Player Matchup

Nemesis
Nemesis
CodeGeoX
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GUINDIMASTER
Jormungandr
Level 21
God Stats
2W - 4L
1,374 SR
Queue Stats
29W - 37L
1,386 Elo+
Party 1
Thor
Thor
TakaramiMuira
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
havedreamstr
Bellona
Level 26
God Stats
2W - 1L
1,793 SR
Queue Stats
50W - 54L
1,394 Elo+
Solo
Cthulhu
Cthulhu
peludin2008
Cthulhu
Level 5
God Stats
1W - 2L
1,389 SR
Queue Stats
6W - 11L
1,422 Elo+
Party 1
Team Averages
Level 11
1,511 SR
1,440 Elo+

VS

Team Averages
Level 20
1,464 SR
1,335 Elo+
Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FuRRioR98
Ymir
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 10L
1,148 Elo+
Solo
Nemesis
Nemesis
Hempshaw24
Nemesis
Level 23
God Stats
1W - 1L
1,321 SR
Queue Stats
87W - 85L
1,496 Elo+
Solo
Vulcan
Vulcan
KayleAston
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 106L
1,334 Elo+
Solo
Ares
Ares
YellowPrinny
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CodeGeoX
Nemesis
6
0 / 2 / 0
4,018
502
849
4,445
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
GUINDIMASTER
Jormungandr
7
1 / 1 / 0
4,251
531
3,885
4,501
1,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
0 / 3 / 1
3,602
450
1,456
3,035
910
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Bellona
havedreamstr
Bellona
6
0 / 2 / 0
4,040
505
2,852
6,675
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
peludin2008
Cthulhu
5
0 / 2 / 0
3,450
431
1,617
3,851
1,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
3 / 1 / 1
4,754
594
3,485
4,404
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
8
2 / 0 / 2
4,877
610
1,927
4,033
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Hempshaw24
Nemesis
9
1 / 0 / 2
4,986
623
1,703
4,822
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
KayleAston
Vulcan
9
3 / 1 / 0
5,246
656
2,122
3,134
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 2
4,365
546
2,377
4,237
2,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
L
Nemesis
CodeGeoX
Nemesis
0
2
0
0
W
Ymir
2
0
2
3
L
Jormungandr
GUINDIMASTER
Jormungandr
1
1
0
1
W
Nemesis
Hempshaw24
Nemesis
1
0
2
2
W
Vulcan
KayleAston
Vulcan
3
1
0
3
L
0
3
1
0.17
W
1
0
2
2
L
Bellona
havedreamstr
Bellona
0
2
0
0
L
Cthulhu
peludin2008
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,659
Damage
11,614
22,507
Taken
20,630
7,991
Mitigated
7,864
5,331
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,485
1,858
159
1,525
4,404
1,240
204
3,277
1,067
0
14,874
L
Nemesis
CodeGeoX
Nemesis
849
488
0
1,340
4,445
1,039
0
329
4,116
0
12,414
W
Ymir
1,927
37
0
280
4,033
2,178
515
0
4,033
12,516
0
L
Jormungandr
GUINDIMASTER
Jormungandr
3,885
1,017
75
312
4,501
1,585
0
1,023
3,478
16,928
0
W
Nemesis
Hempshaw24
Nemesis
1,703
584
0
2,622
4,822
1,364
302
0
4,822
0
19,996
W
Vulcan
KayleAston
Vulcan
2,122
397
0
460
3,134
869
400
0
3,134
21,062
0
L
1,456
361
0
500
3,035
910
0
2,124
731
0
4,318
W
2,377
370
0
1,535
4,237
2,213
183
2,020
2,072
9,173
0
L
Bellona
havedreamstr
Bellona
2,852
768
0
2,795
6,675
2,792
0
1,447
5,228
0
15,562
L
Cthulhu
peludin2008
Cthulhu
1,617
379
67
242
3,851
1,665
0
1,323
2,528
4,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,361
Gold Earned
24,228
109
Minions Killed
179
0
Camps Cleared
0
687,873
Distance Traveled
764,288
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,754
594
32
4
0
132,914
1
L
Nemesis
4,018
502
32
4
0
140,930
0
W
Ymir
4,877
610
28
4
0
150,917
0
L
Jormungandr
4,251
531
29
4
0
175,493
1
W
Nemesis
4,986
623
56
7
0
167,792
0
W
Vulcan
5,246
656
47
6
0
144,394
0
L
Thor
3,602
450
12
2
0
83,564
1
W
Ares
4,365
546
16
2
0
168,271
2
L
Bellona
4,040
505
29
4
0
137,607
0
L
Cthulhu
3,450
431
7
1
0
150,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role