Player Matchup

Discordia
Discordia
Bronze III
Glickmen
Discordia
Bronze III
Level 60
God Stats
0W - 1L
1,548 SR
Queue Stats
7W - 9L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
JohnFounch
Xbalanque
Bronze III
Level 62
God Stats
0W - 2L
1,577 SR
Queue Stats
5W - 7L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
Love Gordo
Ymir
Bronze III
Level 34
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 52
1,556 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,575 SR
1,560 MMR
Fenrir
Fenrir
Platinum II
BigSwagga72
Fenrir
Platinum II
Level 154
God Stats
31W - 23L
1,648 SR
Queue Stats
768W - 899L
1,893 MMR
Party 1
Geb
Geb
Gold V
PiercedKarma
Geb
Gold V
Level 160
God Stats
49W - 54L
1,570 SR
Queue Stats
489W - 600L
1,370 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
erikonerikone
Kukulkan
Gold IV
Level 87
God Stats
31W - 39L
1,508 SR
Queue Stats
272W - 372L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Glickmen
Discordia
11
2 / 5 / 4
7,721
643
9,136
8,929
3,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
JohnFounch
Xbalanque
12
4 / 3 / 3
8,510
709
9,604
12,452
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 2 / 5
8,121
677
3,293
13,131
12,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeGilgameshXing TianAthena

VS

Bans
PersephoneScyllaAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 5 / 6
8,682
724
10,022
12,834
6,377
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 3 / 8
8,542
712
6,378
15,402
6,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
erikonerikone
Kukulkan
14
5 / 0 / 5
9,397
783
12,274
7,087
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
10
10
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
5
6
1.2
L
Discordia
Glickmen
Discordia
2
5
4
0.8
L
Xbalanque
JohnFounch
Xbalanque
4
3
3
1.83
L
1
2
5
1.75
W
2
3
8
2
W
Kukulkan
erikonerikone
Kukulkan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,033
Damage
28,674
34,512
Taken
35,323
20,681
Mitigated
15,889
5,396
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,022
2,102
683
3,509
12,834
6,377
907
3,058
9,776
0
24,686
L
Discordia
Glickmen
Discordia
9,136
477
0
0
8,929
3,408
0
5,458
3,471
32,525
0
L
Xbalanque
JohnFounch
Xbalanque
9,604
5,358
1,021
3,199
12,452
5,210
0
5,348
7,104
0
33,357
L
3,293
880
0
1,176
13,131
12,063
0
7,846
5,285
5,984
0
W
6,378
426
1,354
3,445
15,402
6,902
360
5,551
9,851
19,642
0
W
Kukulkan
erikonerikone
Kukulkan
12,274
431
0
1,708
7,087
2,610
1,250
3,820
3,267
45,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
26,621
108
Minions Killed
121
0
Camps Cleared
0
610,643
Distance Traveled
644,448
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,682
724
22
2
0
207,164
1
L
Discordia
7,721
643
38
3
0
198,443
0
L
Xbalanque
8,510
709
64
5
0
211,850
0
L
Ymir
8,121
677
6
1
0
200,350
4
W
Geb
8,542
712
17
1
0
218,211
0
W
Kukulkan
9,397
783
82
7
0
219,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role