Player Matchup

Bellona
Bellona
POEN_PATROL
Bellona
Level 17
God Stats
3W - 8L
1,370 SR
Queue Stats
13W - 16L
1,398 Elo+
Solo
Olorun
Olorun
VOLCANO_HTB
Olorun
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 22L
1,773 Elo+
Party 1
Sol
Sol
Yasmina PCD
Sol
Level 23
God Stats
20W - 11L
1,621 SR
Queue Stats
123W - 123L
1,326 Elo+
Solo
Neith
Neith
dpgaluteau
Neith
Level 29
God Stats
12W - 7L
1,593 SR
Queue Stats
19W - 18L
1,504 Elo+
Solo
Ymir
Ymir
notoriousparsa1
Ymir
Level 61
God Stats
25W - 13L
1,548 SR
Queue Stats
318W - 323L
1,462 Elo+
Party 1
Team Averages
Level 27
1,527 SR
1,493 Elo+

VS

Team Averages
Level 7
1,533 SR
1,418 Elo+
Bellona
Bellona
AlucarDaredevil
Bellona
Level 12
God Stats
1W - 1L
1,293 SR
Queue Stats
14W - 8L
1,551 Elo+
Solo
Yemoja
Yemoja
DavoooXR
Yemoja
Level 8
God Stats
3W - 4L
1,506 SR
Queue Stats
9W - 15L
1,282 Elo+
Solo
Nemesis
Nemesis
Kodzuken114
Nemesis
Level 5
God Stats
7W - 5L
1,622 SR
Queue Stats
7W - 5L
1,564 Elo+
Solo
Serqet
Serqet
Mehdi95500_
Serqet
Level 7
God Stats
1W - 2L
1,742 SR
Queue Stats
10W - 9L
1,504 Elo+
Solo
Kukulkan
Kukulkan
cebridu93
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
POEN_PATROL
Bellona
18
11 / 1 / 16
12,756
1,160
19,338
10,691
8,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
18
3 / 6 / 18
11,111
1,010
5,931
14,861
6,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 5 / 18
12,835
1,167
23,441
14,545
5,705
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
18
6 / 2 / 20
11,792
1,072
21,350
6,410
3,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 0 / 21
12,639
1,149
12,811
8,703
11,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 5
12,760
1,160
15,215
22,688
16,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
DavoooXR
Yemoja
17
0 / 4 / 9
11,270
1,025
10,612
15,416
15,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Kodzuken114
Nemesis
17
2 / 10 / 8
10,788
981
13,415
25,261
14,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
16
3 / 9 / 6
10,751
977
6,620
15,751
7,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
cebridu93
Kukulkan
15
1 / 11 / 3
9,708
883
3,651
11,597
4,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
45
38
Kills
14
14
Deaths
38
93
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
4
5
2.63
L
Yemoja
DavoooXR
Yemoja
0
4
9
1.13
L
Nemesis
Kodzuken114
Nemesis
2
10
8
0.6
L
Serqet
3
9
6
0.67
W
Bellona
POEN_PATROL
Bellona
11
1
16
19
W
Olorun
3
6
18
2
W
10
5
18
3.8
L
Kukulkan
cebridu93
Kukulkan
1
11
3
0.23
W
Neith
6
2
20
8
W
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,871
Damage
49,513
55,210
Taken
90,713
36,337
Mitigated
58,610
16,725
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,215
3,751
0
394
22,688
16,380
0
12,049
10,639
0
33,520
L
Yemoja
DavoooXR
Yemoja
10,612
1,751
5,246
1,513
15,416
15,849
0
7,334
8,082
34,921
0
L
Nemesis
Kodzuken114
Nemesis
13,415
5,152
0
1,106
25,261
14,736
0
10,753
14,508
0
25,730
L
Serqet
6,620
1,803
0
0
15,751
7,074
0
7,277
8,474
0
14,065
W
Bellona
POEN_PATROL
Bellona
19,338
9,448
0
2,683
10,691
8,640
0
3,133
6,726
0
36,627
W
Olorun
5,931
4,030
677
2,510
14,861
6,856
0
3,481
11,223
19,614
0
W
23,441
10,376
0
6,558
14,545
5,705
0
4,318
9,847
38,088
0
L
Kukulkan
cebridu93
Kukulkan
3,651
1,251
0
0
11,597
4,571
0
4,770
6,827
7,017
0
W
Neith
21,350
10,370
941
2,271
6,410
3,527
0
888
5,234
0
34,596
W
12,811
1,547
0
1,085
8,703
11,609
0
2,443
5,984
42,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,133
Gold Earned
55,277
203
Minions Killed
151
13
Camps Cleared
4
956,049
Distance Traveled
881,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,760
1,160
40
4
0
233,822
0
L
Yemoja
11,270
1,025
55
5
1
164,925
0
L
Nemesis
10,788
981
31
3
2
203,480
0
L
Serqet
10,751
977
20
2
0
155,624
0
W
Bellona
12,756
1,160
19
2
8
218,107
1
W
Olorun
11,111
1,010
27
2
2
166,274
0
W
Sol
12,835
1,167
41
4
1
159,497
1
L
Kukulkan
9,708
883
5
0
1
123,755
0
W
Neith
11,792
1,072
28
3
1
182,340
0
W
Ymir
12,639
1,149
88
8
1
229,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role