Player Matchup

Agni
Agni
Diamond IV
Immortal Don 1
Agni
Diamond IV
Level 127
God Stats
7W - 11L
1,543 SR
Queue Stats
855W - 851L
2,083 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Kilο
Hou Yi
Platinum I
Level 140
God Stats
0W - 1L
1,360 SR
Queue Stats
34W - 24L
2,110 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Saint Fuqledoo
Sun Wukong
Platinum III
Level 141
God Stats
22W - 13L
1,729 SR
Queue Stats
48W - 31L
1,987 MMR
Solo
Set
Set
Diamond V
Sgt Bravoo
Set
Diamond V
Level 135
God Stats
2W - 2L
1,551 SR
Queue Stats
394W - 365L
1,967 MMR
Party 2
Sobek
Sobek
Diamond V
xXPPLechesXx
Sobek
Diamond V
Level 132
God Stats
1W - 3L
1,920 SR
Queue Stats
191W - 174L
2,053 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,620 SR
2,040 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,697 SR
2,097 MMR
Geb
Geb
Platinum IV
Christ--Soldier
Geb
Platinum IV
Level 92
God Stats
21W - 18L
1,768 SR
Queue Stats
158W - 126L
1,940 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
Velvoite
Erlang Shen
Platinum III
Level 126
God Stats
81W - 43L
1,669 SR
Queue Stats
127W - 93L
1,959 MMR
Party 1
Tyr
Tyr
Platinum II
Viprrra
Tyr
Platinum II
Level 145
God Stats
4W - 2L
1,869 SR
Queue Stats
183W - 176L
1,940 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Zekstro
Baron Samedi
Platinum I
Level 108
God Stats
9W - 15L
1,596 SR
Queue Stats
301W - 296L
1,966 MMR
Solo
Apollo
Apollo
Masters
flimmsy
Apollo
Masters
Level 144
God Stats
10W - 7L
1,584 SR
Queue Stats
307W - 287L
2,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,976
408
8,309
10,431
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Kilο
Hou Yi
18
2 / 3 / 1
11,027
501
8,213
17,158
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Saint Fuqledoo
Sun Wukong
17
3 / 2 / 1
10,941
497
14,832
21,233
18,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 8 / 1
9,499
432
7,080
19,080
7,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 11 / 1
7,438
338
5,503
22,007
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TiamatGilgameshPersephoneLokiAthena

VS

Bans
TsukuyomiKing ArthurCabrakanGuan YuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 22
11,000
500
4,723
14,545
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Velvoite
Erlang Shen
18
11 / 1 / 14
12,839
584
18,337
18,266
9,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
19
3 / 2 / 7
12,976
590
10,364
19,298
17,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Zekstro
Baron Samedi
18
6 / 2 / 11
12,785
581
13,313
13,878
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
flimmsy
Apollo
20
9 / 2 / 9
13,971
635
22,208
16,638
7,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
7
Kills
30
30
Deaths
7
5
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
0
22
12
L
0
6
1
0.08
L
Hou Yi
Kilο
Hou Yi
2
3
1
0.83
L
Sun Wukong
Saint Fuqledoo
Sun Wukong
3
2
1
1.75
L
2
8
1
0.31
W
Erlang Shen
Velvoite
Erlang Shen
11
1
14
18
W
Tyr
3
2
7
3.25
W
Baron Samedi
Zekstro
Baron Samedi
6
2
11
5.75
W
Apollo
flimmsy
Apollo
9
2
9
6.75
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,937
Damage
68,945
89,909
Taken
82,625
46,243
Mitigated
56,848
21,227
Healing
37,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,723
629
0
3,233
14,545
15,765
338
4,121
10,424
15,249
0
L
8,309
411
0
918
10,431
2,951
0
3,651
6,494
56,737
0
L
Hou Yi
Kilο
Hou Yi
8,213
4,410
0
4,768
17,158
5,941
0
1,473
15,655
0
87,009
L
Sun Wukong
Saint Fuqledoo
Sun Wukong
14,832
4,422
0
9,164
21,233
18,068
0
2,432
18,691
0
79,365
L
7,080
3,007
0
1,631
19,080
7,463
0
3,527
15,353
0
69,669
W
Erlang Shen
Velvoite
Erlang Shen
18,337
9,533
0
4,706
18,266
9,355
3,779
4,793
13,473
0
95,242
W
Tyr
10,364
1,681
0
11,128
19,298
17,575
360
3,140
16,158
0
81,395
W
Baron Samedi
Zekstro
Baron Samedi
13,313
954
1,669
6,033
13,878
6,346
1,318
5,855
8,023
75,176
0
W
Apollo
flimmsy
Apollo
22,208
13,993
0
10,733
16,638
7,807
3,992
1,762
14,876
0
142,030
L
5,503
747
0
4,746
22,007
11,820
0
5,978
15,680
18,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
63,571
560
Minions Killed
622
0
Camps Cleared
0
1,936,449
Distance Traveled
2,220,446
34
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,000
500
7
0
0
449,536
7
L
Agni
8,976
408
108
5
0
400,301
6
L
Hou Yi
11,027
501
161
7
0
361,877
6
L
Sun Wukong
10,941
497
165
8
0
389,324
6
L
Set
9,499
432
111
5
0
382,287
12
W
Erlang Shen
12,839
584
122
6
0
475,053
8
W
Tyr
12,976
590
162
7
0
465,029
5
W
Baron Samedi
12,785
581
132
6
0
415,674
8
W
Apollo
13,971
635
199
9
0
415,154
4
L
Sobek
7,438
338
15
1
0
402,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role