Player Matchup

Chaac
Chaac
Abeefquesarito
Chaac
Level 17
God Stats
1W - 1L
1,297 SR
Queue Stats
57W - 57L
1,569 Elo+
Solo
Khepri
Khepri
FREEEZZZE
Khepri
Level 19
God Stats
5W - 5L
1,674 SR
Queue Stats
40W - 35L
1,599 Elo+
Solo
Achilles
Achilles
Nuzlocked
Achilles
Level 20
God Stats
10W - 4L
1,584 SR
Queue Stats
109W - 91L
1,576 Elo+
Solo
Apollo
Apollo
SoPhoKingGud
Apollo
Level 14
God Stats
3W - 4L
1,538 SR
Queue Stats
32W - 37L
1,606 Elo+
Solo
Neith
Neith
ykooc
Neith
Level 27
God Stats
2W - 0L
1,833 SR
Queue Stats
71W - 53L
1,588 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,587 Elo+

VS

Team Averages
Level 14
1,535 SR
1,405 Elo+
Artio
Artio
EldelSalchichon
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 1
Ymir
Ymir
Rakotonndra
Ymir
Level 3
God Stats
0W - 2L
1,463 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Jormungandr
Jormungandr
TrevzmanX
Jormungandr
Level 24
God Stats
145W - 126L
1,678 SR
Queue Stats
440W - 406L
1,665 Elo+
Solo
Bellona
Bellona
dodragao
Bellona
Level 18
God Stats
3W - 3L
1,533 SR
Queue Stats
6W - 11L
1,346 Elo+
Party 1
Neith
Neith
palfu12
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
10,866
639
10,939
11,599
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
FREEEZZZE
Khepri
14
3 / 2 / 19
10,438
614
6,527
12,135
7,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Nuzlocked
Achilles
19
11 / 2 / 6
11,835
696
11,210
14,205
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
17
13 / 2 / 7
11,773
693
13,294
10,132
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
ykooc
Neith
15
10 / 3 / 5
10,588
623
13,148
11,120
4,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 7
6,865
404
1,554
14,802
8,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 8 / 3
8,242
485
4,214
14,282
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
TrevzmanX
Jormungandr
15
4 / 6 / 5
9,691
570
13,073
17,109
12,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
dodragao
Bellona
13
3 / 7 / 3
8,612
507
10,113
15,570
8,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
palfu12
Neith
9
1 / 10 / 2
6,360
374
3,730
9,235
2,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
41
Kills
10
10
Deaths
42
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
0
11
7
0.32
W
Khepri
FREEEZZZE
Khepri
3
2
19
6.25
W
Achilles
Nuzlocked
Achilles
11
2
6
7
L
2
8
3
0.44
W
Apollo
13
2
7
8.25
L
Jormungandr
TrevzmanX
Jormungandr
4
6
5
1.08
L
Bellona
dodragao
Bellona
3
7
3
0.64
L
Neith
palfu12
Neith
1
10
2
0.2
W
Neith
ykooc
Neith
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,118
Damage
32,684
59,191
Taken
70,998
37,282
Mitigated
42,833
22,899
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,939
1,659
0
5,912
11,599
12,467
358
2,456
9,143
10,097
61,924
L
1,554
824
316
943
14,802
8,630
0
1,637
13,080
23,267
0
W
Khepri
FREEEZZZE
Khepri
6,527
343
0
2,437
12,135
7,592
628
3,899
8,236
22,187
0
W
Achilles
Nuzlocked
Achilles
11,210
3,260
0
5,953
14,205
9,240
878
4,918
9,287
0
87,573
L
4,214
1,016
0
465
14,282
10,449
0
2,289
11,938
19,586
0
W
Apollo
13,294
9,451
0
5,387
10,132
3,733
2,151
2,653
7,479
0
80,003
L
Jormungandr
TrevzmanX
Jormungandr
13,073
1,993
0
2,330
17,109
12,440
0
846
16,087
49,491
0
L
Bellona
dodragao
Bellona
10,113
3,236
0
960
15,570
8,777
0
1,798
13,357
0
36,929
L
Neith
palfu12
Neith
3,730
2,691
0
464
9,235
2,537
0
1,903
7,332
0
18,214
W
Neith
ykooc
Neith
13,148
6,319
0
3,210
11,120
4,250
5,307
4,915
6,205
0
57,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,500
Gold Earned
39,770
563
Minions Killed
271
0
Camps Cleared
0
1,632,080
Distance Traveled
1,483,483
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,866
639
140
8
0
312,276
0
L
Artio
6,865
404
42
2
0
298,010
2
W
Khepri
10,438
614
36
2
0
332,900
8
W
Achilles
11,835
696
145
9
0
364,106
1
L
Ymir
8,242
485
35
2
0
309,376
0
W
Apollo
11,773
693
131
8
0
341,870
1
L
Jormungandr
9,691
570
87
5
0
322,232
0
L
Bellona
8,612
507
78
5
0
305,854
2
L
Neith
6,360
374
29
2
0
248,011
2
W
Neith
10,588
623
111
7
0
280,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role