Player Matchup

Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
BlinkBen
Poseidon
Gold IV
Level 122
God Stats
2W - 4L
1,555 SR
Queue Stats
481W - 474L
1,337 MMR
Solo
Athena
Athena
Gold IV
Eisengroud
Athena
Gold IV
Level 146
God Stats
7W - 8L
1,546 SR
Queue Stats
443W - 434L
1,414 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
ImTropicalBear
Erlang Shen
Silver IV
Level 108
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 8L
1,320 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Yobanna
Ne Zha
Bronze III
Level 145
God Stats
0W - 1L
1,667 SR
Queue Stats
2W - 5L
1,460 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,509 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,536 SR
1,421 MMR
Persephone
Persephone
Gold I
 
Persephone
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Forsex
Cthulhu
Bronze III
Level 102
God Stats
1W - 1L
1,554 SR
Queue Stats
7W - 13L
1,353 MMR
Solo
Osiris
Osiris
Gold IV
R1venn
Osiris
Gold IV
Level 147
God Stats
3W - 1L
1,532 SR
Queue Stats
190W - 175L
1,420 MMR
Solo
Da Ji
Da Ji
Gold V
khinoto
Da Ji
Gold V
Level 65
God Stats
8W - 8L
1,594 SR
Queue Stats
52W - 55L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 1 / 0
4,765
681
1,362
4,571
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
BlinkBen
Poseidon
7
0 / 0 / 0
4,025
575
1,116
2,519
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Eisengroud
Athena
6
0 / 1 / 1
3,900
557
1,192
4,505
1,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Erlang Shen
ImTropicalBear
Erlang Shen
6
0 / 2 / 0
3,741
534
2,064
3,215
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Yobanna
Ne Zha
6
0 / 3 / 0
3,886
555
1,115
4,616
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
GilgameshSobekTiamatJanusDanzaburou

VS

Bans
Sun WukongYmirApolloMedusaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 1 / 1
4,629
661
1,803
2,356
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
 
Chiron
7
1 / 0 / 0
4,404
629
1,993
1,474
352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Forsex
Cthulhu
7
0 / 0 / 1
4,372
625
1,201
3,945
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
R1venn
Osiris
9
2 / 0 / 2
5,174
739
3,049
4,782
2,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
khinoto
Da Ji
8
4 / 0 / 1
4,976
711
2,795
4,184
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
W
Persephone
 
Persephone
0
1
1
0.5
W
Chiron
 
Chiron
1
0
0
1
L
Poseidon
BlinkBen
Poseidon
0
0
0
0
L
Athena
Eisengroud
Athena
0
1
1
0.5
W
Cthulhu
Forsex
Cthulhu
0
0
1
0.5
L
Erlang Shen
ImTropicalBear
Erlang Shen
0
2
0
0
W
Osiris
R1venn
Osiris
2
0
2
3
L
Ne Zha
Yobanna
Ne Zha
0
3
0
0
W
Da Ji
khinoto
Da Ji
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,849
Damage
10,841
19,426
Taken
16,741
5,625
Mitigated
6,379
5,572
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,362
365
0
1,327
4,571
1,437
0
1,530
3,041
27,481
0
W
Persephone
 
Persephone
1,803
194
0
1,056
2,356
720
0
1,094
1,261
23,824
0
W
Chiron
 
Chiron
1,993
782
576
686
1,474
352
0
554
920
0
23,206
L
Poseidon
BlinkBen
Poseidon
1,116
345
0
1,780
2,519
499
0
516
2,003
21,097
0
L
Athena
Eisengroud
Athena
1,192
586
0
665
4,505
1,224
0
958
3,547
6,414
0
W
Cthulhu
Forsex
Cthulhu
1,201
208
0
1,502
3,945
1,708
0
1,529
2,416
9,061
0
L
Erlang Shen
ImTropicalBear
Erlang Shen
2,064
867
0
415
3,215
1,359
0
0
3,215
0
11,488
W
Osiris
R1venn
Osiris
3,049
1,050
0
2,872
4,782
2,233
868
0
4,782
0
25,027
L
Ne Zha
Yobanna
Ne Zha
1,115
386
0
1,385
4,616
1,106
0
0
4,616
0
15,886
W
Da Ji
khinoto
Da Ji
2,795
960
0
810
4,184
1,366
0
492
3,692
0
18,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,317
Gold Earned
23,555
187
Minions Killed
223
0
Camps Cleared
0
628,947
Distance Traveled
639,889
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,765
681
67
10
0
133,408
3
W
Persephone
4,629
661
49
7
0
133,118
4
W
Chiron
4,404
629
47
7
0
117,634
3
L
Poseidon
4,025
575
50
7
0
127,106
2
L
Athena
3,900
557
9
1
0
145,121
4
W
Cthulhu
4,372
625
20
3
0
139,007
3
L
Erlang Shen
3,741
534
20
3
0
90,300
0
W
Osiris
5,174
739
62
9
0
115,242
1
L
Ne Zha
3,886
555
41
6
0
133,012
1
W
Da Ji
4,976
711
45
6
0
134,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role