Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JaviTheBest90
Jing Wei
Level 142
God Stats
0W - 4L
1,500 SR
Queue Stats
136W - 143L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Ruslan125rus
Cthulhu
Level 123
God Stats
6W - 10L
1,461 SR
Queue Stats
757W - 752L
1,539 Elo+
Party 1
Ganesha
Ganesha
Vihord
Ganesha
Level 116
God Stats
1W - 4L
1,182 SR
Queue Stats
153W - 160L
1,540 Elo+
Party 1
Ullr
Ullr
smolson
Ullr
Level 90
God Stats
0W - 1L
1,696 SR
Queue Stats
41W - 35L
1,548 Elo+
Solo
Team Averages
Level 107
1,468 SR
1,525 Elo+

VS

Team Averages
Level 96
1,434 SR
1,498 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DexterityCheck
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,539 Elo+
Solo
Ymir
Ymir
L0rdi0fShadi
Ymir
Level 87
God Stats
5W - 3L
1,403 SR
Queue Stats
225W - 218L
1,518 Elo+
Solo
Ah Puch
Ah Puch
NomandUltra
Ah Puch
Level 73
God Stats
2W - 1L
1,268 SR
Queue Stats
40W - 42L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 6 / 3
11,600
773
18,762
13,586
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
JaviTheBest90
Jing Wei
17
2 / 8 / 3
10,463
698
8,566
17,679
8,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Ruslan125rus
Cthulhu
18
2 / 5 / 9
11,241
749
16,973
22,986
24,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Vihord
Ganesha
18
1 / 7 / 11
10,508
701
15,269
22,656
31,095
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
smolson
Ullr
17
3 / 4 / 4
10,159
677
7,151
13,289
6,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 2 / 15
12,933
862
20,030
14,806
7,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
 
Hachiman
17
6 / 2 / 15
11,320
755
11,248
13,407
5,428
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
DexterityCheck
Ah Muzen Cab
20
11 / 1 / 13
12,625
842
21,796
14,711
7,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 4 / 17
10,235
682
5,556
21,682
23,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
NomandUltra
Ah Puch
17
5 / 4 / 16
11,477
765
24,589
17,418
7,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
13
Kills
30
30
Deaths
13
30
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
6
3
1.08
W
Medusa
 
Medusa
8
2
15
7.75
W
Hachiman
 
Hachiman
6
2
15
6.75
W
Ah Muzen Cab
DexterityCheck
Ah Muzen Cab
11
1
13
17.5
L
Jing Wei
JaviTheBest90
Jing Wei
2
8
3
0.44
W
0
4
17
2.13
W
Ah Puch
NomandUltra
Ah Puch
5
4
16
3.25
L
Cthulhu
Ruslan125rus
Cthulhu
2
5
9
1.3
L
Ganesha
Vihord
Ganesha
1
7
11
0.93
L
Ullr
smolson
Ullr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,721
Damage
83,219
90,196
Taken
82,024
76,009
Mitigated
50,547
19,803
Healing
35,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,762
580
1,109
1,620
13,586
6,613
295
4,580
9,006
43,789
0
W
Medusa
 
Medusa
20,030
10,471
1,384
3,738
14,806
7,236
1,974
7,554
7,252
0
49,955
W
Hachiman
 
Hachiman
11,248
5,081
3,898
3,272
13,407
5,428
945
8,566
4,841
0
22,209
W
Ah Muzen Cab
DexterityCheck
Ah Muzen Cab
21,796
6,981
2,621
5,789
14,711
7,275
2,101
10,224
4,487
0
41,963
L
Jing Wei
JaviTheBest90
Jing Wei
8,566
7,500
2,104
2,139
17,679
8,084
627
5,886
11,793
0
20,520
W
5,556
254
3,273
1,990
21,682
23,473
0
12,361
8,891
10,440
0
W
Ah Puch
NomandUltra
Ah Puch
24,589
566
3,117
6,178
17,418
7,135
336
12,299
5,119
40,668
0
L
Cthulhu
Ruslan125rus
Cthulhu
16,973
318
2,651
3,093
22,986
24,196
109
9,629
13,357
29,410
0
L
Ganesha
Vihord
Ganesha
15,269
869
1,790
2,419
22,656
31,095
216
5,885
16,771
20,885
0
L
Ullr
smolson
Ullr
7,151
2,316
902
1,976
13,289
6,021
2,319
4,165
9,124
0
19,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
58,590
217
Minions Killed
168
0
Camps Cleared
0
1,184,536
Distance Traveled
1,331,932
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,600
773
61
4
0
232,678
0
W
Medusa
12,933
862
55
4
0
293,881
1
W
Hachiman
11,320
755
28
2
0
227,614
0
W
Ah Muzen Cab
12,625
842
42
3
0
287,069
2
L
Jing Wei
10,463
698
45
3
0
238,890
2
W
Ymir
10,235
682
5
0
0
248,861
0
W
Ah Puch
11,477
765
38
3
0
274,507
0
L
Cthulhu
11,241
749
51
3
0
274,457
6
L
Ganesha
10,508
701
7
0
0
230,230
0
L
Ullr
10,159
677
53
4
0
208,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role