Player Matchup

Medusa
Medusa
ChewDawg7912
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,569 Elo+
Solo
Aphrodite
Aphrodite
CosmicOskar
Aphrodite
Level 27
God Stats
2W - 0L
1,542 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo
Anubis
Anubis
Cristiange79
Anubis
Level 28
God Stats
2W - 0L
1,948 SR
Queue Stats
49W - 31L
1,670 Elo+
Solo
Osiris
Osiris
LostLumber
Osiris
Level 12
God Stats
4W - 1L
1,707 SR
Queue Stats
20W - 12L
1,593 Elo+
Solo
Loki
Loki
Q_Shadowzz_Q
Loki
Level 27
God Stats
13W - 22L
1,330 SR
Queue Stats
95W - 100L
1,328 Elo+
Solo
Team Averages
Level 22
1,605 SR
1,532 Elo+

VS

Team Averages
Level 20
1,526 SR
1,527 Elo+
Chernobog
Chernobog
Ence888
Chernobog
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 73L
1,623 Elo+
Solo
Chang'e
Chang'e
KelzedarS
Chang'e
Level 15
God Stats
2W - 7L
1,304 SR
Queue Stats
9W - 13L
1,415 Elo+
Solo
Yemoja
Yemoja
McGregor_360
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Sollony4
Loki
Level 23
God Stats
18W - 15L
1,743 SR
Queue Stats
63W - 50L
1,528 Elo+
Solo
Ullr
Ullr
phliek
Ullr
Level 27
God Stats
37W - 29L
1,585 SR
Queue Stats
125W - 92L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 5 / 3
12,104
484
11,970
24,459
9,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
CosmicOskar
Aphrodite
18
1 / 6 / 6
11,757
470
6,398
18,317
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
14 / 3 / 5
17,621
705
33,005
19,362
12,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
LostLumber
Osiris
20
4 / 7 / 7
13,677
547
11,559
25,310
21,998
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 5 / 2
14,388
576
5,998
17,395
7,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ence888
Chernobog
20
6 / 5 / 9
13,160
526
23,457
23,550
8,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
KelzedarS
Chang'e
20
6 / 3 / 8
14,562
582
14,402
18,380
11,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
8
0 / 6 / 2
9,289
372
588
6,750
1,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Loki
19
12 / 11 / 6
13,162
526
12,409
24,836
8,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
phliek
Ullr
20
2 / 4 / 7
12,920
517
17,031
20,899
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
29
Kills
26
26
Deaths
29
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
5
3
0.9
W
Aphrodite
CosmicOskar
Aphrodite
1
6
6
0.67
W
Anubis
14
3
5
5.5
L
Chernobog
Ence888
Chernobog
6
5
9
2.1
L
Chang'e
KelzedarS
Chang'e
6
3
8
3.33
W
Osiris
LostLumber
Osiris
4
7
7
1.07
L
Yemoja
0
6
2
0.17
W
7
5
2
1.6
L
Loki
12
11
6
1.36
L
Ullr
phliek
Ullr
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,930
Damage
67,887
104,843
Taken
94,415
58,667
Mitigated
37,450
43,739
Healing
30,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,970
7,222
697
9,632
24,459
9,574
1,897
1,056
23,403
0
103,286
W
Aphrodite
CosmicOskar
Aphrodite
6,398
2,011
5,309
6,298
18,317
7,649
1,248
2,210
16,107
50,595
0
W
Anubis
33,005
1,985
0
11,450
19,362
12,269
3,015
1,693
17,669
133,269
0
L
Chernobog
Ence888
Chernobog
23,457
16,297
0
7,640
23,550
8,597
547
10,169
13,381
0
95,581
L
Chang'e
KelzedarS
Chang'e
14,402
1,740
1,369
9,853
18,380
11,604
2,107
6,576
11,804
92,242
0
W
Osiris
LostLumber
Osiris
11,559
5,577
0
5,552
25,310
21,998
4,345
8,067
17,243
0
77,912
L
Yemoja
588
83
16
0
6,750
1,614
316
2,219
4,531
5,004
0
W
5,998
1,741
256
4,545
17,395
7,177
5,132
3,800
13,595
0
87,477
L
Loki
12,409
3,986
0
4,556
24,836
8,052
672
11,234
13,602
0
57,271
L
Ullr
phliek
Ullr
17,031
11,307
0
7,342
20,899
7,583
0
11,759
9,140
0
120,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,547
Gold Earned
63,093
718
Minions Killed
624
0
Camps Cleared
0
2,163,644
Distance Traveled
1,785,301
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,104
484
127
5
0
433,912
4
W
Aphrodite
11,757
470
99
4
0
399,003
4
W
Anubis
17,621
705
206
8
0
405,743
2
L
Chernobog
13,160
526
153
6
0
423,004
2
L
Chang'e
14,562
582
187
7
0
369,245
6
W
Osiris
13,677
547
125
5
0
459,915
1
L
Yemoja
9,289
372
5
0
0
176,829
3
W
Loki
14,388
576
161
6
0
465,071
0
L
Loki
13,162
526
91
4
0
394,974
1
L
Ullr
12,920
517
188
8
0
421,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role