Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FERNANDINHO1
Guan Yu
Level 27
God Stats
3W - 1L
1,617 SR
Queue Stats
146W - 66L
1,699 Elo+
Party 1
Kali
Kali
Jasnik
Kali
Level 111
God Stats
3W - 3L
1,347 SR
Queue Stats
94W - 101L
1,497 Elo+
Solo
Team Averages
Level 81
1,488 SR
1,565 Elo+

VS

Team Averages
Level 99
1,525 SR
1,503 Elo+
Hachiman
Hachiman
DarklordNero073
Hachiman
Level 123
God Stats
1W - 1L
1,749 SR
Queue Stats
249W - 283L
1,510 Elo+
Party 2
Ares
Ares
ElRorroPi
Ares
Level 14
God Stats
0W - 3L
1,327 SR
Queue Stats
7W - 11L
1,426 Elo+
Party 2
Zeus
Zeus
MaxFire1995
Zeus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
796W - 685L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
10 / 3 / 5
12,904
807
19,222
22,831
8,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
FERNANDINHO1
Guan Yu
15
2 / 4 / 6
10,613
663
6,204
16,318
15,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
Jasnik
Kali
15
3 / 5 / 8
10,994
687
12,656
15,957
7,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
2 / 8 / 7
10,582
661
12,072
17,186
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ares
13
2 / 2 / 9
9,968
623
7,967
16,750
16,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 5 / 3
11,747
734
23,294
11,267
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
15
Kills
12
12
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
3
5
4.17
L
Hachiman
2
8
7
0.69
L
Ares
2
2
9
3.25
W
Guan Yu
FERNANDINHO1
Guan Yu
2
4
6
1.25
W
Kali
Jasnik
Kali
3
5
8
1.4
L
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,082
Damage
43,333
55,106
Taken
45,203
31,719
Mitigated
27,216
26,423
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,222
1,022
4,191
11,997
22,831
8,692
1,369
12,434
9,843
71,292
0
L
Hachiman
12,072
6,525
0
1,469
17,186
6,562
812
8,247
8,939
0
41,220
L
Ares
7,967
554
0
0
16,750
16,236
200
5,588
11,162
14,822
0
W
Guan Yu
FERNANDINHO1
Guan Yu
6,204
634
2,608
5,560
16,318
15,214
502
9,412
6,558
0
26,285
W
Kali
Jasnik
Kali
12,656
4,757
0
2,067
15,957
7,813
0
8,169
7,444
0
35,419
L
23,294
3,071
0
3,219
11,267
4,418
480
5,387
5,810
55,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
32,297
184
Minions Killed
156
0
Camps Cleared
0
958,935
Distance Traveled
794,921
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,904
807
112
7
0
325,906
2
L
Hachiman
10,582
661
50
3
0
247,798
3
L
Ares
9,968
623
10
1
0
286,266
2
W
Guan Yu
10,613
663
29
2
0
319,897
5
W
Kali
10,994
687
43
3
0
313,132
2
L
Zeus
11,747
734
96
6
0
260,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role