Player Matchup

Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
LuigiCasz
Sobek
Level 150
God Stats
4W - 1L
1,445 SR
Queue Stats
115W - 101L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
Skyfire120
Nu Wa
Level 40
God Stats
14W - 6L
1,608 SR
Queue Stats
68W - 59L
1,509 Elo+
Party 2
Mercury
Mercury
TheAerialDeity
Mercury
Level 20
God Stats
7W - 5L
1,778 SR
Queue Stats
38W - 22L
1,664 Elo+
Party 3
Hades
Hades
Vinntry
Hades
Level 88
God Stats
6W - 5L
1,634 SR
Queue Stats
73W - 65L
1,496 Elo+
Party 3
Team Averages
Level 90
1,593 SR
1,538 Elo+

VS

Team Averages
Level 75
1,630 SR
1,530 Elo+
Camazotz
Camazotz
CatmanJS
Camazotz
Level 103
God Stats
7W - 10L
1,557 SR
Queue Stats
116W - 102L
1,546 Elo+
Party 1
He Bo
He Bo
Iced Crispy
He Bo
Level 35
God Stats
4W - 10L
1,487 SR
Queue Stats
115W - 124L
1,399 Elo+
Solo
Thanatos
Thanatos
Krammmmmmmmm
Thanatos
Level 29
God Stats
3W - 2L
1,660 SR
Queue Stats
20W - 10L
1,616 Elo+
Party 1
Sol
Sol
SushiKiIIer
Sol
Level 89
God Stats
0W - 1L
1,650 SR
Queue Stats
67W - 49L
1,534 Elo+
Party 1
Hercules
Hercules
donov9n
Hercules
Level 121
God Stats
2W - 2L
1,797 SR
Queue Stats
297W - 235L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
8 / 0 / 1
9,974
712
7,357
5,607
1,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
LuigiCasz
Sobek
11
2 / 1 / 9
7,427
531
3,325
10,842
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
13
2 / 0 / 5
7,807
558
4,043
2,598
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 7
9,701
693
12,075
10,304
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Vinntry
Hades
13
5 / 2 / 9
8,615
615
11,470
10,189
6,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CatmanJS
Camazotz
13
3 / 2 / 0
7,559
540
5,517
11,176
3,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 7 / 2
6,091
435
2,404
9,053
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Krammmmmmmmm
Thanatos
9
0 / 6 / 3
6,191
442
4,207
12,651
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 7 / 0
6,302
450
4,261
9,320
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
donov9n
Hercules
9
0 / 4 / 1
5,601
400
5,078
11,962
5,280
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
26
Kills
4
4
Deaths
26
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
1
8.5
L
Camazotz
CatmanJS
Camazotz
3
2
0
1.5
L
0
7
2
0.14
L
Thanatos
Krammmmmmmmm
Thanatos
0
6
3
0.25
W
Sobek
LuigiCasz
Sobek
2
1
9
6.5
W
Nu Wa
2
0
5
4.5
L
1
7
0
0.14
W
9
1
7
12.5
W
Hades
Vinntry
Hades
5
2
9
4.75
L
Hercules
donov9n
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,270
Damage
21,467
39,540
Taken
54,162
19,019
Mitigated
17,576
15,241
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,357
5,637
0
2,595
5,607
1,643
3,648
1,534
4,073
0
77,973
L
Camazotz
CatmanJS
Camazotz
5,517
1,224
0
5,049
11,176
3,939
0
5,139
5,949
0
41,025
L
2,404
49
47
1,330
9,053
2,384
0
3,191
5,800
25,270
0
L
Thanatos
Krammmmmmmmm
Thanatos
4,207
907
0
6,944
12,651
4,004
0
3,600
9,007
0
29,873
W
Sobek
LuigiCasz
Sobek
3,325
462
0
5,208
10,842
6,400
162
2,179
8,505
14,320
0
W
Nu Wa
4,043
1,092
167
1,283
2,598
794
298
276
2,284
35,087
0
L
4,261
1,131
0
1,683
9,320
1,969
0
1,032
8,288
30,676
0
W
12,075
8,111
0
873
10,304
3,880
50
1,247
8,971
0
72,546
W
Hades
Vinntry
Hades
11,470
1,505
460
4,655
10,189
6,302
814
1,147
9,042
44,410
0
L
Hercules
donov9n
Hercules
5,078
1,426
0
2,817
11,962
5,280
0
5,550
6,280
0
22,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
31,744
461
Minions Killed
296
0
Camps Cleared
0
1,290,880
Distance Traveled
1,244,341
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,974
712
154
11
0
257,500
2
L
Camazotz
7,559
540
93
7
0
287,250
1
L
He Bo
6,091
435
48
3
0
231,819
2
L
Thanatos
6,191
442
60
4
0
218,061
0
W
Sobek
7,427
531
17
1
0
275,425
9
W
Nu Wa
7,807
558
88
6
0
229,428
5
L
Sol
6,302
450
60
4
0
224,880
1
W
Mercury
9,701
693
110
8
0
294,939
3
W
Hades
8,615
615
92
7
0
233,588
0
L
Hercules
5,601
400
35
3
0
282,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role