Player Matchup

Zhong Kui
Zhong Kui
BronzePlayer69
Zhong Kui
Level 23
God Stats
3W - 2L
1,323 SR
Queue Stats
41W - 22L
1,656 Elo+
Solo
Arachne
Arachne
CauKiller
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Grimseff
Cthulhu
Level 23
God Stats
6W - 5L
1,695 SR
Queue Stats
93W - 98L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Konopo
Morgan Le Fay
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
300W - 312L
1,439 Elo+
Party 1
King Arthur
King Arthur
TANATOSMX23
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,589 Elo+
Solo
Team Averages
Level 23
1,503 SR
1,507 Elo+

VS

Team Averages
Level 25
1,691 SR
1,717 Elo+
Ratatoskr
Ratatoskr
Arzaloth
Ratatoskr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,915 Elo+
Solo
Izanami
Izanami
Kitten_Smuggler-
Izanami
Level 49
God Stats
8W - 2L
1,529 SR
Queue Stats
313W - 298L
1,411 Elo+
Party 2
Ymir
Ymir
MrEMcBadGuy
Ymir
Level 4
God Stats
2W - 0L
1,657 SR
Queue Stats
6W - 0L
1,785 Elo+
Party 2
Kukulkan
Kukulkan
Necromenon
Kukulkan
Level 29
God Stats
2W - 0L
1,888 SR
Queue Stats
123W - 118L
1,766 Elo+
Solo
Pele
Pele
steriletouch
Pele
Level 29
God Stats
4W - 0L
1,878 SR
Queue Stats
32W - 24L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BronzePlayer69
Zhong Kui
11
5 / 0 / 1
6,863
686
5,757
6,645
4,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
CauKiller
Arachne
9
2 / 4 / 1
5,574
557
2,872
6,904
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Grimseff
Cthulhu
9
1 / 4 / 6
5,278
528
2,440
6,048
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Konopo
Morgan Le Fay
9
1 / 5 / 0
5,277
528
3,335
6,492
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
TANATOSMX23
King Arthur
10
0 / 4 / 1
5,322
532
1,647
6,693
3,181
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arzaloth
Ratatoskr
12
6 / 1 / 2
7,398
740
7,489
6,703
4,507
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 3 / 1
5,553
555
3,987
5,992
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 3
5,197
520
2,742
5,948
2,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Necromenon
Kukulkan
10
1 / 2 / 5
5,968
597
3,147
4,935
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 2 / 3
6,641
664
4,088
6,922
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
17
17
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Arzaloth
Ratatoskr
6
1
2
7
L
Zhong Kui
BronzePlayer69
Zhong Kui
5
0
1
5.5
L
Arachne
CauKiller
Arachne
2
4
1
0.63
L
Cthulhu
Grimseff
Cthulhu
1
4
6
1
W
3
3
1
1.17
L
Morgan Le Fay
Konopo
Morgan Le Fay
1
5
0
0.2
W
0
2
3
0.75
W
Kukulkan
Necromenon
Kukulkan
1
2
5
1.75
L
King Arthur
TANATOSMX23
King Arthur
0
4
1
0.13
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,051
Damage
21,453
32,782
Taken
30,500
15,507
Mitigated
11,795
8,484
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Arzaloth
Ratatoskr
7,489
2,066
0
2,250
6,703
4,507
92
202
6,461
0
42,593
L
Zhong Kui
BronzePlayer69
Zhong Kui
5,757
1,440
0
3,369
6,645
4,003
392
1,954
4,691
37,125
0
L
Arachne
CauKiller
Arachne
2,872
1,813
0
1,324
6,904
2,596
0
561
6,303
0
24,987
L
Cthulhu
Grimseff
Cthulhu
2,440
336
0
680
6,048
3,689
168
1,144
4,836
8,804
0
W
3,987
2,362
0
1,786
5,992
1,482
981
4,416
1,306
0
27,327
L
Morgan Le Fay
Konopo
Morgan Le Fay
3,335
105
0
1,362
6,492
2,038
0
1,954
4,370
23,711
0
W
2,742
1,215
0
1,375
5,948
2,112
395
3,079
2,754
20,589
0
W
Kukulkan
Necromenon
Kukulkan
3,147
399
0
1,128
4,935
1,605
437
2,359
2,220
29,275
0
L
King Arthur
TANATOSMX23
King Arthur
1,647
277
0
1,749
6,693
3,181
0
0
6,693
0
22,037
W
4,088
1,208
0
2,663
6,922
2,089
159
635
6,227
0
32,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
30,757
251
Minions Killed
316
0
Camps Cleared
0
939,923
Distance Traveled
924,788
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,398
740
95
10
0
193,469
4
L
Zhong Kui
6,863
686
83
8
0
178,245
0
L
Arachne
5,574
557
57
6
0
192,562
2
L
Cthulhu
5,278
528
12
1
0
206,413
3
W
Izanami
5,553
555
52
5
0
166,011
3
L
Morgan Le Fay
5,277
528
44
4
0
170,984
2
W
Ymir
5,197
520
35
4
0
171,966
2
W
Kukulkan
5,968
597
69
7
0
182,877
2
L
King Arthur
5,322
532
55
6
0
191,719
2
W
Pele
6,641
664
65
7
0
210,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role