,098
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
20
21 / 0 / 1
14,985
652
31,601
12,770
7,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 5 / 0
6,283
273
715
3,047
549
The Morrigan
りゅうじん
The Morrigan
13
0 / 13 / 4
8,999
391
5,038
12,789
3,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
30
Kills
25
25
Deaths
31
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Efectnky07
Chernobog
3
8
6
0.75
L
5
2
11
5.25
W
Ymir
1
5
4
0.6
L
Loki
GGDON
Loki
2
4
5
1.13
L
1
7
1
0.21
W
Anubis
21
0
1
21.5
L
Danzaburou
SolidaDelSola
Danzaburou
15
6
4
2.83
L
Merlin
Xero Die
Merlin
7
6
3
1.42
W
0
5
0
0
W
The Morrigan
りゅうじん
The Morrigan
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,768
Damage
54,154
80,463
Taken
58,568
39,739
Mitigated
26,487
14,204
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Efectnky07
Chernobog
11,579
7,877
0
564
12,864
4,191
4,272
4,494
8,349
0
49,584
L
7,841
2,666
0
3,075
20,364
15,559
877
10,680
9,684
35,422
0
W
Ymir
5,221
198
0
4,177
17,098
10,415
118
6,486
10,259
44,855
0
L
Loki
GGDON
Loki
9,108
2,295
0
5,249
15,301
4,973
210
6,446
8,855
0
77,443
L
1,724
548
0
544
13,867
9,306
62
6,655
7,212
0
28,671
W
Anubis
31,601
1,483
0
10,404
12,770
7,536
381
1,322
11,349
116,998
0
L
Danzaburou
SolidaDelSola
Danzaburou
12,940
7,497
0
3,606
15,946
5,465
5,183
8,063
7,883
0
74,276
L
Merlin
Xero Die
Merlin
9,155
566
0
1,730
14,985
4,436
1,119
9,501
5,484
72,131
0
W
715
587
0
0
3,047
549
0
703
2,252
0
1,549
W
The Morrigan
りゅうじん
The Morrigan
5,038
943
0
250
12,789
3,796
26
3,144
9,363
33,209
2,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
51,295
500
Minions Killed
401
0
Camps Cleared
0
1,970,374
Distance Traveled
1,641,862
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,899
474
98
4
0
327,397
0
L
Ymir
11,394
495
56
2
0
421,600
1
W
Ymir
10,129
440
100
4
0
393,614
1
L
Loki
11,217
488
137
6
0
466,780
1
L
Mulan
9,252
402
45
2
0
340,887
0
W
Anubis
14,985
652
156
7
0
439,679
1
L
Danzaburou
12,188
530
119
5
0
376,279
4
L
Merlin
12,083
525
143
6
0
364,828
3
W
Skadi
6,283
273
5
0
0
115,475
0
W
The Morrigan
8,999
391
42
2
0
365,697
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role