Player Matchup

Cthulhu
Cthulhu
AdrianTrV
Cthulhu
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 135L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Aurk00
Sun Wukong
Level 5
God Stats
1W - 1L
1,342 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Cabrakan
Cabrakan
McGangB
Cabrakan
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 46L
1,492 Elo+
Solo
Merlin
Merlin
i2020Vision
Merlin
Level 24
God Stats
0W - 4L
1,172 SR
Queue Stats
34W - 28L
1,612 Elo+
Solo
Ullr
Ullr
lebronJAM
Ullr
Level 21
God Stats
1W - 5L
1,323 SR
Queue Stats
123W - 121L
1,620 Elo+
Solo
Team Averages
Level 18
1,367 SR
1,589 Elo+

VS

Team Averages
Level 27
1,558 SR
1,577 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ChunkNadeZ
Cernunnos
Level 23
God Stats
1W - 2L
1,233 SR
Queue Stats
38W - 33L
1,629 Elo+
Party 1
Bellona
Bellona
ConcealedFear
Bellona
Level 27
God Stats
1W - 0L
1,996 SR
Queue Stats
88W - 55L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
reoneo30
Sun Wukong
Level 29
God Stats
5W - 5L
1,314 SR
Queue Stats
103W - 125L
1,458 Elo+
Solo
Ne Zha
Ne Zha
steriletouch
Ne Zha
Level 29
God Stats
5W - 4L
1,748 SR
Queue Stats
32W - 24L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdrianTrV
Cthulhu
5
0 / 2 / 0
3,070
614
857
3,653
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
Aurk00
Sun Wukong
1
0 / 1 / 0
2,506
501
0
746
183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
McGangB
Cabrakan
5
0 / 0 / 0
3,124
625
289
2,989
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
2
0 / 1 / 0
2,606
521
232
709
147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
4
0 / 2 / 0
2,850
570
1,238
2,727
517
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 0 / 0
3,626
725
1,357
853
205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
ChunkNadeZ
Cernunnos
6
1 / 0 / 3
3,574
715
1,529
1,085
231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
6
2 / 0 / 2
3,815
763
1,470
3,477
1,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
reoneo30
Sun Wukong
7
1 / 0 / 0
4,083
817
162
1,211
326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
6
1 / 0 / 3
3,729
746
1,330
2,960
634
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
0
1
L
Cthulhu
AdrianTrV
Cthulhu
0
2
0
0
L
Sun Wukong
Aurk00
Sun Wukong
0
1
0
0
W
Cernunnos
ChunkNadeZ
Cernunnos
1
0
3
2.5
W
Bellona
2
0
2
3
L
Cabrakan
McGangB
Cabrakan
0
0
0
0
L
Merlin
0
1
0
0
L
Ullr
0
2
0
0
W
Sun Wukong
reoneo30
Sun Wukong
1
0
0
1
W
Ne Zha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,616
Damage
5,848
10,824
Taken
9,586
3,598
Mitigated
2,731
3,386
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,357
244
0
351
853
205
946
461
332
12,125
0
L
Cthulhu
AdrianTrV
Cthulhu
857
110
0
1,364
3,653
1,543
0
93
3,532
8,041
0
L
Sun Wukong
Aurk00
Sun Wukong
0
0
0
0
746
183
0
99
619
0
1,168
W
Cernunnos
ChunkNadeZ
Cernunnos
1,529
857
0
589
1,085
231
0
325
760
0
14,726
W
Bellona
1,470
548
0
1,572
3,477
1,335
0
466
3,011
0
7,523
L
Cabrakan
McGangB
Cabrakan
289
44
0
1,785
2,989
1,208
0
593
2,314
8,827
0
L
Merlin
232
0
0
0
709
147
0
257
400
3,361
0
L
Ullr
1,238
478
0
237
2,727
517
0
97
2,602
0
8,572
W
Sun Wukong
reoneo30
Sun Wukong
162
0
0
0
1,211
326
470
0
1,211
0
14,303
W
Ne Zha
1,330
536
0
1,527
2,960
634
0
66
2,894
0
12,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,156
Gold Earned
18,827
67
Minions Killed
135
0
Camps Cleared
0
328,404
Distance Traveled
480,315
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,626
725
23
5
0
91,735
3
L
Cthulhu
3,070
614
9
2
0
105,270
1
L
Sun Wukong
2,506
501
4
1
0
26,453
1
W
Cernunnos
3,574
715
27
5
0
93,021
0
W
Bellona
3,815
763
15
3
0
109,423
1
L
Cabrakan
3,124
625
29
6
0
102,273
0
L
Merlin
2,606
521
5
1
0
24,967
1
L
Ullr
2,850
570
20
4
0
69,441
0
W
Sun Wukong
4,083
817
37
7
0
92,809
0
W
Ne Zha
3,729
746
33
7
0
93,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role