Player Matchup

Da Ji
Da Ji
Chased4321
Da Ji
Level 66
God Stats
0W - 4L
1,277 SR
Queue Stats
124W - 134L
1,390 Elo+
Solo
Chang'e
Chang'e
Grimzfield
Chang'e
Level 48
God Stats
1W - 2L
1,525 SR
Queue Stats
41W - 30L
1,560 Elo+
Solo
Fenrir
Fenrir
Meech221
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 56L
1,484 Elo+
Solo
Arachne
Arachne
YeOldSkool
Arachne
Level 37
God Stats
0W - 3L
1,521 SR
Queue Stats
76W - 122L
1,261 Elo+
Solo
Gilgamesh
Gilgamesh
kezrock212
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 39
1,464 SR
1,439 Elo+

VS

Team Averages
Level 122
1,506 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ForesakenHK
Cerberus
Level 155
God Stats
1W - 2L
1,243 SR
Queue Stats
181W - 167L
1,500 Elo+
Party 2
He Bo
He Bo
LeBlanc Forever
He Bo
Level 129
God Stats
8W - 4L
1,422 SR
Queue Stats
417W - 418L
1,509 Elo+
Party 2
Olorun
Olorun
Pacsifist
Olorun
Level 153
God Stats
5W - 1L
1,739 SR
Queue Stats
295W - 241L
1,632 Elo+
Party 2
Sobek
Sobek
xTheDude007x
Sobek
Level 108
God Stats
8W - 4L
1,628 SR
Queue Stats
133W - 182L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
1 / 8 / 12
9,644
643
10,979
20,883
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Grimzfield
Chang'e
20
10 / 7 / 7
13,236
882
30,731
21,880
10,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Meech221
Fenrir
19
4 / 7 / 9
10,774
718
14,026
32,291
18,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
YeOldSkool
Arachne
18
6 / 12 / 8
11,273
752
12,671
20,539
7,644
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
kezrock212
Gilgamesh
17
1 / 11 / 11
9,857
657
16,306
25,254
10,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
4 / 5 / 24
11,526
768
14,440
25,085
23,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
ForesakenHK
Cerberus
20
21 / 6 / 14
14,737
982
35,068
30,088
17,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 6 / 16
11,337
756
16,002
12,170
5,786
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Pacsifist
Olorun
20
12 / 2 / 26
13,984
932
28,665
18,149
10,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 29
11,374
758
13,733
28,930
30,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
154
22
Kills
45
45
Deaths
22
47
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
5
24
3.2
L
Da Ji
1
8
12
0.88
W
Cerberus
ForesakenHK
Cerberus
21
6
14
4.67
L
Chang'e
Grimzfield
Chang'e
10
7
7
1.93
W
6
6
16
2.33
L
Fenrir
Meech221
Fenrir
4
7
9
1.21
W
Olorun
Pacsifist
Olorun
12
2
26
12.5
L
Arachne
YeOldSkool
Arachne
6
12
8
0.83
L
Gilgamesh
kezrock212
Gilgamesh
1
11
11
0.59
W
2
3
29
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,713
Damage
107,908
120,847
Taken
114,422
56,240
Mitigated
88,006
42,181
Healing
48,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,440
2,505
812
5,434
25,085
23,522
233
6,114
18,731
7,300
21,639
L
Da Ji
10,979
2,853
1,866
4,192
20,883
9,615
0
16,752
4,131
0
19,888
W
Cerberus
ForesakenHK
Cerberus
35,068
2,718
4,076
13,700
30,088
17,632
0
7,041
22,747
58,934
0
L
Chang'e
Grimzfield
Chang'e
30,731
1,247
10,322
9,470
21,880
10,147
0
17,011
4,869
54,880
0
W
16,002
0
0
1,376
12,170
5,786
228
3,657
8,453
29,237
0
L
Fenrir
Meech221
Fenrir
14,026
3,307
790
10,490
32,291
18,242
0
25,556
6,735
0
22,227
W
Olorun
Pacsifist
Olorun
28,665
13,354
4,901
7,558
18,149
10,111
5,299
6,425
11,634
63,371
0
L
Arachne
YeOldSkool
Arachne
12,671
8,821
303
2,528
20,539
7,644
1,340
16,022
4,517
0
21,806
L
Gilgamesh
kezrock212
Gilgamesh
16,306
2,890
1,002
1,218
25,254
10,592
400
21,274
3,980
0
25,515
W
13,733
735
1,650
8,968
28,930
30,955
356
7,494
21,226
24,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,784
Gold Earned
62,958
115
Minions Killed
219
0
Camps Cleared
0
1,242,907
Distance Traveled
1,286,834
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,526
768
25
2
0
261,109
0
L
Da Ji
9,644
643
23
2
0
243,975
2
W
Cerberus
14,737
982
74
5
0
232,333
0
L
Chang'e
13,236
882
44
3
0
243,981
0
W
He Bo
11,337
756
36
2
0
248,870
0
L
Fenrir
10,774
718
13
1
0
290,206
0
W
Olorun
13,984
932
62
4
0
235,742
1
L
Arachne
11,273
752
18
1
0
225,917
1
L
Gilgamesh
9,857
657
17
1
0
238,828
0
W
Sobek
11,374
758
22
1
0
308,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role