Player Matchup

Bacchus
Bacchus
Hansen115
Bacchus
Level 88
God Stats
32W - 25L
1,460 SR
Queue Stats
78W - 66L
1,619 Elo+
Solo
Hades
Hades
PriceyWhiskers
Hades
Level 108
God Stats
2W - 1L
1,733 SR
Queue Stats
249W - 246L
1,563 Elo+
Party 1
King Arthur
King Arthur
Rake123
King Arthur
Level 122
God Stats
6W - 9L
1,405 SR
Queue Stats
333W - 309L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
SgtStalwart
Ne Zha
Level 155
God Stats
1W - 0L
1,431 SR
Queue Stats
23W - 22L
1,468 Elo+
Solo
Artemis
Artemis
ShadowFey
Artemis
Level 118
God Stats
6W - 3L
1,765 SR
Queue Stats
518W - 478L
1,565 Elo+
Party 1
Team Averages
Level 118
1,559 SR
1,553 Elo+

VS

Team Averages
Level 105
1,510 SR
1,516 Elo+
Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Ioquendero1000
Achilles
Level 81
God Stats
3W - 2L
1,720 SR
Queue Stats
89W - 80L
1,557 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pathangi
Tsukuyomi
Level 77
God Stats
18W - 22L
1,518 SR
Queue Stats
338W - 390L
1,467 Elo+
Solo
Chang'e
Chang'e
juansanpro
Chang'e
Level 128
God Stats
0W - 2L
1,308 SR
Queue Stats
111W - 107L
1,537 Elo+
Solo
Khepri
Khepri
meliodasbnb
Khepri
Level 135
God Stats
5W - 6L
1,504 SR
Queue Stats
438W - 461L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hansen115
Bacchus
9
6 / 0 / 6
6,295
630
6,893
5,007
2,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 1
6,635
664
5,953
6,786
3,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Rake123
King Arthur
11
2 / 0 / 3
6,086
609
5,691
7,635
3,696
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
9
3 / 0 / 0
5,695
570
1,640
5,454
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ShadowFey
Artemis
9
1 / 1 / 5
5,662
566
4,335
4,472
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 5 / 0
4,337
434
2,112
6,421
1,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
8
0 / 3 / 0
4,500
450
3,652
9,131
6,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Pathangi
Tsukuyomi
7
0 / 3 / 0
4,523
452
2,723
5,852
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
juansanpro
Chang'e
7
1 / 2 / 0
4,403
440
3,701
5,423
2,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
6
0 / 5 / 0
4,099
410
2,233
8,304
3,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
18
Kills
1
1
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
W
Bacchus
Hansen115
Bacchus
6
0
6
9
L
Achilles
0
3
0
0
L
Tsukuyomi
Pathangi
Tsukuyomi
0
3
0
0
W
6
0
1
6.5
W
King Arthur
Rake123
King Arthur
2
0
3
3.5
W
Ne Zha
3
0
0
3
W
Artemis
ShadowFey
Artemis
1
1
5
3.5
L
Chang'e
juansanpro
Chang'e
1
2
0
0.5
L
Khepri
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,512
Damage
14,421
29,354
Taken
35,131
12,683
Mitigated
14,790
11,040
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,112
1,065
0
1,290
6,421
1,401
0
1,674
4,747
0
19,916
W
Bacchus
Hansen115
Bacchus
6,893
1,550
0
622
5,007
2,556
0
1,694
3,313
14,650
0
L
Achilles
3,652
583
0
2,371
9,131
6,020
0
643
8,488
0
19,946
L
Tsukuyomi
Pathangi
Tsukuyomi
2,723
739
0
1,346
5,852
1,685
20
2,416
3,436
0
16,544
W
5,953
1,666
165
2,657
6,786
3,838
428
2,321
4,465
40,752
0
W
King Arthur
Rake123
King Arthur
5,691
504
0
3,074
7,635
3,696
0
651
6,984
0
31,903
W
Ne Zha
1,640
541
0
2,579
5,454
1,433
707
78
5,376
0
23,592
W
Artemis
ShadowFey
Artemis
4,335
1,614
0
1,943
4,472
1,160
1,367
1,190
3,282
0
24,923
L
Chang'e
juansanpro
Chang'e
3,701
743
606
1,864
5,423
2,236
0
3,407
2,016
18,667
0
L
Khepri
2,233
462
0
1,378
8,304
3,448
0
4,706
3,598
11,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
21,862
269
Minions Killed
171
0
Camps Cleared
0
918,032
Distance Traveled
912,803
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,337
434
31
3
0
167,860
0
W
Bacchus
6,295
630
24
2
0
197,057
3
L
Achilles
4,500
450
38
4
0
183,016
1
L
Tsukuyomi
4,523
452
48
5
0
195,920
0
W
Hades
6,635
664
81
8
0
184,492
2
W
King Arthur
6,086
609
63
6
0
190,356
4
W
Ne Zha
5,695
570
50
5
0
190,928
3
W
Artemis
5,662
566
51
5
0
155,199
3
L
Chang'e
4,403
440
34
3
0
182,621
3
L
Khepri
4,099
410
20
2
0
183,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role