Player Matchup

Gilgamesh
Gilgamesh
CroixStryker
Gilgamesh
Level 59
God Stats
4W - 3L
1,509 SR
Queue Stats
15W - 15L
1,468 Elo+
Party 4
Arachne
Arachne
Infamous_MemeGod
Arachne
Level 103
God Stats
3W - 3L
1,711 SR
Queue Stats
49W - 52L
1,484 Elo+
Party 2
Cernunnos
Cernunnos
PKNMASTER128
Cernunnos
Level 39
God Stats
2W - 0L
1,665 SR
Queue Stats
18W - 15L
1,515 Elo+
Solo
Chang'e
Chang'e
Wizardvt
Chang'e
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 102L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WrestlingFAN10
Morgan Le Fay
Level 21
God Stats
4W - 2L
1,642 SR
Queue Stats
10W - 10L
1,455 Elo+
Party 4
Team Averages
Level 54
1,605 SR
1,490 Elo+

VS

Team Averages
Level 67
1,459 SR
1,393 Elo+
Cupid
Cupid
BeerBabyBear
Cupid
Level 84
God Stats
0W - 2L
1,560 SR
Queue Stats
13W - 27L
1,381 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MentalMongoose
Kumbhakarna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,523 Elo+
Party 1
Sobek
Sobek
Reaperer39
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,530 Elo+
Party 1
Arachne
Arachne
broxupthrowdown
Arachne
Level 144
God Stats
0W - 1L
1,417 SR
Queue Stats
3W - 7L
1,229 Elo+
Solo
Kukulkan
Kukulkan
m4nyof1
Kukulkan
Level 20
God Stats
1W - 10L
1,318 SR
Queue Stats
3W - 12L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CroixStryker
Gilgamesh
20
9 / 1 / 20
14,349
1,104
11,135
13,893
10,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 7 / 22
13,188
1,014
11,089
17,938
7,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
PKNMASTER128
Cernunnos
20
10 / 4 / 26
14,296
1,100
35,226
18,581
7,251
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Wizardvt
Chang'e
20
6 / 1 / 25
13,604
1,046
18,356
9,625
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
WrestlingFAN10
Morgan Le Fay
20
5 / 1 / 25
13,380
1,029
17,106
9,461
6,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
11,494
884
5,294
10,094
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
MentalMongoose
Kumbhakarna
17
2 / 15 / 6
11,596
892
8,748
29,830
6,015
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
18
1 / 11 / 12
11,902
916
13,300
28,836
10,743
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
8 / 9 / 3
13,581
1,045
13,374
21,599
7,515
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
m4nyof1
Kukulkan
19
1 / 1 / 10
12,187
937
23,581
8,240
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
50
39
Kills
14
14
Deaths
39
118
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Gilgamesh
CroixStryker
Gilgamesh
9
1
20
19
W
9
7
22
2.86
L
Kumbhakarna
MentalMongoose
Kumbhakarna
2
15
6
0.33
W
Cernunnos
PKNMASTER128
Cernunnos
10
4
26
5.75
L
Sobek
1
11
12
0.64
W
Chang'e
Wizardvt
Chang'e
6
1
25
18.5
W
Morgan Le Fay
WrestlingFAN10
Morgan Le Fay
5
1
25
17.5
L
8
9
3
1.06
L
Kukulkan
m4nyof1
Kukulkan
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,912
Damage
64,297
69,498
Taken
98,599
35,070
Mitigated
31,069
18,157
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
1,566
175
1,314
10,094
3,532
0
2,511
7,535
0
41,572
W
Gilgamesh
CroixStryker
Gilgamesh
11,135
3,368
0
70
13,893
10,277
0
9,580
4,313
138
27,705
W
11,089
5,908
0
1,866
17,938
7,541
0
12,485
5,453
0
15,157
L
Kumbhakarna
MentalMongoose
Kumbhakarna
8,748
198
0
0
29,830
6,015
0
9,645
20,001
13,079
0
W
Cernunnos
PKNMASTER128
Cernunnos
35,226
20,659
0
6,026
18,581
7,251
0
10,486
8,095
0
77,950
L
Sobek
13,300
315
0
1,545
28,836
10,743
0
11,790
16,607
24,300
143
W
Chang'e
Wizardvt
Chang'e
18,356
1,528
5,544
4,029
9,625
3,727
0
7,323
2,302
40,921
0
W
Morgan Le Fay
WrestlingFAN10
Morgan Le Fay
17,106
1,427
0
622
9,461
6,274
0
5,743
3,718
32,286
0
L
13,374
7,684
0
3,553
21,599
7,515
0
8,456
12,925
0
30,057
L
Kukulkan
m4nyof1
Kukulkan
23,581
824
0
153
8,240
3,264
0
2,299
5,935
65,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,817
Gold Earned
60,760
274
Minions Killed
251
6
Camps Cleared
11
1,148,511
Distance Traveled
1,114,768
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,494
884
88
7
0
217,220
0
W
Gilgamesh
14,349
1,104
39
3
1
255,246
0
W
Arachne
13,188
1,014
18
1
0
220,949
0
L
Kumbhakarna
11,596
892
23
2
2
198,810
0
W
Cernunnos
14,296
1,100
91
7
3
199,140
1
L
Sobek
11,902
916
36
3
2
226,570
1
W
Chang'e
13,604
1,046
86
7
2
238,265
0
W
Morgan Le Fay
13,380
1,029
40
3
0
234,911
0
L
Arachne
13,581
1,045
21
2
7
248,952
0
L
Kukulkan
12,187
937
83
6
0
223,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role