Player Matchup

Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Juan006
The Morrigan
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 29L
1,445 Elo+
Party 1
King Arthur
King Arthur
Only1DragonRage
King Arthur
Level 88
God Stats
80W - 109L
1,397 SR
Queue Stats
1,005W - 1,237L
1,401 Elo+
Solo
Bastet
Bastet
viotori
Bastet
Level 118
God Stats
14W - 13L
1,558 SR
Queue Stats
34W - 43L
1,428 Elo+
Party 1
Team Averages
Level 105
1,491 SR
1,455 Elo+

VS

Team Averages
Level 105
1,486 SR
1,424 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RoyalMyth
Chang'e
Level 82
God Stats
5W - 6L
1,400 SR
Queue Stats
59W - 68L
1,429 Elo+
Solo
Thanatos
Thanatos
aitortxu805
Thanatos
Level 54
God Stats
20W - 16L
1,415 SR
Queue Stats
76W - 85L
1,385 Elo+
Party 2
Cupid
Cupid
eJECT00
Cupid
Level 127
God Stats
7W - 4L
1,541 SR
Queue Stats
264W - 290L
1,400 Elo+
Solo
Yemoja
Yemoja
freask12345
Yemoja
Level 107
God Stats
7W - 8L
1,576 SR
Queue Stats
343W - 351L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 11 / 6
12,160
419
9,759
39,226
30,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
 
Rama
11
1 / 1 / 1
9,166
316
4,413
6,219
2,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Juan006
The Morrigan
20
12 / 4 / 3
15,423
532
33,630
14,812
6,784
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Only1DragonRage
King Arthur
17
1 / 6 / 4
10,974
378
13,711
35,385
39,267
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
viotori
Bastet
20
1 / 4 / 7
12,601
435
23,164
23,601
15,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 4 / 11
15,364
530
21,710
23,740
14,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
RoyalMyth
Chang'e
20
1 / 0 / 14
13,638
470
20,345
22,848
23,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
aitortxu805
Thanatos
20
8 / 4 / 10
14,502
500
22,010
27,134
16,528
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
eJECT00
Cupid
20
9 / 6 / 5
15,518
535
21,809
29,778
15,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
18
2 / 2 / 17
13,165
454
6,473
18,070
21,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
16
Kills
26
26
Deaths
16
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
11
6
0.36
L
Rama
 
Rama
1
1
1
1.5
W
Janus
 
Janus
6
4
11
2.88
L
The Morrigan
Juan006
The Morrigan
12
4
3
3.38
L
King Arthur
Only1DragonRage
King Arthur
1
6
4
0.5
W
Chang'e
RoyalMyth
Chang'e
1
0
14
8
W
Thanatos
aitortxu805
Thanatos
8
4
10
3.25
W
Cupid
eJECT00
Cupid
9
6
5
1.92
W
Yemoja
2
2
17
5.25
L
Bastet
viotori
Bastet
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,677
Damage
92,347
119,243
Taken
121,570
93,926
Mitigated
92,874
29,063
Healing
80,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,759
2,369
1,378
9,174
39,226
30,782
0
17,125
21,737
0
34,961
L
Rama
 
Rama
4,413
3,007
0
2,159
6,219
2,021
0
1,408
4,811
0
37,991
W
Janus
 
Janus
21,710
2,051
0
3,209
23,740
14,548
2,848
10,272
13,468
120,867
0
L
The Morrigan
Juan006
The Morrigan
33,630
5,816
0
2,755
14,812
6,784
104
7,446
7,167
102,693
11,049
L
King Arthur
Only1DragonRage
King Arthur
13,711
739
275
6,392
35,385
39,267
0
14,327
20,011
0
61,038
W
Chang'e
RoyalMyth
Chang'e
20,345
1,035
9,702
12,807
22,848
23,954
3,118
2,793
20,055
88,830
0
W
Thanatos
aitortxu805
Thanatos
22,010
13,195
0
15,748
27,134
16,528
2,870
4,755
22,379
0
128,194
W
Cupid
eJECT00
Cupid
21,809
13,346
871
10,616
29,778
15,925
2,625
6,193
23,585
0
147,000
W
Yemoja
6,473
3,077
19,439
8,531
18,070
21,919
1,362
2,702
15,368
25,589
0
L
Bastet
viotori
Bastet
23,164
4,899
0
6,930
23,601
15,072
412
6,484
16,989
0
112,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,324
Gold Earned
72,187
532
Minions Killed
777
0
Camps Cleared
0
2,294,930
Distance Traveled
2,689,223
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,160
419
36
1
0
495,620
16
L
Rama
9,166
316
76
3
0
217,643
2
W
Janus
15,364
530
220
8
0
556,304
4
L
The Morrigan
15,423
532
174
6
0
508,998
6
L
King Arthur
10,974
378
68
2
0
498,697
6
W
Chang'e
13,638
470
173
6
0
547,778
4
W
Thanatos
14,502
500
146
5
0
591,230
2
W
Cupid
15,518
535
201
7
0
461,767
4
W
Yemoja
13,165
454
37
1
0
532,144
0
L
Bastet
12,601
435
178
6
0
573,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role