Player Matchup

Thanatos
Thanatos
Platinum II
Annaris
Thanatos
Platinum II
Level 122
God Stats
120W - 97L
1,633 SR
Queue Stats
373W - 364L
1,851 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
EduardoPepito
Sun Wukong
Platinum IV
Level 89
God Stats
4W - 1L
1,703 SR
Queue Stats
44W - 39L
1,808 MMR
Party 1
Janus
Janus
Platinum II
Nielsss123
Janus
Platinum II
Level 130
God Stats
2W - 1L
1,816 SR
Queue Stats
303W - 290L
1,830 MMR
Solo
Ares
Ares
Platinum III
Prizzler
Ares
Platinum III
Level 155
God Stats
10W - 2L
1,864 SR
Queue Stats
60W - 47L
1,875 MMR
Solo
Chiron
Chiron
Platinum IV
google01
Chiron
Platinum IV
Level 155
God Stats
11W - 11L
1,595 SR
Queue Stats
390W - 390L
1,811 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,722 SR
1,835 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,637 SR
1,777 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
CroAndro
Izanami
Gold I
Level 95
God Stats
1W - 1L
1,626 SR
Queue Stats
24W - 22L
1,821 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
MeyeRRR
Gilgamesh
Platinum II
Level 157
God Stats
5W - 4L
1,433 SR
Queue Stats
432W - 418L
1,885 MMR
Party 2
The Morrigan
The Morrigan
Platinum III
Rinmaa
The Morrigan
Platinum III
Level 158
God Stats
8W - 3L
1,816 SR
Queue Stats
65W - 75L
1,899 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
SmythEU
Sylvanus
Platinum III
Level 136
God Stats
0W - 1L
1,808 SR
Queue Stats
230W - 214L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Annaris
Thanatos
20
13 / 1 / 7
14,581
694
16,511
18,194
8,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
EduardoPepito
Sun Wukong
18
2 / 0 / 9
12,908
615
10,230
14,694
10,795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
19
6 / 0 / 13
13,419
639
16,253
10,752
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
3 / 3 / 14
11,507
548
7,249
15,344
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
google01
Chiron
19
5 / 2 / 10
13,090
623
15,651
14,036
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
King ArthurAthenaPersephoneTiamatSet

VS

Bans
TsukuyomiCu ChulainnAchillesGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 4 / 0
9,905
472
7,635
23,250
19,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
CroAndro
Izanami
16
3 / 7 / 3
10,529
501
9,222
19,709
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MeyeRRR
Gilgamesh
16
2 / 4 / 2
9,497
452
5,626
15,765
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
Rinmaa
The Morrigan
15
0 / 8 / 2
9,312
443
9,192
12,824
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
SmythEU
Sylvanus
10
1 / 6 / 3
7,446
355
4,162
12,636
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
29
Kills
6
6
Deaths
29
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
W
Thanatos
Annaris
Thanatos
13
1
7
16.5
L
Izanami
CroAndro
Izanami
3
7
3
0.64
W
Sun Wukong
EduardoPepito
Sun Wukong
2
0
9
6.5
L
Gilgamesh
MeyeRRR
Gilgamesh
2
4
2
0.75
W
Janus
6
0
13
12.5
W
Ares
3
3
14
3.33
L
The Morrigan
Rinmaa
The Morrigan
0
8
2
0.13
L
Sylvanus
SmythEU
Sylvanus
1
6
3
0.42
W
Chiron
google01
Chiron
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,894
Damage
35,837
73,020
Taken
84,184
41,943
Mitigated
45,278
39,916
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,635
493
197
7,183
23,250
19,290
0
3,465
19,759
73,886
0
W
Thanatos
Annaris
Thanatos
16,511
7,330
0
19,596
18,194
8,194
2,631
5,398
12,484
0
125,673
L
Izanami
CroAndro
Izanami
9,222
6,368
0
6,151
19,709
5,463
0
5,435
14,170
0
84,198
W
Sun Wukong
EduardoPepito
Sun Wukong
10,230
4,017
0
5,868
14,694
10,795
2,125
5,420
8,840
0
91,131
L
Gilgamesh
MeyeRRR
Gilgamesh
5,626
2,015
0
1,283
15,765
7,793
0
3,206
12,451
0
76,564
W
Janus
16,253
1,559
0
3,679
10,752
3,969
3,748
4,742
5,810
113,613
0
W
Ares
7,249
210
0
2,697
15,344
13,420
296
3,921
10,818
26,772
0
L
The Morrigan
Rinmaa
The Morrigan
9,192
408
0
1,439
12,824
3,675
0
5,332
7,298
71,901
0
L
Sylvanus
SmythEU
Sylvanus
4,162
595
995
2,582
12,636
9,057
0
5,770
6,768
12,182
0
W
Chiron
google01
Chiron
15,651
7,148
1,158
6,918
14,036
5,565
5,598
1,942
11,949
0
100,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,505
Gold Earned
46,689
678
Minions Killed
599
0
Camps Cleared
0
2,266,912
Distance Traveled
1,811,624
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,905
472
164
8
0
383,289
4
W
Thanatos
14,581
694
164
8
0
499,647
2
L
Izanami
10,529
501
155
7
0
331,915
8
W
Sun Wukong
12,908
615
157
7
0
457,866
4
L
Gilgamesh
9,497
452
120
6
0
443,611
4
W
Janus
13,419
639
193
9
0
446,163
10
W
Ares
11,507
548
32
2
0
426,877
9
L
The Morrigan
9,312
443
146
7
0
356,304
6
L
Sylvanus
7,446
355
14
1
0
296,505
7
W
Chiron
13,090
623
132
6
0
436,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role