Player Matchup

Sun Wukong
Sun Wukong
Silver II
LUP0 Solitario
Sun Wukong
Silver II
Level 125
God Stats
399W - 359L
1,494 SR
Queue Stats
727W - 740L
1,084 MMR
Party 1
Arachne
Arachne
Silver I
PGE im bold
Arachne
Silver I
Level 85
God Stats
47W - 25L
1,586 SR
Queue Stats
267W - 259L
941 MMR
Solo
Izanami
Izanami
Bronze I
Rontherohit007
Izanami
Bronze I
Level 155
God Stats
40W - 31L
1,352 SR
Queue Stats
326W - 346L
386 MMR
Solo
Ymir
Ymir
Silver III
SwG_JusTFlickS
Ymir
Silver III
Level 99
God Stats
16W - 11L
1,522 SR
Queue Stats
327W - 337L
770 MMR
Solo
Chang'e
Chang'e
Silver II
anime_giirl64
Chang'e
Silver II
Level 103
God Stats
17W - 13L
1,569 SR
Queue Stats
108W - 123L
970 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,505 SR
830 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,524 SR
832 MMR
Gilgamesh
Gilgamesh
Bronze II
DarkSniper64
Gilgamesh
Bronze II
Level 78
God Stats
9W - 11L
1,554 SR
Queue Stats
109W - 149L
-173 MMR
Solo
Medusa
Medusa
Silver IV
HellBoiDoc
Medusa
Silver IV
Level 87
God Stats
0W - 4L
1,414 SR
Queue Stats
32W - 47L
829 MMR
Solo
Bacchus
Bacchus
Silver IV
SirBoh
Bacchus
Silver IV
Level 88
God Stats
26W - 41L
1,519 SR
Queue Stats
29W - 53L
737 MMR
Solo
Loki
Loki
Gold V
YoungMcChicken
Loki
Gold V
Level 69
God Stats
13W - 6L
1,661 SR
Queue Stats
95W - 97L
1,374 MMR
Solo
Hades
Hades
Gold V
discotiger85
Hades
Gold V
Level 154
God Stats
12W - 16L
1,470 SR
Queue Stats
111W - 114L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LUP0 Solitario
Sun Wukong
18
5 / 3 / 10
12,741
531
22,392
19,919
16,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
PGE im bold
Arachne
19
8 / 4 / 14
13,136
547
13,325
21,262
8,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 13
12,699
529
13,238
19,264
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 9 / 15
13,006
542
7,909
30,855
32,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
18
7 / 5 / 11
12,631
526
20,359
17,783
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatAthenaCu ChulainnTsukuyomiKing Arthur

VS

Bans
DanzaburouSetCthulhuApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkSniper64
Gilgamesh
20
3 / 5 / 5
12,610
525
15,181
31,127
14,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
HellBoiDoc
Medusa
15
1 / 8 / 2
10,697
446
7,579
16,840
6,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SirBoh
Bacchus
13
2 / 8 / 12
9,699
404
12,743
18,031
14,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
12 / 3 / 7
13,428
560
22,072
15,911
6,777
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 11
13,524
564
19,294
21,600
12,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
62
27
Kills
25
25
Deaths
27
63
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkSniper64
Gilgamesh
3
5
5
1.1
L
Medusa
HellBoiDoc
Medusa
1
8
2
0.25
W
Sun Wukong
LUP0 Solitario
Sun Wukong
5
3
10
3.33
W
Arachne
PGE im bold
Arachne
8
4
14
3.75
W
2
4
13
2.13
L
Bacchus
SirBoh
Bacchus
2
8
12
1
W
5
9
15
1.39
L
12
3
7
5.17
W
Chang'e
7
5
11
2.5
L
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,223
Damage
76,869
109,083
Taken
103,509
71,909
Mitigated
55,352
34,654
Healing
27,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkSniper64
Gilgamesh
15,181
2,230
0
7,524
31,127
14,855
2,370
5,827
25,300
0
82,587
L
Medusa
HellBoiDoc
Medusa
7,579
2,597
111
3,386
16,840
6,763
1,325
4,135
12,705
0
60,413
W
Sun Wukong
LUP0 Solitario
Sun Wukong
22,392
4,792
0
6,025
19,919
16,943
1,371
4,812
15,005
0
77,379
W
Arachne
PGE im bold
Arachne
13,325
9,283
0
6,520
21,262
8,564
1,281
6,364
14,766
0
69,202
W
13,238
7,546
0
6,347
19,264
7,989
3,052
4,295
14,831
0
119,271
L
Bacchus
SirBoh
Bacchus
12,743
297
794
3,732
18,031
14,249
0
6,899
11,132
27,427
0
W
7,909
976
0
1,886
30,855
32,198
192
9,546
20,935
24,233
0
L
22,072
4,519
0
3,534
15,911
6,777
116
3,589
12,322
0
100,760
W
Chang'e
20,359
958
5,948
7,928
17,783
6,215
1,597
6,015
11,441
88,382
0
L
19,294
1,326
1,463
7,348
21,600
12,708
261
7,818
13,782
111,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,213
Gold Earned
59,958
590
Minions Killed
620
0
Camps Cleared
0
2,161,602
Distance Traveled
2,183,585
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,610
525
156
7
0
406,285
0
L
Medusa
10,697
446
105
4
0
374,846
1
W
Sun Wukong
12,741
531
136
6
0
400,403
7
W
Arachne
13,136
547
95
4
0
510,935
1
W
Izanami
12,699
529
198
8
0
380,518
6
L
Bacchus
9,699
404
24
1
0
455,225
10
W
Ymir
13,006
542
38
2
0
438,616
7
L
Loki
13,428
560
131
5
0
512,268
6
W
Chang'e
12,631
526
123
5
0
431,130
4
L
Hades
13,524
564
204
9
0
434,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role