Player Matchup

Bellona
Bellona
AFLking
Bellona
Level 22
God Stats
3W - 2L
1,544 SR
Queue Stats
33W - 36L
1,370 Elo+
Solo
Neith
Neith
Airbear0020
Neith
Level 5
God Stats
1W - 3L
1,094 SR
Queue Stats
9W - 12L
994 Elo+
Solo
Nu Wa
Nu Wa
Ginnung
Nu Wa
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 55L
1,299 Elo+
Party 1
Tiamat
Tiamat
Larry2146
Tiamat
Level 23
God Stats
6W - 15L
1,203 SR
Queue Stats
526W - 682L
1,256 Elo+
Solo
Pele
Pele
jkman46
Pele
Level 15
God Stats
3W - 3L
1,315 SR
Queue Stats
50W - 48L
1,336 Elo+
Party 1
Team Averages
Level 16
1,331 SR
1,251 Elo+

VS

Team Averages
Level 15
1,431 SR
1,468 Elo+
Anhur
Anhur
Littletrigg
Anhur
Level 25
God Stats
3W - 9L
1,376 SR
Queue Stats
85W - 90L
1,481 Elo+
Party 2
Horus
Horus
Ranger7610
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TheTrueNarwhal
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,500 Elo+
Party 2
Ra
Ra
leafless_pout5
Ra
Level 11
God Stats
0W - 1L
1,444 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
technowarior
Bakasura
Level 27
God Stats
9W - 10L
1,335 SR
Queue Stats
36W - 37L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AFLking
Bellona
16
3 / 0 / 6
9,647
508
10,837
10,471
7,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 3 / 6
9,611
506
6,003
8,131
3,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Ginnung
Nu Wa
14
4 / 5 / 7
9,281
488
7,403
8,663
2,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Larry2146
Tiamat
16
7 / 4 / 5
9,612
506
8,600
11,178
6,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
jkman46
Pele
16
9 / 3 / 1
10,668
561
12,057
13,225
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,657
456
7,319
10,712
4,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
5
0 / 5 / 0
5,354
282
106
5,803
1,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 3 / 2
8,780
462
6,617
13,273
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 9 / 6
8,297
437
8,028
14,233
4,908
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
technowarior
Bakasura
15
7 / 6 / 0
9,762
514
6,962
15,632
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
26
Kills
15
15
Deaths
26
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
AFLking
Bellona
3
0
6
6
W
3
3
6
2
W
Nu Wa
Ginnung
Nu Wa
4
5
7
1.5
W
Tiamat
Larry2146
Tiamat
7
4
5
2.38
L
3
3
4
1.67
L
Horus
0
5
0
0
L
3
3
2
1.33
W
Pele
jkman46
Pele
9
3
1
3.17
L
2
9
6
0.56
L
Bakasura
technowarior
Bakasura
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,900
Damage
29,032
51,668
Taken
59,653
24,069
Mitigated
27,865
16,821
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AFLking
Bellona
10,837
5,598
0
3,594
10,471
7,463
1,256
3,445
7,026
0
56,423
W
6,003
1,925
0
1,806
8,131
3,662
1,074
1,373
6,758
0
60,479
W
Nu Wa
Ginnung
Nu Wa
7,403
2,593
402
1,175
8,663
2,597
3,115
4,064
4,599
45,810
0
W
Tiamat
Larry2146
Tiamat
8,600
801
0
4,066
11,178
6,030
1,677
2,087
8,822
56,303
0
L
7,319
3,394
0
1,259
10,712
4,065
846
1,204
9,440
0
39,934
L
Horus
106
106
0
594
5,803
1,852
0
2,768
2,827
0
2,998
L
6,617
1,801
0
1,040
13,273
11,940
272
1,961
11,241
24,534
0
W
Pele
jkman46
Pele
12,057
4,637
0
5,778
13,225
4,317
1,472
3,676
9,363
0
63,562
L
8,028
569
175
1,211
14,233
4,908
86
6,388
7,700
47,507
0
L
Bakasura
technowarior
Bakasura
6,962
6,140
0
5,921
15,632
5,100
0
3,044
12,442
0
38,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,819
Gold Earned
40,850
485
Minions Killed
288
0
Camps Cleared
0
1,617,494
Distance Traveled
1,380,243
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,647
508
127
7
0
391,806
1
W
Neith
9,611
506
103
5
0
271,512
2
W
Nu Wa
9,281
488
66
3
0
275,939
1
W
Tiamat
9,612
506
94
5
0
320,210
0
L
Anhur
8,657
456
83
4
0
297,889
2
L
Horus
5,354
282
1
0
0
191,364
2
L
Ymir
8,780
462
38
2
0
302,380
0
W
Pele
10,668
561
95
5
0
358,027
0
L
Ra
8,297
437
72
4
0
211,369
2
L
Bakasura
9,762
514
94
5
0
377,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role