Player Matchup

Thor
Thor
DatSmoothguy
Thor
Level 24
God Stats
4W - 17L
1,292 SR
Queue Stats
96W - 133L
1,387 Elo+
Party 1
Hades
Hades
NJ_The_RealGumbo
Hades
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
448W - 461L
1,491 Elo+
Party 1
Vamana
Vamana
SacredLake
Vamana
Level 52
God Stats
4W - 3L
1,500 SR
Queue Stats
334W - 364L
1,404 Elo+
Solo
Izanami
Izanami
TurtlesGotUBeat
Izanami
Level 68
God Stats
57W - 43L
1,542 SR
Queue Stats
476W - 514L
1,475 Elo+
Solo
Ares
Ares
bxKid_Assassin
Ares
Level 115
God Stats
1W - 2L
1,472 SR
Queue Stats
307W - 310L
1,481 Elo+
Party 1
Team Averages
Level 70
1,461 SR
1,448 Elo+

VS

Team Averages
Level 66
1,532 SR
1,503 Elo+
Hades
Hades
I GOTS A NAME
Hades
Level 68
God Stats
2W - 1L
1,296 SR
Queue Stats
5W - 4L
1,514 Elo+
Party 2
Ra
Ra
IAmIdris
Ra
Level 88
God Stats
26W - 11L
1,585 SR
Queue Stats
477W - 503L
1,378 Elo+
Solo
Bastet
Bastet
NotoriousoAo
Bastet
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,587 Elo+
Party 2
Neith
Neith
SpadeTornade505
Neith
Level 28
God Stats
2W - 2L
1,780 SR
Queue Stats
22W - 18L
1,562 Elo+
Party 2
Yemoja
Yemoja
Wolfsing124
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 3
10,761
897
7,952
23,696
9,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 9 / 1
10,478
873
15,783
21,277
14,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
SacredLake
Vamana
18
2 / 4 / 0
12,872
1,073
8,679
22,010
11,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 1
10,926
911
8,968
15,118
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 8 / 2
11,240
937
7,493
23,352
27,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

28

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 21
11,833
986
11,286
9,939
10,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 0 / 20
13,669
1,139
13,608
8,878
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
20
12 / 1 / 24
13,029
1,086
33,451
12,134
5,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 0 / 25
12,924
1,077
29,276
9,588
4,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Yemoja
18
3 / 1 / 22
11,480
957
5,821
11,233
11,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
150
3
Kills
38
38
Deaths
3
7
Assists
112
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
W
5
1
21
15.5
W
10
0
20
20
L
0
9
1
0.06
W
Bastet
12
1
24
24
L
Vamana
SacredLake
Vamana
2
4
0
0.5
W
8
0
25
20.5
L
1
4
1
0.38
W
Yemoja
3
1
22
14
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
93,442
105,453
Taken
51,772
69,279
Mitigated
37,409
7,566
Healing
22,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,952
1,181
0
0
23,696
9,637
0
4,294
19,402
0
19,358
W
11,286
584
319
1,639
9,939
10,518
0
4,545
5,394
19,283
0
W
13,608
342
6,279
5,367
8,878
5,013
0
3,069
5,809
57,545
0
L
15,783
629
705
3,276
21,277
14,872
0
9,018
12,259
42,250
0
W
Bastet
33,451
9,843
0
0
12,134
5,748
0
5,130
7,004
0
46,176
L
Vamana
SacredLake
Vamana
8,679
3,783
0
2,547
22,010
11,715
0
5,808
16,202
0
56,561
W
29,276
12,723
0
3,296
9,588
4,912
0
4,468
5,120
0
53,624
L
8,968
7,505
0
0
15,118
5,924
0
4,185
10,933
0
32,210
W
Yemoja
5,821
712
3,642
1,534
11,233
11,218
0
6,064
5,169
8,788
0
L
7,493
123
0
1,038
23,352
27,131
0
7,410
15,942
16,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,277
Gold Earned
62,935
228
Minions Killed
226
11
Camps Cleared
3
1,062,324
Distance Traveled
1,087,402
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,761
897
28
2
1
197,765
0
W
Hades
11,833
986
20
2
0
146,145
0
W
Ra
13,669
1,139
110
9
0
267,261
3
L
Hades
10,478
873
72
6
1
232,958
0
W
Bastet
13,029
1,086
29
2
2
290,679
0
L
Vamana
12,872
1,073
62
5
9
264,793
0
W
Neith
12,924
1,077
62
5
1
209,397
0
L
Izanami
10,926
911
52
4
0
166,439
0
W
Yemoja
11,480
957
5
0
0
173,920
1
L
Ares
11,240
937
14
1
0
200,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role